Commit Graph
43 Commits
Author SHA1 Message Date
Unknown W. Brackets 0f0c068e10 Blind fix to Qt build errors. 2013-07-02 08:03:07 -07:00
Sacha 286caf3deb Linux Qt buildfix. 2013-06-22 01:33:55 +10:00
Sacha 29d1e40c79 Buildfix for Blackberry, Linux, Symbian, non-ffmpeg platforms, Meego, ... 2013-06-09 22:53:22 +10:00
Swyter 1d91aa7659 *Press the traditionally used F11 key to go fullscreen instead of F12.
I was confused the first time I tried. Patched for both Windows and Qt frontends, includes Qt translations.
2013-06-06 16:00:00 +02:00
Sacha dde85e581e Add controller/gamepad support to Blackberry 10 (update native). Buildfix for Qt. 2013-05-22 01:35:22 +10:00
Marcin Mikołajczyk bda904b364 Qt: fix pausing/resuming game 2013-04-20 12:43:55 +02:00
Marcin Mikołajczyk d8d1ab286f Working Qt interface (debuggers broken) 2013-04-19 22:17:54 +02:00
Sacha 89c569612a Update menus for Qt version 2013-04-06 04:16:02 +10:00
Sacha 9e5b512edb Get Qt running and aware of UIState. Update native. 2013-04-04 11:58:10 +10:00
Sacha bad4994921 Buildfix for Qt. Gets Qt compiling again but not working yet. Hasn't compiled in a days now so I thought this was worthwhile. 2013-04-01 22:45:27 +10:00
Marcin Mikołajczyk cea9fedf10 Add Use MediaEngine option to Qt interface 2013-03-14 15:32:32 +01:00
Unknown W. Brackets 35fe2b4a63 Actually use the git version.
Also switch to cpp, duh.
2013-03-02 12:42:25 -08:00
Marcin Mikołajczyk 183acbeb28 Enable frameskip option 2013-02-25 23:55:37 +01:00
Marcin Mikołajczyk b213c8e6ef Mainwindow class code cleanup 2013-02-24 20:05:17 +01:00
Unknown W. Brackets 8f9ea31a87 Don't bother resuming/pausing around savestates.
Only makes things more likely to crash.
2013-02-23 13:54:47 -08:00
Sacha b9a137d621 Note about Qt UI only working on X11, needing to be thread-aware. Allocate tmp as an array instead. 2013-02-20 01:36:06 +10:00
Sacha 73842db159 Fix Qt for Windows (should compile now)
Stride needs to be allocated dynamically. Maybe g++ ignores this, msvc doesn't.
Home dir should use QDir::homePath() to be cross-platform.
Windows has its own DrawText(), compile with NODRAWTEXT.
Allow compiling on release and debug for windows.
Ignore some warnings.
2013-02-20 00:08:00 +10:00
Xele02 3a00e0b9cc Oops, too much line deleted 2013-02-17 01:53:55 +01:00
Xele02 2a6af9b8a3 Add displayList debug dialog 2013-02-17 01:28:43 +01:00
Marcin Mikołajczyk 49e04609a8 Remove fast interpreter option 2013-02-17 00:55:15 +01:00
Marcin Mikołajczyk b90b0854e0 Fix input responsiveness 2013-02-16 13:51:31 +01:00
Marcin Mikołajczyk 3ac471eb2f Rearrangement of Qt menu 2013-02-13 23:08:55 +01:00
Marcin Mikołajczyk 9e26f41a3b Fix antialiasing option 2013-02-13 23:07:02 +01:00
Sacha fd16744f36 Fix for Qt UI 2013-02-13 21:16:40 +10:00
Sacha e16c0dea9b Use English version of the language on Qt4.7 where nativeLanguageName isn't supported. 2013-02-13 16:39:52 +10:00
Marcin Mikołajczyk 9c16223f8e Fix loading translations at runtime 2013-02-12 22:01:00 +01:00
Sacha d563478b9d Allow all desktop systems to use desktop UI, not just Windows. 2013-02-13 05:14:57 +10:00
Sacha 952ea28b76 Move PPSSPP specific window init in to PPSSPP as native should be generic. 2013-02-13 04:54:04 +10:00
Sacha 1bfede452d Compile translations in to binary. This helps with packaging on mobile platforms. Also, build resources in a different dir so it doesn't conflict. 2013-02-13 03:07:36 +10:00
Marcin Mikołajczyk 41aed1a094 Qt: add AA, AF, show FPS to options 2013-02-12 01:40:53 +01:00
Marcin Mikołajczyk 603a6d93f4 Minor code cleanup 2013-02-12 01:36:16 +01:00
Xele02 69b837f18b Add debug dialogs (DisAsm, Memory, VFPU).
New features : Breakpoint display, thread status, display list status
Update translation and start french translation
2013-02-10 17:33:34 +01:00
Marcin Mikołajczyk 1578ca83ed Translations mostly working, initial Polish translation 2013-02-07 00:04:49 +01:00
Marcin Mikołajczyk 31704a4125 Merge branch 'master' into qt 2013-02-06 18:49:26 +01:00
Marcin Mikołajczyk 88dd9e4b6a Initial multi language support 2013-02-06 18:49:20 +01:00
Xele02 19a3cb9f8e Make OpenGL always draw something. Where there is no game, display the PPSSPP logo screen.
Add hack for X11 user which can have a crash when opening the first dialog and Gl is drawing.
Remove the "open file" dialog automatic display on startup, very annoying.
2013-02-05 22:23:42 +01:00
Xele02 04229cbd83 Add support to gamePad using SDL
Add a dialog to config gamepad bindings
2013-02-04 00:48:29 +01:00
Xele02 d5c2560212 Add window to config key bindings
Save the bindings in the conf file in a map.
2013-02-02 17:43:56 +01:00
Xele02 d903f05dde Make fullscreen works 2013-02-01 02:11:43 +01:00
Xele02 34946d2fd8 Correct exit crash
Save directory of last game
2013-02-01 02:11:43 +01:00
Sacha 4ab88cad12 Qt code refactor. Stage 1 in a code refactor. Removed NativeApp.cpp redundancy (since the Qt code reimplemented almost all of it). Changed to Qt types where logical. Cleaned up globals. Start of work at integrating more of the Qt code in to native/ (where GUI should be). 2013-01-16 02:20:21 +10:00
Sacha dde656ddc6 Improve Qt build. Fix for pandora build. Only show controls overlay by default for mobile platforms (Qt). 2013-01-15 01:13:53 +10:00
Xele02 fd301a000a Implement Qt window like Windows version. 2013-01-14 00:29:42 +01:00