Commit Graph
4153 Commits
Author SHA1 Message Date
Henrik Rydgård b7bb335495 Merge pull request #3835 from unknownbrackets/headless
A couple more optimizations
2013-09-19 12:41:53 -07:00
Unknown W. Brackets 2751da1cec Cut down on work in regcache init on x86.
Very tiny tiny optimization for games, but 8-10% optimization for tests.
2013-09-19 00:29:50 -07:00
Unknown W. Brackets 5c7c57dd3f Oops, typo. 2013-09-19 00:28:57 -07:00
The Dax 1788a56964 Fix Visual Studio 2013 build. 2013-09-18 12:02:49 -04:00
shenweip 4986bf735b Inactivating GamedataInstallDialog in sceUtilityGamedataInstallUpdate
dialog in sceUtilityGamedataInstallUpdate

Forget this before.
2013-09-18 21:34:28 +08:00
Henrik Rydgård 47735579df Merge pull request #3821 from shenweip/patch-1
Implemented sceMpegAvcConvertToYuv420 and sceJpegCsc,finally Monster Hunter 3rd'video works
2013-09-18 05:03:15 -07:00
shenweip 6bcf1705ec Typo 2013-09-18 18:19:08 +08:00
shenweip d0c5a721b0 fix wrong var name 2013-09-18 16:21:18 +08:00
shenweip 440b6197d7 Change DEBUG_LOG_REPORT to DEBUG_LOG and change internal funcs name as @unknownbrackets 's advice 2013-09-18 16:19:05 +08:00
Henrik Rydgård 198434c6eb Merge pull request #3823 from unknownbrackets/headless
Fix headless on buildbot (command line length), speed up further
2013-09-18 00:48:17 -07:00
Unknown W. Brackets d17df4a79a Don't zero initialize opcode.
This slows down JitBlockCache::Init() a lot, which impacts test speed more
than you'd expect.
2013-09-17 23:46:59 -07:00
Unknown W. Brackets 0735a9a679 Just disable PPGe during tests, should be okay. 2013-09-17 23:13:13 -07:00
shenweip a794f1536e Add a DEBUG_LOG_REPORT in sceJpegCsc 2013-09-18 14:07:58 +08:00
shenweip 1badbe502c Implemented sceJpegCsc,finally Monster Hunter 3rd'video works. 2013-09-18 14:07:21 +08:00
shenweip a62e9f15e9 Implemented sceMpegAvcConvertToYuv420. 2013-09-18 14:05:09 +08:00
Henrik Rydgård 2de4db3e31 Merge pull request #3818 from unknownbrackets/headless
Headless - use auto compare, just build test list in test.py
2013-09-17 09:08:20 -07:00
Unknown W. Brackets 8e412234c9 Fix ctrl reinit problem. 2013-09-17 08:40:20 -07:00
Unknown W. Brackets d1d9fb5bbf Start the kernel ids over on reset.
So that things aren't affected by wrapping over.  Although, maybe we
should handle that better if it causes incorrect behavior...
2013-09-17 08:11:51 -07:00
The Dax d102baacd0 Prep PPSSPP for Visual Studio 2013. 2013-09-17 10:27:06 -04:00
Henrik Rydgård db92f26e56 Merge pull request #3806 from thedax/win32UITranslation
Win32 UI: Rewrite most of the menu translation code to be cleaner and simpler.
2013-09-17 06:43:24 -07:00
danyalzia 036a180708 Update sceDisplay.cpp 2013-09-17 11:41:12 +05:00
danyalzia 5550d386d4 Update Config.cpp 2013-09-17 11:36:09 +05:00
danyalzia 8f55e145c0 Update variables 2013-09-17 11:33:32 +05:00
The Dax e6d85cfb39 Rename Config::languageIni to Config::sLanguageIni for consistency. 2013-09-16 19:47:25 -04:00
The Dax 426e6630d9 Rewrite most of the translation stuff to be cleaner.
Also fix a bug where in-game only menu items become enabled after selecting a language when we're in various NewUI menus.
Rename Config::ilanguage to Config::iLanguage for consistency with other Config variables.
2013-09-16 18:45:09 -04:00
Unknown W. Brackets 0c6fbb461d Tweak ffmpeg logging in mp3/atrac as well. 2013-09-16 08:40:38 -07:00
Unknown W. Brackets d13d8ad946 Avoid writing to stdout/stderr from ffmpeg.
This will log some errors in the log even in release.
2013-09-16 08:35:32 -07:00
Henrik Rydgard 83f39fdaa6 Report the combination of bezier/spline + morph/skinning to see if it happens 2013-09-16 09:01:20 +02:00
Unknown W. Brackets 4e86fc6266 Buildfix. 2013-09-15 16:02:05 -07:00
Henrik Rydgard 1bb6bbd07d Remove superfluous check in vrot 2013-09-16 00:24:28 +02:00
Henrik Rydgård a4d040beff Merge pull request #3785 from thedax/moreCommandLineOptions
Win32: Add command-line arguments to allow different ppsspp/control ini files.
2013-09-15 15:21:45 -07:00
Henrik Rydgard 6aecfe3998 Trying the VROT disable experiment again, this time in the right file... 2013-09-16 00:14:05 +02:00
Henrik Rydgård 2ec10d5835 Merge pull request #3780 from unknownbrackets/savestates
Make it possible to add new sections optionally
2013-09-15 15:10:16 -07:00
Henrik Rydgård 06b2151939 Merge pull request #3784 from unknownbrackets/debugger
Enable the debug windows always, disable buttons
2013-09-15 15:07:13 -07:00
Henrik Rydgård a83b5a849b Merge pull request #3790 from thedax/fixAndroidAudio
Swap order of ifdefs so Android's Atrac3+ works again.
2013-09-15 15:02:23 -07:00
The Dax e49bdbb363 Swap order of ifdefs so Android's Atrac3+ works again. 2013-09-15 15:25:35 -04:00
Unknown W. Brackets 16b27ffb23 Disable x86 Comp_VRot on non-Windows.
This may fix x86 Android issues as well as Linux/etc.
2013-09-15 11:42:58 -07:00
Unknown W. Brackets cfb50bf4d6 Add some more locking to prevent crash on reset. 2013-09-15 09:53:49 -07:00
The Dax 5cdfb6c4f9 Add command-line argument to allow a path to be specified for configuration files and control mapping files. Also fix a possible crash when loading ini files. 2013-09-15 12:50:42 -04:00
Unknown W. Brackets 8902e85f0a Enable the debug windows always, disable buttons.
This way you can close them/whatever, and hopefully should avoid crashes.

Only downside is you can't pause the game now and then hit stop in the
debugger.
2013-09-15 09:35:58 -07:00
Unknown W. Brackets 301884428f Buildfixes for Symbian and iOS/etc. 2013-09-15 08:18:20 -07:00
Unknown W. Brackets 887a61ae56 Make it possible to add new sections optionally. 2013-09-15 07:58:52 -07:00
Henrik Rydgård 82ee817647 Convert to new-style DoState 2013-09-15 09:53:24 +02:00
Henrik Rydgård 52e4a7cf5d Merge branch 'patch-1' of https://github.com/shenweip/ppsspp into shenweip-patch-1 2013-09-15 09:46:52 +02:00
Henrik Rydgård 966aa90f10 Merge pull request #3766 from kozec/master
AT3+ plugin detection on Linux
2013-09-15 00:26:52 -07:00
Henrik Rydgård 00f8ae5f2d Merge pull request #3772 from unknownbrackets/atrac-minor
Improve sceAtracGetBufferInfoForResetting()
2013-09-15 00:24:05 -07:00
Unknown W. Brackets 81c0a84322 Forgot a pointer check in atrac. 2013-09-14 21:22:02 -07:00
Unknown W. Brackets 418d6c1e83 Reset the game when loading a state fails.
This way it doesn't crash.
2013-09-14 21:19:10 -07:00
Unknown W. Brackets 2cca2568c7 Make sure the saved git ver is null terminated.
strncpy() is a tricky beast.
2013-09-14 20:29:01 -07:00
Unknown W. Brackets 50e9e45d65 Check version in each DoState() func.
They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00