Commit Graph
1126 Commits
Author SHA1 Message Date
Henrik Rydgård 1b13af6f81 In debug builds, also default new logs to ERROR 2025-06-24 21:36:04 +02:00
Henrik Rydgård 61d6c95f0c More refactoring. Add the AudioBackend interface 2025-06-16 21:55:32 +02:00
Henrik Rydgård 2a77846971 Developer tools: Add UI to force-enable HLE of modules that we have disabled HLE of
Can be useful for debugging.
2025-06-13 12:54:49 +02:00
Henrik Rydgård ba148e5ec7 JIT/IRJit: Delete an old "function preloading" experiment
This caused some confusion while trying to debug #20502
2025-06-11 15:45:18 +02:00
Henrik Rydgård 53718cdb21 Add option to allow speed control while connected
It's pretty easy to cheat this anyway by using an old PPSSPP, and some
people seem to want this for PSO.

I put it at the bottom of network settings and added "(not recommended)"
to emphasize that it's, well, not recommended.
2025-06-11 10:36:24 +02:00
Henrik Rydgård a1a9278047 Remove the upgrade reminder
We haven't activated it for a long time, and nowadays PPSSPP has a completely
different level of compatibility and performance compared to back when
we added the upgrade reminder.

Also I'm no longer a fan of HTTP requests on startup, even if only every
10 times like we did.

So, away it goes.

Moved the potentially useful translation strings into [Dialog].
2025-06-11 09:34:20 +02:00
Henrik Rydgård fa04337654 On Windows 11, start defaulting to Vulkan. 2025-06-10 21:24:31 +02:00
Henrik RydgårdandGitHub 87baa69ce4 Merge pull request #20488 from hrydgard/more-fixes
Fix another texture replacement crash
2025-06-10 15:29:41 +02:00
Henrik Rydgård 6cfea96e58 Remove D3D9 support, to make future changes easier 2025-06-10 15:07:16 +02:00
Henrik Rydgård 252d342cc5 Fix another texture replacement crash (only happens with broken png texture files).
Fix a warning too.
2025-06-10 15:03:15 +02:00
Henrik Rydgård 65229026bb Add a checkbox to enable file logging from the UI, in developer settings.
Fixes issue #20372.

The file is written to PSP/SYSTEM/DUMP/log.txt by default, but you can
override from the command line if needed.
2025-05-25 18:54:30 +02:00
Henrik Rydgård c3ed94b721 More icon work 2025-05-25 11:22:05 +02:00
Henrik Rydgård faeaf0b723 Remove the redundant setting "Show on-screen messages". (you can set notification position to None)
Remove now-redundant string
2025-05-18 10:29:53 +02:00
Henrik Rydgård dde3099d0c Expose the hidden ShaderCache option in developer tools 2025-05-14 09:39:14 +02:00
Henrik Rydgård f3127346d4 Add a setting (in developer tools) to control texture replacement load speed 2025-04-22 20:57:32 +02:00
Henrik Rydgård 486370852f Restrict SDL audio buffer setting to 128, 256, 512, 1024, 2048. UI improvmeents 2025-04-15 19:26:26 +02:00
Jamie BainbridgeandHenrik Rydgård 3d0ef8c6e1 SDL audio: Add config slider for audio samples
As described on Issue #12705 several users have problems with audio
popping, crackling, and distorion with different sample values.

Previous commit ece6edf reduced default samples from 1024 to 256 but
there does not seem to be an ideal value for all platforms.

Make the option configurable in Audio Backend Settings.

Signed-off-by: Jamie Bainbridge <jamie.bainbridge@gmail.com>
2025-04-15 18:18:42 +02:00
Henrik Rydgård 71533ac2b7 Trash handling is too high level for FileUtil, move it up. 2025-04-15 17:42:24 +02:00
Henrik Rydgård dcbe5b8f46 Fix logic flaw introduced in #18421, breaking GPU fallbacks
See #18421
2025-04-15 14:27:34 +02:00
Henrik Rydgård f36f52ef35 Turn off retroachievements by default (this was never intended to be on by default..) 2025-04-15 13:25:38 +02:00
Henrik Rydgård 67dfbfe97e Add developer setting to prevent loading overlays (and other 'implicit' Vulkan layers) 2025-04-10 18:56:05 +02:00
Henrik Rydgård 7712cf5331 When deleting important files like savedata or games, move to trash.
This currently only works on Windows, where it changes the Delete button
to "Move to trash".
2025-04-10 09:02:44 +02:00
Henrik Rydgård 343ca2600a Add a developer setting to disable individual HLE modules, allowing them to be loaded properly.
Some games survive with a loaded sceAtrac, and start talking to
sceAudioCodec instead, the underlying library, though unsuccessfully
since it's not properly implemented yet.
2025-04-02 10:19:24 +02:00
Henrik Rydgård 088a02bfdb Cleanup a lot of the bootup state management. 2025-03-30 14:02:29 +02:00
Henrik Rydgård 1a93d8a1f9 Some work on symbol export, minor cleanups 2025-03-29 14:23:59 +01:00
Henrik Rydgård 8d9b3f28f2 Reintroduce "cache ISO in RAM" 2025-03-27 00:46:31 +01:00
Henrik Rydgård a50b303a38 Redesign the recent files API a bit. 2025-03-26 17:59:30 +01:00
Henrik Rydgård ca64734bcd Hide the file name resolution behind the interface 2025-03-26 17:31:47 +01:00
Henrik Rydgård a156697822 Break out the "Recent ISOs" code into its own file so it's more practical to work on it 2025-03-26 17:31:47 +01:00
Henrik Rydgård 4eaad7d5af Remove the "Cache full ISO in RAM" feature
It's been broken for years and nobody has even noticed enough to report
it.
2025-03-26 09:06:33 +01:00
Henrik Rydgård 249281366e Use the new sceAtrac implementation by default
Inverts/renames the setting to allow going back to the old sceAtrac
implementation, to work around any compatibility issue.

Note that we can never delete the old implementation, old savestates
will still use it - can't convert an existing session.
2025-03-20 23:10:21 +01:00
Henrik Rydgård c4241e283a Prepare to generalize file dumping 2025-03-19 09:46:25 +01:00
Henrik Rydgård 78e763b050 Restore the setting. 2025-03-18 09:36:32 +01:00
Henrik Rydgård 89e031fb8a Logging cleanup 2025-03-08 23:39:22 +01:00
Henrik Rydgård 95cf9c2e28 Just some constification 2025-03-03 13:59:42 +01:00
Henrik Rydgård e9b51f8c60 Add long-requested feature to take screenshots of the raw game images instead of the output. 2025-02-24 16:24:42 -06:00
Henrik Rydgård 852018e899 Windows: Hook up the UI scale setting. Need a manual resize to update. 2025-02-20 17:06:38 -06:00
Henrik Rydgård 5080e9660a Remove an outdated hidden setting (bSavedataUpgrade) 2025-02-18 11:03:29 -06:00
Henrik Rydgård 408d1b0916 Track execution time after save, add new setting for exit confirmation 2025-02-17 12:29:23 -06:00
Henrik Rydgård 5ef2f06019 Implement "Touch gliding" (keep all dragged/touched buttons pressed until touch release)
I think the feature might need a better name though?

Fixes #14490
2025-02-14 11:00:24 -06:00
Henrik Rydgård aad3aa02e7 Upgrade the achievement sound volume setting to the new format 2025-02-12 10:23:26 -06:00
Henrik Rydgård 62e01d37a5 Upgrade reverb volume to the new format 2025-02-12 10:09:52 -06:00
Henrik Rydgård fef4a86225 Upgrade the game volume setting to the new format 2025-02-12 09:49:30 -06:00
Henrik Rydgård 33c4516e72 Implement new volume conversion functions, add test 2025-02-11 18:34:37 -06:00
Henrik Rydgård cf90b24431 Add UI volume setting (affecting navigation sounds and preview audio). Convert alt speed volume into a 100-step percentage. 2025-02-11 17:42:09 -06:00
Henrik Rydgård a9791699ef Rename "Global volume" to "Game volume" (translations need fixing)
Also makes alt speed volume a percentage of game volume, which makes
more sense.
2025-02-11 17:42:09 -06:00
Henrik Rydgård fd88f79d07 CrossSIMD: Fix more no-simd fallbacks. The depth rasterizer now works in TEST_FALLBACK mode. 2025-02-10 11:51:22 -06:00
Henrik Rydgård 8818e440ad Add a hidden option to not download infra-dns.json, instead use the file from assets 2025-01-28 13:45:28 +01:00
Henrik Rydgård acd5b24924 Complete CrossSIMD non-simd fallback (although buggy, it seems). Minor ARM64 opt. 2025-01-28 10:54:43 +01:00
Henrik Rydgård eb719c43e8 HTTP: Replace ProgressBarMode with a new RequestFlags enum 2025-01-23 12:09:56 +01:00