Commit Graph
503 Commits
Author SHA1 Message Date
Henrik Rydgård ccb76a58c3 Merge pull request #2957 from thedax/disableLoggingOption
Add New Feature: Ability to turn logging on and off.
2013-07-28 07:46:40 -07:00
Kingcom b6bca24850 -added assemble option to disassembly view
-added 16bit li
2013-07-28 15:24:33 +02:00
The Dax 0f66272dbf Remove extraneous if statement. 2013-07-27 20:49:36 -04:00
The Dax 3aa04df23b Restructure the code slightly, make the old UI send a message to the emulator window to reflect the new logging status(to enable/disable the menu item, and possibly close the console), move the custom WM messages to an enum. 2013-07-27 20:47:06 -04:00
The Dax b07c8155de Correct checkboxes and remove old comments. 2013-07-27 19:50:23 -04:00
The Dax 528d81151a Initial support for disabling logging, to provide a possible boost in performance for games that spam the log like crazy. 2013-07-27 19:39:49 -04:00
The Dax c7a82b59e9 Convert all of the checkbox loops to use ARRAY_SIZE instead of magic numbers. 2013-07-26 19:36:16 -04:00
The Dax 883db82255 Win32 UI: Fix frameskipping menu. Picking 9 would never be checked or work. 2013-07-26 19:29:47 -04:00
The Dax 738338f8be Fix typo. 2013-07-26 19:08:24 -04:00
The Dax 116d238d2e Win32 UI: Remove secondary loop for unchecking/checking Window Zoom options. It was not needed, and caused a bug.. 2013-07-26 19:06:29 -04:00
Henrik Rydgård dc213f1792 Merge pull request #2934 from raven02/ui
NewUI fix and add cycleable frameskipping/resolution to winUI
2013-07-26 15:43:35 -07:00
Henrik Rydgård cc8bba1b10 Merge pull request #2924 from thedax/master
Add initial support for native Visual Studio 2012(and above) compilation.
2013-07-26 12:03:21 -07:00
raven02 d836527254 NewUI fix and add selectable frameskipping/Resolution to winUI 2013-07-26 22:10:03 +08:00
The Dax e00364bfa5 Add initial support for native Visual Studio 2012(and above) compilation. Just upgrade the SLN, and go. 2013-07-25 18:34:55 -04:00
Henrik Rydgard 17e3751f45 Really avoid crash if no xinput dll 2013-07-25 23:58:19 +02:00
Henrik Rydgård 61351e4b59 Merge branch 'patch-1' of https://github.com/raven02/ppsspp into raven02-patch-1
Conflicts:
	Windows/ppsspp.rc
	native
2013-07-25 18:20:08 +02:00
raven02 82b2581d79 Remove 'Display raw framebuffer' option 2013-07-25 20:23:22 +08:00
Kingcom cedb41a10c Merge branch 'master' of https://github.com/hrydgard/ppsspp into DiscDirectory
Conflicts:
	Windows/ppsspp.rc
	Windows/resource.h
2013-07-25 13:49:53 +02:00
The Dax d83064e483 Add a couple comments. 2013-07-23 17:08:42 -04:00
The Dax faa2932c88 Update F5 key behaviour to cycle all buffered rendering modes. 2013-07-23 17:05:58 -04:00
Kingcom 97b89c50df Fix stupid mistake 2013-07-23 18:16:21 +02:00
Kingcom 8955fedf44 Open directory as disc image 2013-07-23 17:24:33 +02:00
Henrik Rydgard fafa9c9bfd Dynamically load XInput, lets us to map the home button with a trick
Also avoids failing to start if XInput 1.3 is not installed.
2013-07-23 00:12:26 +02:00
raven02 76bd4e3120 Fix rendering mode switching issue in old & new UI 2013-07-22 08:41:58 +08:00
raven02 0216f52359 Merge remote-tracking branch 'upstream/master'
Conflicts:
	UI/GameSettingsScreen.cpp
	UI/MenuScreens.cpp
	Windows/ppsspp.rc
2013-07-22 00:03:54 +08:00
raven02 87fc81e56d Consolidate Rendering Mode 2013-07-21 23:17:42 +08:00
Unknown W. Brackets 8717e745a8 Call SetCursor always on the UI thread.
Fixes #2862.
2013-07-21 02:21:50 -07:00
Unknown W. Brackets 6086b9f5e4 Allow selecting a range of in the debugger.
This way you can copy a bunch of diasm'd instructions.

Just quick range selection, not really proper.
2013-07-21 01:07:26 -07:00
raven02 39c6c7f634 Merge items to new UI 2013-07-20 22:03:52 +08:00
The Dax ab59235367 Win32 UI: Fix minor texture filtering bug. Someone changed the default value from 0 to 1, so auto didn't actually do anything. 2013-07-20 08:52:46 -04:00
The Dax 28af84ba89 Capitalise all phrases in the key; I forgot it's a key value, eheh. 2013-07-19 20:36:58 -04:00
The Dax 0dd12765f8 Fix typos. 2013-07-19 20:27:34 -04:00
The Dax 9e535717f9 UI on all platforms(including NewUI!): Add options to change FramebufferCPUConvert without manual editing of INI file. 2013-07-19 19:23:17 -04:00
Henrik Rydgård 8f84907543 Merge pull request #2810 from papel/master
Check version of savestates and allow to open another game when we are not in the main menu
2013-07-18 12:08:50 -07:00
Henrik Rydgard 28ad8dc230 Lots of NewUI stuff (still experimental), fix back bug with x360 controllers 2013-07-17 22:27:50 +02:00
papel 99754bcd7a Merge branch 'master' of https://github.com/hrydgard/ppsspp 2013-07-17 02:33:53 -03:00
papel 9b6f1abed8 Version to savestate and open other game in other screens. 2013-07-17 02:33:26 -03:00
sum2012 76621d78d2 Fix for PPSSPP auto logging mode for Windows 64-bit
Thanks @pal1000
Fix https://github.com/hrydgard/ppsspp/issues/2785
2013-07-16 06:42:46 +08:00
Henrik Rydgard 09a7bd08fa Assorted UI cleanups. Add a bunch of little image files that may be used in the Ouya port later. 2013-07-15 17:41:24 +02:00
raven02 fa0af3c150 Back to use "Read Framebuffers to Memory" 2013-07-11 08:12:19 +08:00
The Dax 32bb4d7db5 Windows UI: Add INI option to allow emulator to start in fullscreen mode on launch. 2013-07-10 14:22:22 -04:00
Henrik Rydgård 4930c26082 Merge pull request #2723 from papel/master
More shortcuts for the Windows version
2013-07-10 10:30:04 -07:00
papel abf2faec67 Put back savestate error message. 2013-07-10 13:45:26 -03:00
papel 1e0c0dbab9 Fix shortcuts in pause menu. 2013-07-10 11:49:48 -03:00
Henrik Rydgård 1edce69608 Merge pull request #2732 from Kingcom/Debugger
Highlight disabled breakpoints and use font sizes in more controls
2013-07-10 02:16:26 -07:00
Kingcom f9f9429980 Make memory viewer and register list use the configurable font size 2013-07-10 11:10:08 +02:00
Kingcom 0eeebf5221 -display disabled breakpoints with separate icon
-toggling disabled breakpoints will enable them
-confirmation on toggling breakpoints with a custom condition
2013-07-10 10:56:03 +02:00
papel 314d286e37 Changed pause and speed shortcuts. Fixed disabled run on load. 2013-07-09 21:54:42 -03:00
Henrik Rydgard 34d1643213 Minor improvements to mouse handling in Windows.
* Don't lock the input_state mutex too much
* Capture the cursor so that the joystick follows the mouse even if you leave the window when holding down the mouse button.
2013-07-09 22:51:02 +02:00
papel 22de16d178 Improving shortcuts of Windows version. 2013-07-09 17:25:29 -03:00