Commit Graph
343 Commits
Author SHA1 Message Date
Henrik Rydgard 41a988774f ARM: implement vhdp 2013-09-28 20:07:57 +02:00
Unknown W. Brackets f43997a47f Update bufw handling in all gpus.
This fixes the softgpu as well, at least.
2013-09-15 21:27:13 -07:00
Henrik Rydgard cc6681cd0b Compile Ced's DX9 GPU on Windows. Not hooked up yet.
This needs work, has several problems that must be fixed to run on Windows.

Ced, you'll have to fix up your xb project file a bit, sorry.
2013-09-15 12:52:44 +02:00
shenweip 82ad9ba853 Add GamedataInstallDialog to CMakeLists and Android.mk 2013-09-13 23:19:53 +08:00
Henrik Rydgard 26c5ee4a6d Add screen to control debug levels. Will make it easier to access later. 2013-09-07 13:38:37 +02:00
Henrik Rydgard cc8e4cb8fe Split out sceNetAdhoc* into a separate file from sceNet. 2013-09-07 00:55:42 +02:00
Henrik Rydgard 273fb7c941 Warning fixes, make the back button exit the emu on the main screen on Android. 2013-09-04 10:51:14 +02:00
Henrik Rydgard 9e5362ded1 Add sceHeap to cmakelists and android.mk 2013-09-04 10:34:00 +02:00
Henrik Rydgard 9dcd67fc31 Pass the new sha1/md5 test. 2013-09-03 00:36:55 +02:00
Henrik Rydgard 8d9a10f483 Disable -ffast-math - appears to have caused breakage. 2013-08-31 23:16:40 +02:00
Henrik Rydgard 0d0b43818c Warning fixes and stuff 2013-08-30 20:14:16 +02:00
Henrik Rydgard 855fe05050 Update Android NDK compiler version (r9 required). Restore x86 and armeabi builds that I accidentally removed. 2013-08-30 15:45:32 +02:00
Henrik Rydgard 349718a3bc Windows: Use system fonts in UI - no more mojibake.
No support for doing this on Android yet, still uses the atlas.
2013-08-30 14:48:52 +02:00
Henrik Rydgard b19fe900bf Fixes for x86 android build 2013-08-29 20:06:24 +02:00
The Dax e35b7ef9a5 Attempt to fix Android build. 2013-08-24 09:50:01 -04:00
Henrik Rydgard 772f9cc585 Adapt the basic spline code from the softgpu to the GL code.
Fixes (but not perfectly) games that make simple use of splines like LocoRoco.
(The locos are a little jagged)
2013-08-23 00:33:18 +02:00
Henrik Rydgard 0a0377a106 Update version 2013-08-21 20:02:53 +02:00
Henrik Rydgard d9cd0d1fe9 Been meaning to rename DisplayListInterpreter->GLES_GPU forever 2013-08-20 22:34:47 +02:00
Henrik Rydgard 3e87581dc8 Update version to 0.9 2013-08-20 20:29:36 +02:00
Henrik Rydgard b186294132 UI tweaks. Change to cleaner background image. 2013-08-20 00:49:25 +02:00
Henrik Rydgard 0a0d8d9e32 Android/SDL buildfix, move remains of the old UI into other files. 2013-08-18 20:25:57 +02:00
Henrik Rydgård fa59ba4e3d Merge pull request #3197 from neobrain/softgpu2
Software Renderer
2013-08-17 02:22:22 -07:00
neobrain f02f13f2dc Fix Qt and Android build. 2013-08-17 10:50:22 +02:00
Unknown W. Brackets 95c347b75c Add xxHash-r32 to build (not used yet.) 2013-08-16 23:48:41 -07:00
Tony Wasserka 6cd1091e19 Add an option for enabling software rendering. 2013-08-16 23:48:52 +02:00
Henrik Rydgard 22ebe76f33 Move KeyMapping UI to its own file before rewriting.
Plus some minor tweaks and fixes.
2013-08-16 16:49:53 +02:00
Unknown W. Brackets 7ac67a8931 Add a function to walk the stack, not yet perfect.
Could use improvements, but with a decent symbol table does very well so
far in the games I tested it in.
2013-08-12 01:54:14 -07:00
Unknown W. Brackets e6b42768fe Add a class to manage IO on a separate thread.
Also separate the logic for exiting the loop based on coreState.  IO and
audio won't necessarily be tied to the frame.
2013-08-11 11:46:55 -07:00
Henrik Rydgard e954bd11da Oops 2013-08-07 23:52:05 +02:00
Henrik Rydgard b49f6173c1 Switch back to gcc 4.6 temporarily (android) 2013-08-07 23:49:15 +02:00
Henrik Rydgard f08dd3eba6 Use the new NDK toolchain (gcc 4.8) 2013-08-07 00:00:16 +02:00
Unknown W. Brackets b17b23f1f2 Add a function to run the CPU core. 2013-08-04 15:23:38 -07:00
Henrik Rydgard 30e18e9344 Log level changes 2013-07-30 01:09:12 +02:00
Unknown W. Brackets 256394b2bf Move VirtualDiscFileSystem to its own file. 2013-07-28 12:31:48 -07:00
Henrik Rydgard a346697037 Update native + some very minor changes 2013-07-27 00:44:16 +02:00
Henrik Rydgard c7298ccc86 Update native (load the GL_QCOM_alpha_test OpenGL extension if available) 2013-07-22 01:24:27 +02:00
Henrik Rydgard 6b5d615040 Lock screen orientation again on Android until some issues can be ironed out (doesn't affect my devices though). 2013-07-17 22:51:36 +02:00
Henrik Rydgard 414acd13b0 Restore android optimization level that I accidentally lowered. 2013-07-16 23:03:52 +02:00
Henrik Rydgard 81411a74ed Experimental: Make orientation change possible on Android. 2013-07-16 22:51:25 +02:00
Henrik Rydgard 09a7bd08fa Assorted UI cleanups. Add a bunch of little image files that may be used in the Ouya port later. 2013-07-15 17:41:24 +02:00
The Dax ab8c1f5b5f Fix multiple compilation issues for all platforms. 2013-07-03 14:37:31 -04:00
sum2012 c2091de3d5 Add dummy sceCcc
Fix loading of Gensou Chronicle
2013-06-30 20:21:56 +08:00
Henrik Rydgard 604ad0181b Merge branch 'new-ui'. Still incomplete. Enable by setting NewUI=True in ppsspp.ini
Conflicts:
	UI/MenuScreens.cpp
2013-06-27 16:28:38 +02:00
The Dax dfd70d993c Add HDRemaster.cpp/.h to Android.mk and CMakeLists.txt. 2013-06-26 16:02:53 -04:00
Henrik Rydgard c743e02851 Update android version to 0.8.1 / 81 2013-06-26 21:54:44 +02:00
Henrik Rydgard 8310d27d7f Bump version numbers 2013-06-23 20:10:00 +02:00
Henrik Rydgard 88e67c7b82 Slightly nicer icons. 2013-06-23 19:53:09 +02:00
Henrik Rydgard 67c185f8ea Update native to not wait in the opensl callback. Some minor audio optimizations. Also it seems ffmpeg has changed so update it. 2013-06-22 17:37:09 +02:00
Henrik Rydgard dc17cb1e2b New icons 2013-06-21 00:28:05 +02:00
Henrik Rydgard d81533e8d8 Fix lint warning. Update native with audio buffer size detection. 2013-06-19 14:28:42 +02:00