Commit Graph
16 Commits
Author SHA1 Message Date
Henrik Rydgård 0d0e1db1b9 Revert "Update DinputDevice.cpp"
This reverts commit 99ede3fbbb.
2013-06-29 18:12:48 +02:00
mk22customg 99ede3fbbb Update DinputDevice.cpp
Correct right stick options to DirectInput.
2013-06-29 22:19:56 +08:00
Unknown W. Brackets a789b9edc2 Add right stick options to DirectInput.
At least, my controller uses Z axis/rotation.
2013-06-21 18:07:50 -07:00
Henrik Rydgard fa335c83d3 Modify DInput and touch analog to not clamp to a circle. Tries to fix #2316 2013-06-19 20:47:42 +02:00
nachume 662df67d39 ADD: Pop-up menu for disable bind added to the controls dialog.
FIX: I forgot to delete ControlsMapping instance.
2013-05-23 09:39:36 +09:00
nachume d24e5be256 FIX : keyboard bind issue, can not be setting of analog key.
ADD: set the dead zone to the axis of the DirectInput.
2013-05-19 18:12:22 +09:00
nachumeandHenrik Rydgard 4062059c2e Add check init Controls Dialog and ControlMapping constructor 2013-05-18 22:59:13 +02:00
CrazyMax 960d1f9be9 add D-Pad diagonals for DirectInput; 2013-05-11 17:45:09 +03:00
CrazyMax e864569d0c Windows: add Force Input Device option; 2013-04-16 17:34:20 +03:00
BeaR 01e23dc77f Remove dependency on dxguid.lib 2013-04-08 18:26:01 +02:00
Unknown W. Brackets dcd2c26214 Treat the keyboard and pads differently.
We basically never want two pads active at once, but keyboard is
different.  So, they need to be treated differently.

Fixes #1212.
2013-04-07 18:42:23 -07:00
Unknown W. Brackets 1218db02f5 Skip pads if their analog is not set.
Not sure if a deadzone is needed... or if some pads may do a constant
bottom left or something...
2013-04-06 20:17:36 -07:00
Henrik Rydgård f25735aa93 Merge pull request #1152 from CrazyMax/win-input
fix XInput issue introduced in d82b09b087
2013-04-01 11:23:25 -07:00
CrazyMax 0f5c7f2b31 fix XInput issue introduced in d82b09b087 2013-04-01 21:16:23 +03:00
Henrik Rydgard 09d1f3c1fa win: Fix X360 button problems by skipping DInput if there's a 360 pad available. 2013-04-01 20:15:16 +02:00
CrazyMax 6d2abe95b4 Windows: add support DirectInput gamepads (devices); 2013-04-01 04:55:38 +03:00