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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-05 10:36:17 +02:00
Code Issues Packages Projects Releases Wiki Activity
18,712 Commits 92 Branches 131 Tags
e9d84b6496a2df6924d01895feb4e91ca66d6513
Commit Graph
10 Commits
Author SHA1 Message Date
Henrik Rydgard 1410d7f6d5 Windows: Pause the rendering thread while switching to full screen 2015-09-20 19:45:36 +02:00
Henrik Rydgard 08735b806f Remove silly use of gstate.SetVSyncInterval 2015-09-06 13:36:33 +02:00
Henrik Rydgard 92c3775d95 Start hooking up D3D 2014-08-22 20:55:04 +02:00
Henrik Rydgard 56cee3c00e Prevent rendering and multiple WM_SIZE events when switching between windowed and fullscreen
May help #6295 but also it may not, I can't test it as I don't have that GPU.

Also gets rid of some outdated code.
2014-06-29 21:08:20 +02:00
Unknown W. Brackets b46ab5f5a4 Always defined WIN32_LEAN_AND_MEAN.
Might as well, less mess everywhere else.
2013-07-28 21:04:20 -07:00
Henrik Rydgard e782b6f20e Add VSync option in Windows. Turns itself off when unthrottled. 2013-06-16 23:45:06 +02:00
Henrik Rydgard 94e485e695 Slightly improved OpenGL error handling on Windows 2013-03-10 23:09:52 +01:00
Henrik Rydgard cbb786c7f0 Restructure Windows "gameloop" to be more similar to others. 2013-02-19 00:45:25 +01:00
Henrik Rydgard 9165c0b3a9 Add zoom setting to Windows version. Doesn't work while playing. 2012-11-17 17:46:05 +01:00
Henrik Rydgard 4f7ad15758 Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
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