Commit Graph
12969 Commits
Author SHA1 Message Date
Henrik Rydgård cf1fd714fd Merge pull request #18786 from hrydgard/release-inputs-on-pause
Release all keys on pause.
2024-01-29 19:21:22 +01:00
Henrik Rydgård 1faef374a9 Strengthen the axis-threshold reduction for related axes a bit. See #17792 2024-01-29 18:50:08 +01:00
Henrik Rydgård 7920d3a44b Release all keys on pause.
Fixes #18767

Not sure about merging for the 1.17 series though, maybe someone really
likes to bring up the pause menu briefly while holding a direction.. we
could actually handle that with some extra logic.
2024-01-29 18:41:43 +01:00
Henrik Rydgård 04ea4987b0 Bring back the old combo behavior, make the new behavior a checkbox (strict combo order). 2024-01-29 18:06:31 +01:00
Henrik Rydgård 01c2ffd5f5 Add a missing thread name 2024-01-29 13:52:38 +01:00
Henrik Rydgård aa7f8879a2 Buildfix 2024-01-29 12:29:23 +01:00
Henrik Rydgård 9979372a97 Assorted paranoia, get rid of an allocation in the audio loop 2024-01-29 10:37:38 +01:00
Henrik Rydgård 0d28d3e009 Merge pull request #18562 from LunaMoo/crypto
Add more crypto keys
2024-01-28 19:17:31 +01:00
Henrik Rydgård 7d99b6c1bc Add volume slider for retroachievements 2024-01-28 13:56:46 +01:00
Henrik Rydgård a2e7712126 Crashfix in JIT disassembly UI. Add sanity check in WaitUntil 2024-01-27 13:28:09 +01:00
Henrik Rydgård 1f129b6dca Replace "ReadFileToString" with a few semantically clearer wrappers. 2024-01-25 09:55:54 +01:00
Henrik Rydgård 157f262cd2 Make some timeouts a bit more visible in the code. Some should be re-evaluated. 2024-01-24 09:50:26 +01:00
Henrik Rydgård 3fae8dd547 Merge pull request #18743 from hrydgard/retroachievements-match-libretro
Change when we call rc_client_do_frame to something that matches libretro
2024-01-23 10:49:16 +01:00
Henrik Rydgård 2e16fd3bcc Fix fake game ID generation to work with scoped storage 2024-01-23 01:06:56 +01:00
Henrik Rydgård 6e587f50f3 Rework memstick moves between devices to copy, verify and then delete 2024-01-22 21:52:39 +01:00
Henrik Rydgård ec411e0ecb Change when we call rc_client_do_frame to something that matches libretro
There's conflicting advice on when to do it, but to avoid people testing
their cheats twice, let's match as closely as we can.

This means that 30hz games will only have the callback run at 30hz.

The duplicate frames option may interfere, just like it may on libretro.
2024-01-22 19:35:26 +01:00
Henrik Rydgård 9d9f03ebb7 If quick move fails, fall back to a copy. 2024-01-22 19:30:04 +01:00
Henrik Rydgård c6c0d0bf42 Android memstick folder moves: Do recursive moves if in the same device. Drastically faster. 2024-01-22 16:26:29 +01:00
Henrik Rydgård 6ae9d42516 Preparations for reworking the memstick folder move functionality 2024-01-22 15:56:07 +01:00
Henrik Rydgård c2850ff65a Store: Implement progress bar for homebrew installs 2024-01-22 11:55:42 +01:00
Henrik Rydgård bd388fc094 Add some comments and logging 2024-01-22 11:55:42 +01:00
Henrik Rydgård 20626ebfee When we enforce run-behind due to multiplayer, show "Network connected" on the pause screen 2024-01-21 12:02:30 +01:00
Henrik Rydgård 96dcf40c79 Throw in some sanity checks of usleep 2024-01-20 23:33:21 +01:00
Henrik Rydgård 55adcb1a13 Warn the user if they try to run an extracted ISO, with a very in-your-face message.
Fixes #18735
2024-01-20 23:01:08 +01:00
Henrik Rydgård b71ccfdb71 CwCheats: Add ms unit, rename to Refresh Interval. 2024-01-19 15:12:53 +01:00
Henrik Rydgård f73d0587d4 Comments, make locking more consistent in GameInfoCache 2024-01-19 14:56:29 +01:00
Henrik Rydgård 71354d0189 Webserver: Reduce connection timeout 2024-01-18 20:04:02 +01:00
Henrik Rydgård b899a178bf Change approach (call from NativeFrame instead). Add Mac support 2024-01-18 18:21:12 +01:00
Henrik Rydgård d45f95e304 Limit to Windows to fix linker error 2024-01-18 16:08:23 +01:00
Henrik Rydgård d51da3ca60 Windows: Add "Restart Graphics" to the debug menu. Useful to debug resource lifetime issues. 2024-01-18 15:57:45 +01:00
Henrik Rydgård 1304d04161 Fix a particular type of race condition in file dialog requests
It seems to be possible for a user to back out of a screen before
receiving the "dialog completed" callback on Android, in which case
things pointed to by the callback might be gone.

In this case, it's better to simply not call the callback, rather than
crashing.

This is accomplished by assigning "Tokens" to screens that cause
requests, and in ~Screen, invalidate any pending requests belonging to
that token.
2024-01-18 12:25:55 +01:00
Henrik Rydgård 531f145e0b Fix NEON compilation error on strict compilers. Fixes #18688 2024-01-18 10:38:30 +01:00
Henrik Rydgård d1fb213750 Cleaner way 2024-01-18 00:54:04 +01:00
Henrik Rydgård 4fea6eeaab Try a compromise with the paths 2024-01-18 00:29:27 +01:00
Henrik Rydgård ff12ff1345 Android: Fix running plain PRXs on scoped storage. Minor cleanup. 2024-01-18 00:22:51 +01:00
Henrik Rydgård 9253bf9cb5 Add a new screen for managing installed Adreno drivers 2024-01-17 10:51:08 +01:00
Henrik Rydgård e1b1ae449b Don't crash after mapping analog speed to a stick.
Fixes #18689
2024-01-16 14:32:42 +01:00
Henrik Rydgård 3fd5190271 Add a comment, some additional cleanup 2024-01-16 09:07:09 +01:00
Henrik Rydgård 7e427e41d1 Remove a bunch of dead code from CoreTiming ("threadsafe" events)
We haven't used these "threadsafe" events since we removed our first attempt
at GPU threading, so like 10 years, and maybe some experimentation in the
networking code according to some comments. It's unlikely that any
savestates that used these events would load anyway.
2024-01-16 09:06:03 +01:00
Henrik Rydgård 6066e745db CoreTiming::ProcessEvents : Reject bad event types. Rename function. 2024-01-15 23:57:34 +01:00
Henrik Rydgård 3deabaeb04 JitBlockCache: Add a debug assert 2024-01-15 23:28:59 +01:00
Henrik Rydgård e908034ad3 Revert back to the old way of fitting into 16:9: Crop one line at the top and bottom
I seem to have switched to a stretch at some point, which isn't ideal and can be
achieved anyway with the stretch option. A two-line crop (1 at top, 1 at bottom)
is generally the better option.

There's now also a hidden ini setting to turn it off. I might be
convinced to add it as a real setting once I figure out a good name for
it. The setting:

```ini
[Graphics]
DisplayCrop16x9 = True
```

Fixes #18693
2024-01-15 22:04:42 +01:00
Henrik Rydgård dc4f22d1a4 GameDB: Add a mutex, and load on demand instead. 2024-01-15 17:17:02 +01:00
Henrik Rydgård 4956477f63 Paranoia 2024-01-15 12:35:04 +01:00
Henrik Rydgård 92d1c33426 Another minor GameDB fix 2024-01-15 12:21:48 +01:00
Henrik Rydgård bd7019eb9d Protect sceIoOpen against nullptr filenames 2024-01-15 12:02:58 +01:00
Henrik Rydgård 15db280358 Merge pull request #18698 from hrydgard/beta-crash-fixes
Beta crash fixes 1
2024-01-15 11:57:41 +01:00
Henrik Rydgård dc4053095a Add some paranoia checks in the GameDB 2024-01-15 10:47:16 +01:00
Henrik Rydgård 3ce843819e Show a notification if a game exits with sceKernelExitGame. Mainly useful for homebrew. 2024-01-15 10:36:32 +01:00
Henrik Rydgård 80547c5382 Merge pull request #18643 from hrydgard/update-rcheevos
Update rcheevos submodule
2024-01-14 15:29:40 +01:00