Commit Graph
1770 Commits
Author SHA1 Message Date
Henrik Rydgård 27fac6e226 Merge pull request #8451 from unknownbrackets/volume
Add a volume configuration setting
2016-01-19 21:59:35 +01:00
Unknown W. Brackets 51a4ba9950 softgpu: Support screen scaling filter.
No reason it has to be nearest, we have an option for that.
2016-01-17 23:47:42 -08:00
Unknown W. Brackets fb831b0f48 Add a global volume config setting.
This applies to all audio, UI, game, etc.  Fixes #7749.
2016-01-17 22:47:29 -08:00
Unknown W. Brackets 516147680c Merge pull request #8182 from LunaMoo/minor_cleaning
Move "Display Rotation" and stretching options to display layout editor.
2016-01-17 14:54:39 -08:00
LunaMoo f54e9d8ac4 Rename variable to match others. 2016-01-17 22:56:42 +01:00
Henrik Rydgard 6df8573583 Minor fixes 2016-01-17 22:53:06 +01:00
LunaMoo 6751617c8f Smooth out touch moving and resize and other small changes. 2016-01-17 22:32:08 +01:00
Henrik Rydgard b39206f922 Use the app cache directory on Android for the shader cache. 2016-01-17 22:15:23 +01:00
Henrik Rydgard a53d31a8d7 Make virtual gamepad visible from the start if button fading is on. They'll fade out after a while. 2016-01-17 20:31:10 +01:00
Henrik Rydgard 27c71aa340 Get rid of the unused "InstallID" 2016-01-17 15:46:15 +01:00
LunaMoo 80fa2695bf Tabs can't live in space and some other corrections. 2016-01-17 12:13:15 +01:00
LunaMoo 6061ad7579 Some improvements, comments and polishing. 2016-01-17 09:21:12 +01:00
LunaMoo e4271fe1bc Integrate stretching options into display layout editor. 2016-01-17 09:18:41 +01:00
LunaMoo 0c2efa6d44 Make sure display representation matches all cases and recreate views on window resize(this also fixes touch control layout screen). 2016-01-17 09:18:40 +01:00
LunaMoo 284600b1a7 Move "Display Rotation" to display layout editor.
Fix portrait rotation representation in the editor with auto setting.
Minor cleanup.
2016-01-17 09:18:36 +01:00
latot 53ac6d98d8 Little things
back 1

other little change, join 2 in 1
2016-01-09 20:44:02 -03:00
Henrik Rydgard e11d0a7e1c Minor GPU interface cleanup 2016-01-06 23:49:02 +01:00
Unknown W. Brackets aa0055cea7 Track the running GPU backend separate from config.
This way we can change the config directly when we want to save a new
setting, rather than having hacks to use a temp var.
2016-01-05 22:37:28 -08:00
Unknown W. Brackets 6c38b22467 Fix crashes when running games, tests, etc.
Need the graphicsContext value to stick around.
2016-01-03 11:05:36 -08:00
Henrik Rydgard f7f9f321a0 Qt fixes 2016-01-03 15:03:08 +01:00
Henrik Rydgård 95822a165d Fix Mac build 2016-01-01 14:40:19 +01:00
Henrik Rydgard f419281d16 Fix Android build 2016-01-01 14:40:17 +01:00
Henrik Rydgard 15de6e6b98 GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
Needed to prevent clutter all over the codebase.

Does not go all the way yet, goal would be a common render loop between platforms but not there yet.
2016-01-01 14:40:16 +01:00
Karen Tsai c4a28a2998 Restore JIT for armv7/armv7s iOS 9 devices, which were erroneously disabled when I fixed PPSSPP's arm64 crashing. 2015-12-28 14:20:28 -05:00
vnctdj 79737bc502 Fix some bad translation strings 2015-12-28 01:34:51 +01:00
Unknown W. Brackets da65116f75 Oops, fix auto-hide timing issues.
If the game was not 60 fps, it was wrong, but also it added up frames too
quickly as static.  Was worried about missing touches when I added the
zeroing, dumb mistake.

Fixes #8309.
2015-12-26 11:31:37 -08:00
Henrik Rydgård 58ef5ee940 Merge pull request #8307 from unknownbrackets/minor
Allow shortcut min/max on Windows, fix config save on exit
2015-12-26 10:39:57 +01:00
Unknown W. Brackets b811dfc51b Actually, might as well on all platforms. 2015-12-25 19:41:17 -08:00
Unknown W. Brackets 82e41a1392 Make sure the config is saved on exit.
May help #7724.
2015-12-25 19:39:52 -08:00
Henrik Rydgård 21bf73a612 Merge pull request #8281 from unknownbrackets/ui-tweaks
Add feature to auto-hide buttons after X seconds
2015-12-24 23:15:59 +01:00
Henrik Rydgård 1e2f45ec4f Merge pull request #8291 from unknownbrackets/ui-tweaks2
Show a scroll view inside the devtools window
2015-12-24 23:15:46 +01:00
Unknown W. Brackets e6b5fbb40a Fix race conditions when reading game title.
Fixes #5030.
2015-12-24 13:18:46 -08:00
Unknown W. Brackets bc9c3ca649 Simplify VFS icon reading. 2015-12-24 12:45:07 -08:00
Unknown W. Brackets d7b224cbf1 Clean up gameinfo locking around title/etc update. 2015-12-24 12:37:29 -08:00
Unknown W. Brackets f3df6b307f Use a FileLoader for PBPs.
Improves consistency, caching, etc.
2015-12-24 12:21:40 -08:00
Unknown W. Brackets a53f0360f3 Use a less leak prone interface for PBP reading. 2015-12-24 10:20:27 -08:00
Henrik Rydgård d5219ebafc Merge pull request #8284 from unknownbrackets/tilt
Add support for trigger buttons in tilt handling
2015-12-23 08:48:14 +01:00
Unknown W. Brackets 1624079345 Scroll the devtools when the window is small.
This allows access to the other tools at 1x, and allows us to add more as
necessary.
2015-12-22 20:46:31 -08:00
Unknown W. Brackets bf20b992ea Make some tab holders fill their parent width.
This is really what we want, not WRAP_CONTENT.
2015-12-22 20:45:47 -08:00
Unknown W. Brackets 64da0f54e4 Add L/R trigger button tilt support. 2015-12-20 23:16:45 -08:00
Unknown W. Brackets a89245a387 Cleanup title processing a bit. 2015-12-20 23:16:36 -08:00
Unknown W. Brackets 57b588456b Only reset tilt-related buttons on tilt change. 2015-12-20 22:58:46 -08:00
Unknown W. Brackets c6cc5a5f45 softgpu: Support prescale UV properly.
It can be turned on and has effect, so we need to handle it.
2015-12-20 20:46:02 -08:00
Unknown W. Brackets 08ebbb4a60 Customize labels for zero in config sliders. 2015-12-20 13:13:44 -08:00
Unknown W. Brackets a3f9b954d1 Add feature to auto-hide buttons after X seconds. 2015-12-20 12:40:47 -08:00
Unknown W. Brackets f5d1a77155 Cut out a couple unused includes. 2015-12-19 19:58:56 -08:00
Unknown W. Brackets dd5c91108c Use a background thread to load ISO into RAM.
This way we don't get slow startup.  This will also cache the CSO data,
for example, rather than the raw data, using up less RAM.  It might even
be reasonable to enable on 32-bit.
2015-12-19 15:23:25 -08:00
Henrik Rydgard 732b1239e7 Add some permission infrastructure, add an ugly button that asks you to grant STORAGE permission if necessary. 2015-12-17 22:41:50 +01:00
Henrik Rydgard 38263c9073 Turn gfxlog off again 2015-12-16 22:31:14 +01:00
Henrik Rydgard db633aa377 Lots more debug logging. Terrifying compatibility hack for devices that for some reason create 16-bit buffers.
Like Xperia Play.
2015-12-16 21:37:39 +01:00