Commit Graph
55 Commits
Author SHA1 Message Date
iota97 d4698d43fd Double quote 2022-07-08 10:49:33 +02:00
iota97 992f1fb8ba Be explicit on the possibility of failure 2022-07-08 09:56:50 +02:00
iota97 319fb59ac0 Use hashtag for RGBA format 2022-07-08 06:43:26 +02:00
iota97 d6d4459b8b Return by copy 2022-06-01 18:51:45 +02:00
iota97 8587fbf8ed Log missing lines on shutdown, update lang files 2022-06-01 18:37:46 +02:00
Henrik Rydgård 6bc7a699fe Minor cleanups in framebuffer manager 2022-04-30 18:14:53 +02:00
Henrik Rydgård 9f7e0978a9 AND together colors while decoding, and then check against fullAlphaMask. 2022-04-15 00:56:25 +02:00
Henrik Rydgård 1bbaba4103 Fix some NEON code that had bad compile-time checks (and some didn't compile) 2022-04-15 00:54:44 +02:00
Henrik Rydgård a68ddd0a8d Merge separate NEON functions into the normal functions.
We no longer support non-NEON ARM.

It's nice also to have the NEON and SSE implementations "close" to each
other, easier to port optimizations back and forth etc.
2022-04-12 23:43:21 +02:00
Unknown W. Brackets 2479d52202 Global: Reduce includes of common headers.
In many places, string, map, or Common.h were included but not needed.
2022-01-30 16:35:33 -08:00
Unknown W. Brackets b4eab72015 Common: Fix conversion of 4444 to BGRA.
This was affecting tests emitting screenshots in 4444 as well as Direct3D
backends.
2022-01-23 19:22:32 -08:00
Unknown W. Brackets 8a00c2d233 GPU: Allow gcc/clang/icc runtime SSE4 usage.
All our builds before were only using SSE4 in jit...
2022-01-08 17:09:09 -08:00
Unknown W. Brackets 7dc3287617 UI: Handle newlines after ellipsis. 2021-09-25 12:01:41 -07:00
Unknown W. Brackets 2f570481b7 UI: Cleanup ellipsis more.
Arg, silly me.
2021-09-25 11:46:00 -07:00
Unknown W. Brackets bbc83bcdab UI: Correct text wrap with shy or Unicode spaces. 2021-09-25 11:37:10 -07:00
Unknown W. Brackets 3f39bfeae9 UI: Cleanup more ellipsis cases, refactor. 2021-09-25 10:58:45 -07:00
Unknown W. Brackets 92d13cc05b UI: Cleanup double ellipsis issues.
We mostly only use FLAG_ELLIPSIZE_TEXT in PPGe, but it wasn't behaving
well in some cases.
2021-09-25 09:41:11 -07:00
iota97 a83003b228 Fix text wrap edge case 2021-09-24 23:20:38 +02:00
Henrik Rydgård 52527798c0 Some file move process tweaks 2021-09-19 20:23:46 +02:00
Henrik Rydgård 64dbd97731 Address feedback 2021-08-04 23:22:43 +02:00
Henrik Rydgård e1b4a9175a Add handling for Android content URIs to VFSReadFile, fixing savestate thumbnails. 2021-07-19 17:34:51 +02:00
Henrik Rydgård 6f73dd4b74 Need strtoull for 64-bit ulongs. 2021-07-18 10:02:08 +02:00
iota97andHenrik Rydgård 498878267a Customizable touch control (rebased with label) 2021-07-11 09:55:25 +02:00
Unknown W. Brackets 7afd02e7e0 Tools: Make ZimTool able to use ZSTD/specify level.
There's decompression speed tradeoffs at some levels.
2021-05-16 09:39:39 -07:00
Henrik Rydgård 47039b4bcd Address all the easy feedback. Some is left. 2021-05-13 10:39:17 +02:00
Henrik Rydgård ae06499a0c Change Copy, Rename to use Path. Remove std::string version of Exists().
Buildfixes

Buildfix
2021-05-13 10:39:16 +02:00
Henrik Rydgård b7fe72bfc9 Load IniFile from Path
Buildfixing
2021-05-13 10:39:16 +02:00
Henrik Rydgård 025bcb1673 Introduce Path, start using it all over the place.
Still lots left to convert!

Convert GetSysDirectory to return Path.

More buildfixing

Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Henrik RydgårdandUnknown W. Brackets 2999e1cb86 Core: Remove some uses of OpenCPPFile. 2021-05-09 17:00:48 -07:00
Unknown W. Brackets e869a3979b Draw: Centralize funcs in ColorConv. 2021-05-01 11:20:05 -07:00
Unknown W. Brackets 915265e531 Draw: Optimize GL A1R5G5B5 conversion.
This seems to be enough to trigger SIMD in x86_64 at least.
2021-05-01 11:20:05 -07:00
Unknown W. Brackets 8a8328c431 Common: Move ColorConv to a more appropriate place. 2021-05-01 11:20:05 -07:00
Henrik RydgårdandGitHub 75d5c4367e Merge pull request #14422 from unknownbrackets/warnings
Small warning fixes
2021-05-01 09:19:46 +02:00
Unknown W. Brackets f12aa92a00 Common: Cleanup some logging warnings. 2021-04-30 23:31:54 -07:00
Unknown W. Brackets 7e21e9a721 Common: Cleanup some mismatched indentation.
Also move initialization from constructors in a few places.
2021-04-30 22:59:41 -07:00
Henrik Rydgård 1b13badeb4 Move remaining FileUtil functions into the File namespace. 2021-04-25 20:38:22 +02:00
Unknown W. Brackets a0887401a6 UI: Add zstd to ZIM compression handling. 2021-04-11 09:13:10 -07:00
Unknown W. Brackets 5ef8762c32 PPGe: Interpret invalid UTF-8 sequences better.
This matches PSP firmware behavior per tests.
2021-03-28 14:26:14 -07:00
Henrik Rydgård 5802529daa UTF-8 PPGe: Remove overlong encodings. Work around a weird issue in Ratchet & Clank. See issue #14297 2021-03-20 13:38:13 +01:00
aliaspiderandUnknown W. Brackets 9a3e5879bb Global: Correct many endian types and casts. 2021-02-18 22:25:24 -08:00
Unknown W. Brackets 5d60fa0d0d Common: Maintain C++11 support in sign extend. 2021-01-31 08:44:02 -08:00
Unknown W. Brackets 1b00da2f3a Common: Sign extend w/func not chained casts.
Should be clearer to read and easier to get right.
2021-01-31 01:25:52 -08:00
Unknown W. Brackets 711dd0e8ac Debugger: Correct a type error. 2020-12-28 20:16:49 -08:00
Unknown W. Brackets 3325a27811 Debugger: Cleanup some syntax. 2020-12-28 11:13:54 -08:00
Unknown W. Brackets 7e5052bc9e Debugger: Add API to read/write chunks of memory.
Using base64 at this point to keep JSON.
2020-12-28 10:30:58 -08:00
Henrik Rydgård 559ccd9f33 Minor cleanups 2020-12-14 20:06:06 +01:00
Henrik Rydgård 19b4febbbf More reinterpret shader gen and test work.
More work on reinterpret

Buildsystem fixes
2020-11-08 10:41:20 +01:00
Henrik Rydgård 0292d1719d GEDebugger: Use utf-8 internally. 2020-11-02 10:02:52 +01:00
Henrik Rydgård 886a8b1ac6 Remove Timer.cpp/h. Move various collections into Common/Data/Collections. 2020-10-05 21:05:23 +02:00
Henrik Rydgård 0e3a84b4a8 Move most GPU things to Common.
It works after the move, on Windows and Android at least.

Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00