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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-23 15:24:49 +02:00
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8,600 Commits 78 Branches 131 Tags
ec00b335f22d9e25fa48ae7e8ee6a98f6136deef
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6 Commits
Author SHA1 Message Date
neobrain 4ab080d083 GPU/Math3D: Support converting Vec3 and Vec4 objects to u32 color values. 2013-07-29 22:26:42 +02:00
neobrain 45d1645c6a GPU/Math3D: Add a Vec2 class. 2013-07-29 22:26:42 +02:00
neobrain 9a5958d353 GPU/Math3D: Add a Vec4 class. 2013-07-29 22:26:41 +02:00
neobrain 6926926267 GPU/Math3D: Change Vec3 to allow for arbitrary component base types. 2013-07-29 22:26:41 +02:00
Henrik Rydgard 64cc573703 Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Henrik Rydgard 4f7ad15758 Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
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