Sacha
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3c903dda24
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Improve portability to future platforms. Make use of new USING_GLES2 define throughout PPSSPP. Also use ARM definition where suitable. Remove some redundancy with includes.
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2012-11-26 13:25:14 +10:00 |
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Florent Castelli
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2f39496ec5
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Use ambient material color when no color in the vertex
Fixes color in celshading demo
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2012-11-25 17:45:50 +01:00 |
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Henrik Rydgard
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7c9107030d
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Speed up T&L by only transforming/lighting each vertex once, for indexed draws
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2012-11-16 16:19:37 +01:00 |
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Henrik Rydgard
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e5c6cf965b
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Fixes and optimizations to vertex decoding and lighting.
Motorcycles are now visible in MotoGP.
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2012-11-16 15:16:14 +01:00 |
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Henrik Rydgard
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64cc573703
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
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Henrik Rydgard
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4f7ad15758
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
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