Unknown W. Brackets
e9916bdf0b
ThreadEvent: Add management functions.
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Currently never being triggered, though.
2016-05-28 21:17:16 -07:00
Unknown W. Brackets
04576189b4
Callbacks: Fix delete when multiple for a thread.
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Oops, this was deleting all after the deleted one.
2016-05-28 21:15:25 -07:00
Henrik Rydgard
0d6ad3df2f
Fix wrong type of parameter to UpdateRunLoop. Do not understand how this compiled.
2016-05-28 16:11:02 +02:00
Henrik Rydgård
3147f1ac95
Merge pull request #8775 from unknownbrackets/http
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Clean up HTTP server implementation
2016-05-28 12:34:55 +02:00
Unknown W. Brackets
a1fbcc3d93
Avoid directly calling osm from Core/GPU code.
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This allows UI to handle the message however it wants to, and reduces
cross linkage issues.
2016-05-27 22:05:30 -07:00
Unknown W. Brackets
27d135d48a
Decouple save states from UI.
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It's the UI's job to decide how and what things are displayed, not Core's.
This also reduces reasons for linkage issues.
2016-05-27 21:25:05 -07:00
Unknown W. Brackets
e6cf296d1a
Trigger save slot display from UI code.
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Core shouldn't be calling UI code.
2016-05-27 20:53:20 -07:00
Unknown W. Brackets
afdd01571c
Uncouple savestates from NativeApp some.
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Still have osm.
2016-05-27 20:41:37 -07:00
Unknown W. Brackets
95d912c378
Get rid of the input_state global linkage.
2016-05-27 20:24:01 -07:00
Unknown W. Brackets
9e9bc91405
Fix a crash when opening a file without extension.
2016-05-26 18:16:41 -07:00
Unknown W. Brackets
8dd7527dc8
Clamp reads at the beginning too.
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Safer, avoids an index overrun in disk cache.
2016-05-26 00:07:46 -07:00
Unknown W. Brackets
1c357f7f7b
Fix reads from cache outside the file.
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Homebrew seems to all trigger us to read after the end of file, which was
looping infinitely. Fixes #8773 .
2016-05-25 18:42:21 -07:00
Unknown W. Brackets
4113fd940c
Add ugly invalidation workaround for SGS7s.
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Otherwise they just crash, and crash often. Special thanks to Jaaan for
numerous trials to try to find the best way to solve the crashes.
2016-05-23 21:35:28 -07:00
Henrik Rydgård
540181c32d
Merge pull request #8759 from unknownbrackets/qt-size
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Improve display of Qt at 1x size
2016-05-22 10:56:00 +02:00
Henrik Rydgård
faa6b16319
Merge pull request #8763 from unknownbrackets/jit-minor
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x86jit: Fix vmmul of matrix with itself
2016-05-22 10:55:39 +02:00
Unknown W. Brackets
12f8df395b
Return correct bytes near end in RAM caching.
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Reading beyond the end of file should not return data. Also check what
the backend actually returned, in case it wasn't able to return data
either.
2016-05-22 01:35:16 -07:00
Unknown W. Brackets
546c0a5d9b
Fix buffer overflow in RAM caching feature.
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Would mainly affect files not even block sizes, such as CSO files, but
might affect all files. Oops. Fixes #8764 .
2016-05-22 01:34:31 -07:00
Unknown W. Brackets
e65e794f28
x86jit: Fix vmmul of matrix with itself.
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Was not SIMDing correctly. Probably rare in practice.
2016-05-21 23:02:29 -07:00
Unknown W. Brackets
6159bc003b
Allow Qt platforms to use smallWindow dpi logic.
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It doesn't look like there's any reason to limit this to Windows.
2016-05-21 09:58:23 -07:00
Henrik Rydgård
bb7dd908ba
Merge pull request #8760 from unknownbrackets/warnings
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Warning fixes + more ccache
2016-05-21 18:35:29 +02:00
Unknown W. Brackets
a913e0f0fc
Remove some unused private properties.
2016-05-21 09:29:04 -07:00
Unknown W. Brackets
b09c2b1f75
Add some missing override definitions.
2016-05-21 09:29:03 -07:00
Unknown W. Brackets
f0cc975865
Hook some funcs in Me and My Katamari.
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One is a very hardcoded screenshot download / vfpu convert to 565, and the
other is some very weird check to make sure render is clear or has
happened or something.
The screenshot func detects downloads for the "Royal Album". The render
check detects downloads for post-rename (no idea why it checks here.)
Fixes #7695 .
2016-05-20 22:30:25 -07:00
Unknown W. Brackets
eee98966f4
Add Memory utility to detect shutdown.
2016-05-19 21:17:17 -07:00
Henrik Rydgård
306f7423e7
Merge pull request #8755 from unknownbrackets/cpu-div
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Handle divide by zero more accurately in jit
2016-05-19 09:30:25 +02:00
Unknown W. Brackets
2d3df5c621
armjit: Handle divide by zero more accurately.
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Turns out, some games may depend on this behavior.
2016-05-19 00:07:41 -07:00
Unknown W. Brackets
5105e1947f
x86jit: Set HI/LO properly on divide by zero.
2016-05-19 00:06:53 -07:00
Henrik Rydgård
3554024a05
Merge pull request #8750 from unknownbrackets/display-minor
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Add vblank wait to sceDisplaySetMode, fix default brightness value
2016-05-19 08:49:19 +02:00
Henrik Rydgard
3cae60b320
Revert potentially dangerous optimization that may have caused #8754 , though not sure how.
2016-05-18 21:22:08 +02:00
Unknown W. Brackets
ee31f09b67
Buildfix.
2016-05-18 07:12:21 -07:00
Unknown W. Brackets
5534fba72c
jit-ir: Add load/store reorder and merge passes.
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Can do more in merge, potentially. Maybe it's not useful...
2016-05-17 21:24:13 -07:00
Unknown W. Brackets
a9cdf7651e
jit-ir: Mark prefixes unknown in mtv.
2016-05-17 21:22:57 -07:00
Unknown W. Brackets
b1c7f3dd3f
jit-ir: Correct vx2i with partial overlap.
2016-05-17 21:22:23 -07:00
Unknown W. Brackets
842e450965
Display: Correct default brightness, add reporting.
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Not sure if any games use hold/resume in a way that ought to work.
Display didn't seem to react to them being called.
2016-05-16 22:33:50 -07:00
Unknown W. Brackets
d0dc03f359
Display: Wait for vblank when setting mode.
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Some games call this even when not needed, and it turns out to have an
important behavior.
2016-05-16 22:02:21 -07:00
Henrik Rydgård
b5b94f4a4d
Merge pull request #8747 from unknownbrackets/display-minor
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Display: Return 1 during the vsync period
2016-05-16 09:19:47 +02:00
Unknown W. Brackets
9ed604f9c8
Display: Return 1 during the vsync period.
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Timing is based on manual tests, where the vsync signal is near the end of
the vblank. Curiously, it stops right before the vblank stops, reliably.
2016-05-15 23:46:46 -07:00
Henrik Rydgård
558d4297fc
Merge pull request #8743 from unknownbrackets/display-minor
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Add validation to sceDisplaySetFramebuf
2016-05-16 08:04:37 +02:00
Unknown W. Brackets
597824eec6
Display: Add validation/report to set mode.
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This seems to be involved in using the video out cable, but fails for
anything but these fixed parameters in normal situations.
2016-05-15 22:16:31 -07:00
Unknown W. Brackets
5e8e2d5e56
Display: Allow only immediate address changes.
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It seems you must latch a change to stride/fmt first, which basically
makes sense. Otherwise it would revert, I suppose.
2016-05-15 16:42:25 -07:00
Unknown W. Brackets
249a85b7e0
Display: Validate framebuf parameters.
2016-05-15 16:38:00 -07:00
Unknown W. Brackets
44cee09adc
Dsiplay: Initialize the framebuf params better.
2016-05-15 16:29:58 -07:00
Unknown W. Brackets
958d7f0944
Display: Record bufw/fmt even when display is off.
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These are returned by sceDisplayGetFrameBuf().
2016-05-15 15:55:04 -07:00
Unknown W. Brackets
26e9acee4b
Display: Skip transitions between off/on in FPS.
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We're just trying to detect frequent flips, so off/on doesn't play into
it.
2016-05-15 15:54:04 -07:00
Henrik Rydgard
fff898b526
Log the block when "uneaten prefix" happens
2016-05-16 00:05:03 +02:00
Henrik Rydgard
dc772e6f3a
Add missing cases to simplify pass
2016-05-15 23:39:42 +02:00
Henrik Rydgard
f544364c4a
Fix bug in vus2i (thanks unknown), recognize vectors in IR disasm
2016-05-15 23:35:33 +02:00
Unknown W. Brackets
e960158490
jit-ir: Add notes and report about vrot prefixes.
2016-05-15 14:08:59 -07:00
Unknown W. Brackets
ab1461faca
Add prefix handling to vfpu color conv per tests.
2016-05-15 13:16:03 -07:00
Unknown W. Brackets
3f0fc2d851
jit-ir: Fix FSat0_1 behavior on -0.0f.
2016-05-15 13:10:49 -07:00