Commit Graph

60 Commits

Author SHA1 Message Date
Henrik Rydgård e8f70594a4 Implement running the game in the background on the pause screen. Fix some bugs. 2023-12-11 12:41:44 +01:00
Henrik Rydgård 22295a6412 Plumb through a ScreenRenderMode parameter 2023-12-10 13:05:17 +01:00
Henrik Rydgård 602407fcf2 Warning and comment fixes, logic precedence fixes in PPGeDraw 2023-09-21 16:41:42 +02:00
Henrik Rydgård 12460d1b8c Avoid double-processing of input event caused by the overlay screen.
Fixes #18070
2023-09-05 16:43:45 +02:00
Henrik Rydgård 78c064cc96 Bypass normal UI messages to avoid slowing down unsynchrononized touch messages. 2023-09-04 11:09:54 +02:00
Henrik Rydgård 005b072fdc Flip the problem on its head 2023-09-04 10:54:17 +02:00
Henrik Rydgård cd78097e74 Allow dismissing notifications by touching/clicking them.
Fixes #18040

Might do something more elegant in the future.
2023-09-04 10:01:07 +02:00
Henrik Rydgård 6ba08fbcb9 Allow using atlas icons other than the presets in OSD messages. 2023-08-25 16:32:39 +02:00
Henrik Rydgård a32249a3cf Move DebugOverlay rendering to the overlay screen, allowing drawing it on top of the menu 2023-08-03 16:19:18 +02:00
Henrik Rydgård f45176fd25 Allow configuring in which corner achievement notifications can show up. 2023-08-01 12:52:09 +02:00
Henrik Rydgård a28ae79ef7 Safer handling of NONE 2023-08-01 00:28:54 +02:00
Henrik Rydgård 3563d625b9 Allow configuring the location on-screen of leaderboard trackers. 2023-08-01 00:28:54 +02:00
Henrik Rydgård 48d577014a Refactor the on-screen display to be more customizable 2023-08-01 00:28:54 +02:00
Henrik Rydgård 2baba83f1a Add a bunch of new icon images to the atlas. 2023-07-24 14:52:32 +02:00
Henrik Rydgård ecea3844b0 Improved progress bar popups for downloads
Now shows the filename, and also there's a delay mode where they'll only
be visible if the download takes more than a second, plus they can be
named.
2023-07-18 15:13:44 +02:00
Henrik Rydgård 7ef03b2328 Make the achievements listing navigable by keyboard by using focus styles 2023-07-16 22:07:26 +02:00
Henrik Rydgård 6bb97b3d46 Better mechanism to fade out the side bar when not on EmuScreen 2023-07-16 08:55:48 +02:00
Henrik Rydgård aa4264a192 RetroAchievements: Better handling of not being online when trying to log in 2023-07-13 11:26:43 +02:00
Henrik Rydgård 4ae3c519e2 Add assorted null checks for safety
More probably needed. Should at least hopefully fix the leaderboard crash reported in #17631

Will try to do something more systematic later.
2023-07-10 19:27:07 +02:00
Henrik Rydgård cd45125085 RetroAchievements: Show active challenge achievements on pause screen. 2023-07-10 10:39:44 +02:00
Henrik Rydgård 9e4387c529 Implement more OSD types (challenge, progress indicators). Not really tested. 2023-07-08 21:48:23 +02:00
Henrik Rydgård d0b42705a0 Switch over to rc-client 2023-07-08 18:59:37 +02:00
Henrik Rydgård 0bf0a4a1ef UIContext: Add an easy way to draw drop shadows under rectangular things 2023-07-08 18:25:00 +02:00
Henrik Rydgård 952e125c7e Break out rendering of "notices" from OnScreenDisplay. They can now also be used as views.
Use it for the new message in ControlMappingScreen, when you try to map
a combo when that's disabled. It'll have more uses.
2023-07-07 15:23:19 +02:00
Henrik Rydgård f27850ec1d Minor cleanup in MoveFocus, set tags on screen roots for debugging 2023-07-06 16:34:54 +02:00
Henrik Rydgård eb21a2e6c9 Break out the OSD data holder from Common/System/System.h, into OSD.cpp/h 2023-06-30 17:15:49 +02:00
Henrik Rydgård 27847abac4 Fix two OSD rendering bugs (messages with text2 didn't render it, text alignment with icon) 2023-06-27 23:39:13 +02:00
Henrik Rydgård 69a5ca0e1d A bunch of visual updates and fixes. Lots left to polish. 2023-06-26 10:01:42 +02:00
Henrik Rydgård c442d1de86 Implement rendering of unlocked achievements. Not final design. 2023-06-26 10:01:42 +02:00
Henrik Rydgård 266b85d22d Support for extra text in OSD messages (drawn smaller, on darker background) 2023-06-21 01:16:25 +02:00
Henrik Rydgård ff75eced70 Progress bar: Fix the indeterminate state 2023-06-21 01:08:24 +02:00
Henrik Rydgård d2c3a7c978 Add support for displaying progress bars 2023-06-20 22:44:31 +02:00
Henrik Rydgård d36e701622 Smoothly animate OSD messages 2023-06-20 18:39:30 +02:00
Henrik Rydgård 6ba0479edc OSD: Add colored backgrounds to OSD messages, according to type.
This also reorganizes a little to make rendering achievement popups more
natural later.

Adds info.png to the atlasscript, but doesn't yet rebuild it - more
images are coming.
2023-06-20 17:32:45 +02:00
Henrik Rydgård ed0c4b7a9e Rename OSD "Message" to "Entry" since it can soon be multiple other things (progress bar, etc). 2023-06-20 15:07:34 +02:00
Henrik Rydgård 7cc8c6cea4 OSD: Add semantics, move the the OSD state to common (while keeping the renderer in the UI). 2023-06-20 14:40:46 +02:00
Henrik Rydgård d6552a7673 Implement an "OverlayScreen" concept. OSD can now render on top of other screens than EmuScreen. 2023-06-20 10:44:47 +02:00
Unknown W. Brackets 7a7158d8d4 UI: Only force ASCII messages if they're ASCII.
Otherwise we could ruin messages that don't fit in the atlas.
2022-09-03 21:16:59 -07:00
Unknown W. Brackets 77c834ba5c GPU: Fix possible shift truncation.
Also, add algorithm for std::max.
2022-08-28 08:32:00 -07:00
Henrik Rydgård 58de891f57 OSD: Scale large multiline messages to fit better on screen (like shader logging) 2022-08-24 10:20:33 +02:00
Unknown W. Brackets 3c778f567c UI: Add text description for all views. 2021-02-21 16:38:02 -08:00
Henrik Rydgård e97baa503a Avoid a division in time_now_d(). Minor optimizations. 2020-10-10 19:05:46 +02:00
Henrik Rydgård 0e3a84b4a8 Move most GPU things to Common.
It works after the move, on Windows and Android at least.

Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
Henrik Rydgård 4f43cff5ca Move fileutil, net, image loaders, ui to Common. (#13506)
* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing

Let's also move net while we're at it.

Move the ZIM/PNG loaders over to Common.

Move the UI framework into Common

iOS buildfix

* Buildfix

* Buildfixes

* Apple buildfix

* This typo again..

* UWP buildfix

* Fix build of PPSSPPQt, such as it is (it's not in good condition...)

* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård ff8148dd92 Move native/util, native/data and native/i18 to Common/Data.
Also move colorutil.cpp/h

linking build fix experiment

Delete a bunch of unused CMakeLists.txt files

CMakeLists.txt linking fix

Don't include NativeApp.h from any headers.

Android.mk buildfix

Half of the UWP fix

Buildfix

Minor project file cleanup

Buildfixes

Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Henrik Rydgård ccc0331279 Move timeutil to Common. (Experiment to see how much work it is to move these). 2020-08-15 20:53:08 +02:00
Henrik Rydgård 45d94c4877 Switch all images to dynamic lookup in the atlas by string ID.
SLN fix

It works, but with the wrong images and the wrong characters!

Fix another bug in atlastool's binary output

Get Android building again.

Oops, didn't mean to disable this permanently.

Error checking

Minor cleanup

Gotta tweak my git ignores...

Regenerate metadata
2020-03-01 12:06:47 +01:00
Henrik Rydgard 26a2d42731 Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
Unknown W. Brackets d6820f3cc3 UI: Allow measuring text with a scale. 2016-08-07 16:49:50 -07:00
Unknown W. Brackets da03b80c97 Standardize on just one mutex implementation. 2016-03-06 14:49:15 -08:00