Commit Graph

1372 Commits

Author SHA1 Message Date
Henrik Rydgård defd21cc90 Android: Rework UI insets handling (#21007)
* During game load, place the loading screen where the game will appear

* Android: Merge NativeActivity into PpssppActivity

* Rework window insets handling on Android

* Main screen: Display the path on its own line in portrait mode

* Make the "Fullscreen" setting on Android separate between portrait and landscape
2025-11-16 10:43:58 +01:00
Henrik Rydgård 4f91d7a71a More layout work, more use of MessagePopupScreen instead of PromptScreen 2025-11-10 15:23:29 +01:00
Henrik Rydgård be34e45536 Clean up language switching code slightly, add (disabled) shortcut to randomize for testing.
Remove background color from some titles.
2025-11-09 16:26:58 +01:00
Henrik Rydgård 980ddb152b UI fixes, add SimpleTextView (easier to reason about) 2025-11-09 08:52:20 +01:00
Henrik Rydgård 6d1973edfb Add banners on the top of settings pages, if editing game-specific settings show the icon. 2025-11-09 08:51:41 +01:00
Henrik Rydgård 57d64eaf60 New icons for the tools and system tabs 2025-11-06 23:44:55 +01:00
Henrik Rydgård 063c7d4f7e Get separate touch screen config for portrait working 2025-11-05 21:01:37 +01:00
Henrik Rydgård 48ba3d99d3 GameSettingsScreen: Add tab icons. In portrait mode, use only icons on the tabs. 2025-11-05 15:29:34 +01:00
Henrik Rydgård 67010ff2af Split the display layout config between landscape and portrait orientations 2025-11-05 12:49:51 +01:00
Henrik Rydgård c609e96a30 Fix issue where manual edits like comments were not preserved in game configs.
This allowed some simplification.
2025-11-04 23:39:56 +01:00
Henrik Rydgård 4edb8e53cd Just some renaming and cleanup 2025-11-04 23:39:56 +01:00
Henrik Rydgård 3391d65f4b Minor cleanups 2025-11-04 23:39:56 +01:00
Henrik Rydgård 198d86a9b1 Move the PSP system language logic into sceUtility. 2025-11-04 11:48:47 +01:00
Henrik Rydgård b946a29fd7 Update some outdated translation keys 2025-10-29 09:33:04 +01:00
Henrik Rydgård 243c784666 Use the common tabdialog class for GestureMappingScreen 2025-10-29 08:39:59 +01:00
Henrik Rydgård 2b9f2672bb UI screens header cleanup 2025-10-29 00:15:41 +01:00
Henrik Rydgård 69aa84e3b0 Split out the backgrounds and base screen classes from MiscScreens.h 2025-10-29 00:02:43 +01:00
Henrik Rydgård 7ffd72b32e Rename some screen classes 2025-10-29 00:02:43 +01:00
Henrik Rydgård 138be54f6a More misc work 2025-10-28 11:54:07 +01:00
Henrik Rydgård 9ed3fc0eaa Some work on the credits screen, main screen 2025-10-28 11:27:31 +01:00
Henrik Rydgård c686d48268 Add prototype Upload screen and a couple new icons. Some refactoring. 2025-10-27 12:20:20 +01:00
Henrik Rydgård 54f4910cda Improve the TiltAnalogSettingsScreen (one case is still iffy) 2025-10-23 18:41:16 +02:00
Henrik Rydgård 7b743071d2 Prepare for adding more sensible back buttons to TabbedDialogScreen portrait mode 2025-10-23 12:46:07 +02:00
Henrik Rydgård b45d07d6cb Break out TabHolder from Common/UI/ViewGroup.cpp. A few new atlas images 2025-10-23 11:19:20 +02:00
Henrik Rydgård 5b3c3bd189 Replace some functions with lambdas 2025-10-23 10:40:55 +02:00
Henrik Rydgård 1c49ad7b29 Support screen rotation on iOS (unrestricted) 2025-10-22 15:13:21 +02:00
Henrik Rydgård 29032f4a70 Merge pull request #20900 from hrydgard/restore-vsync
Rework the VSync setting and related code to make more sense
2025-10-21 12:10:23 +02:00
蒋慧赟 847b42ac3d Add some static for GameSettingsScreen.cpp 2025-10-21 09:48:13 +08:00
Henrik Rydgård 042cf87248 Rework the present mode settings, refactor. 2025-10-20 21:28:38 +02:00
Henrik Rydgård 4c0b011b0e Refactor the vsync settings, making VSync=on always good, if combined with Low Latency Present 2025-10-20 19:53:21 +02:00
Henrik Rydgård 82bba691dd Unexpose the specialized Vulkan presentation modes for now 2025-10-20 19:53:21 +02:00
Henrik Rydgård 5aeab28e9b Remove the "Percentage of framerate" frameskip type 2025-10-20 11:49:41 +02:00
Henrik Rydgård 34385ea1fd Vulkan: Don't show the present mode setting if there's only one viable value. 2025-10-17 21:07:00 +02:00
Henrik Rydgård 9ac80460d2 Break out the SystemInfoScreen from DevScreens.cpp 2025-09-23 11:21:32 -06:00
Henrik Rydgård 4a50174d14 Support dpi scaling in SVG atlas generation 2025-09-20 10:00:05 -06:00
Henrik Rydgård 58456ae950 Remove the UI::EventReturn return values. Makes editing the UI nicer. 2025-09-15 11:09:00 -06:00
Henrik Rydgård e78341b822 Hide theme behind an accessor (so we can expose it only as const) 2025-09-15 09:31:18 -06:00
Henrik Rydgård f83b9c511d Delay checking for active backend until you click the Backend popup 2025-08-31 00:59:51 +02:00
Henrik Rydgård 3895bab1dc Fix more translation issues 2025-08-29 22:52:17 +02:00
Henrik Rydgård d4c9e631a9 Fix more translation issues 2025-08-29 01:07:51 +02:00
Henrik Rydgård 3b683a8e43 Add UI to pick resampler mode 2025-08-22 21:21:20 +02:00
Henrik Rydgård 0fa7349f5a Integrate Dolphin's granule based audio resampler.
Removed parts of it that were not relevant.

Working, it seems. Not sure about the buffer size thing.

Not defaulting it for now

See #20146 and https://github.com/dolphin-emu/dolphin/pull/13352

..
2025-08-22 21:21:19 +02:00
Henrik Rydgård 0d520cd649 Fix a few strings with mismatching key/values 2025-08-22 14:07:27 +02:00
Henrik Rydgård 14376a05f6 Add fallback for missing modes 2025-08-21 01:28:02 +02:00
Henrik Rydgård 450da579c1 Add AI translations for the frame presentation modest 2025-08-21 01:27:58 +02:00
Henrik Rydgård 2cf0ffea73 Allow choosing the frame presentation mode in detail in Vulkan mode 2025-08-21 01:01:16 +02:00
Henrik Rydgård 60608b2b39 Allow customizing the proAdhoc server list by editing the ini 2025-08-15 16:35:25 +02:00
oltolm 4372721d0c fix 2 compiler warnings 2025-07-25 21:57:32 +02:00
Henrik Rydgård 8889eb8590 GamePreviewVolume: Fix issues pointed out in #20652 by Nab
See #20652
2025-07-20 13:22:04 +02:00
Henrik Rydgård a7196af1f6 Separate out GamePreviewVolume from UIVolume
Fixes issue #20651
2025-07-20 09:56:29 +02:00