Commit Graph
214 Commits
Author SHA1 Message Date
Henrik Rydgård 0f97578a35 Replace a bad function 2024-12-03 20:33:12 +01:00
Henrik Rydgård 2b8414b437 Move irrelevant code out of Core.cpp 2024-12-02 13:26:41 +01:00
Henrik Rydgård 0df2a40487 Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing. 2024-12-02 11:12:14 +01:00
Henrik Rydgård e94defbb15 Get the CORE_RUNNING_GE coreState working! 2024-12-01 22:49:18 +01:00
Henrik Rydgård 96c4a10e8c Add two new core states, rename RUNNING to RUNNING_CPU and similar for stepping. 2024-12-01 21:04:21 +01:00
Henrik Rydgård e6ae256da8 Fix regression with Debug->Stop (Ctrl+W). Delete some duplicate code. 2024-11-29 17:18:34 +01:00
Henrik Rydgård 1eadea2589 Show the filesystem types and origins in the list (except ISO) 2024-11-26 00:36:58 +01:00
Henrik Rydgård 20c4649963 Fix step over, other stepping issues 2024-11-25 19:02:17 +01:00
Henrik Rydgård 9801f4c810 Add "Rename function" functionality. Fix some input and stepping bugs. 2024-11-25 10:18:56 +01:00
Henrik Rydgård 7992ff4627 Make CBreakpoints an object 2024-11-25 00:22:53 +01:00
Henrik Rydgård 59a56d66c7 Add a "reason" argument to sleep_ms().
sleep_ms() should generally be avoided when possible. This can be used to try
to track down unnecessary sleeps by adding some logging.

This commit on its own doesn't actually add any logging.
2024-11-21 15:28:51 +01:00
Henrik Rydgård df104e7e31 Fix crash due to null break reason 2024-11-12 11:25:35 +01:00
Henrik Rydgård 3a5968ba33 Don't block the render thread while the CPU is paused. This is a prereq for imgui debuggers. 2024-11-05 12:53:21 +01:00
Henrik Rydgård e19ad1f359 Remove return value from Core_PerformStep 2024-11-05 12:53:21 +01:00
Henrik Rydgård 785ce86f76 Apply that to breaking execution as well. 2024-11-03 17:54:55 +01:00
Henrik Rydgård 5598228462 Better notification mechanism to scroll the disasm window after step 2024-11-03 17:54:55 +01:00
Henrik Rydgård 828523165f Rework the step functions. 2024-11-03 17:54:54 +01:00
Henrik Rydgård 73aba606e7 Harmonize the various step functions in the disasm window 2024-11-03 17:54:54 +01:00
Henrik Rydgård 69177f7fa6 Same with Step Out 2024-11-03 17:54:54 +01:00
Henrik Rydgård 251fc8d905 Same with Step Over 2024-11-03 17:54:54 +01:00
Henrik Rydgård c787149472 Start moving the CPU debug-step logic to Core.cpp 2024-11-03 17:54:51 +01:00
Henrik Rydgård d3e9398cb3 Split Core_EnableStepping into Core_Break and Core_Resume 2024-11-03 17:53:42 +01:00
Nemoumbra 25f6b01d86 Added the initialization code + UI bindings + logs 2024-09-14 19:46:05 +03:00
Henrik RydgårdandGitHub e01ca5b057 Logging API change (refactor) (#19324)
* Rename LogType to Log

* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.

* Mac/ARM64 buildfix

* Do the same with the hle result log macros

* Rename the log names to mixed case while at it.

* iOS buildfix

* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård 20626ebfee When we enforce run-behind due to multiplayer, show "Network connected" on the pause screen 2024-01-21 12:02:30 +01:00
Henrik Rydgård 3ce843819e Show a notification if a game exits with sceKernelExitGame. Mainly useful for homebrew. 2024-01-15 10:36:32 +01:00
Henrik Rydgård 8228e59423 Check if multiplayer if connected, enforce run-behind if so 2023-12-30 21:50:22 +01:00
Henrik Rydgård acd719448e Wrap g_Config.bRunBehindPauseMenu behind a function, so we can add conditions 2023-12-30 21:50:20 +01:00
Herman Semenov af41281761 [Core/Dialog/ELF/FileSystems/HLE/HW/Util] Added const reference for function params 2023-12-14 14:22:24 +03:00
Henrik Rydgård ae0c1e88c3 Move the menu frame-rate throttling to NativeFrame
Now needed on Android since we added the ability to turn off vsync,
which caused the menu to burn battery by rendering too fast.
2023-10-04 16:57:06 +02:00
Henrik Rydgård e39980fc73 Reduce refresh rate checks.
These turned out to be unexpectedly expensive, so cache the value and
also try to check it a bit less.
2023-10-03 11:00:47 +02:00
Unknown W. Brackets 622c69dbb9 x86jit: Expose option to select new IR based jit. 2023-08-20 22:28:54 -07:00
Henrik Rydgård dc4de340b3 Some debug overlays don't make sense when not in-game, disable them. Minor feedback fixes. 2023-08-13 21:54:24 +02:00
Henrik Rydgård 1ea11c233c Remove "SwapBuffers" from the GraphicsContext interface.
Buildfixes

More buildfix

headless buildfix

One more buildfix
2023-08-11 01:57:02 +02:00
Henrik Rydgård 7c60022979 Fix hang after exiting a game. After running a game, coreState is POWERDOWN which counts as stepping. 2023-08-10 23:52:24 +02:00
Henrik Rydgård 4b0ac494d0 Even more simplification 2023-08-10 17:15:57 +02:00
Henrik Rydgård 0477ba8c78 Core.cpp: Some slight simplifications 2023-08-10 17:15:56 +02:00
Henrik Rydgård be708e3e02 Move KeepScreenAwake to platform specific code. 2023-08-10 16:12:12 +02:00
Henrik Rydgård 5ee04ce403 SDL: Break out event processing from main loop
Makes things a bit easier to work with.
2023-08-08 12:28:42 +02:00
Henrik Rydgård bcae36d8cb Merge NativeUpdate and NativeRender, we always call them together. 2023-08-07 22:50:57 +02:00
Hoe Hao Cheng 805821e01e Core: decouple UpdateScreenScale from preprocessor defines 2023-08-02 22:34:46 +08:00
Hoe Hao Cheng 0d7a1831b6 sdl: support HiDPI on wayland 2023-08-02 22:34:46 +08:00
Henrik Rydgård 65125583f8 Revert "Merge pull request #17651 from hch12907/master"
This reverts commit 1253e60d19, reversing
changes made to adc24b5001.
2023-07-04 17:08:22 +02:00
Hoe Hao Cheng 1b5d8f302a sdl: support HiDPI on wayland 2023-07-01 02:40:40 +08:00
Henrik Rydgård ab37b8dea9 Rename a couple of types to avoid clashes with a Mac header, sigh. 2023-04-28 13:38:16 +02:00
Unknown W. Brackets 1676f18dd3 UI: Fix PC display on fast mem crash. 2023-04-16 19:10:20 -07:00
Henrik RydgårdandGitHub 2814668cf5 Show a MIPS stack trace on crash screen (#17211)
* Print simple stack traces to log on crashes.

* Display stack traces on crash screen

* Show the in-function offset in the printed callstacks.

* Libretro buildfix attempt
2023-03-31 10:08:12 +02:00
Henrik Rydgård d586ec0d5e Don't create Host objects except in headless/unittest 2023-03-25 10:47:01 +01:00
Henrik Rydgård f60f5ccaea Move SetDebugMode notification 2023-03-21 13:39:00 +01:00
Henrik Rydgård dda8635c89 Move three notifications out of Host 2023-03-21 13:37:19 +01:00