Commit Graph
30 Commits
Author SHA1 Message Date
Henrik Rydgard 60ed75f68a Add option to disable networking, tries to replicate the old error codes.
Please test if disabling this option "fixes" any games that broke with the adhoc merge.
2013-12-04 11:07:52 +01:00
shenweip ff5a5486aa Add a warn logging. 2013-12-03 22:09:01 +08:00
shenweip 1d5962f925 Typo 2013-12-03 21:40:08 +08:00
shenweip 833305817b Return success when initial networks fail. 2013-12-03 21:24:56 +08:00
Unknown W. Brackets dd2e996838 Fix some type comparison warnings. 2013-12-01 11:21:16 -08:00
Henrik Rydgard ade18848f7 Warning fixes 2013-11-28 11:54:00 +01:00
Unknown W. Brackets 78ea146af6 Get rid of some unnecessary ifdefs, fix build. 2013-11-27 22:15:39 -08:00
Sacha 778eeb9968 Adhoc: Android buildfix and tab fix. 2013-11-28 16:05:11 +10:00
Kyhel 0f7f90d0ac Added windows changes for a unified build. Added Dialog fix which
prevented from saving after going online. Added windows « errno » use
redefinition to suit WSAGetLastError and protocl needs.
2013-11-25 02:57:08 +01:00
Igor Calabria 33f4b44061 Moves proAdhoc extra functions to a separate file 2013-11-10 01:26:31 +00:00
Igor Calabria f3f0bc231b Adds cleanup method after game exit 2013-11-05 16:36:01 +00:00
Igor Calabria 2d22ccadca Fixes crash when server is not available 2013-10-30 16:19:35 +00:00
Igor Calabria 13718aed6e Changes psp ram structs to use correct int types 2013-10-30 16:10:59 +00:00
Igor Calabria 24d2ac7c1b Uses native mutex 2013-10-30 14:56:08 +00:00
Igor Calabria ca2b0a9b9a Uses native functions for timing 2013-10-30 14:45:32 +00:00
Igor Calabria 2c484c9bee Adds adhoc support notes on readme, and option to load server address from config 2013-10-30 00:18:06 +00:00
Igor Calabria 0bc7dee02c Fixes time function 2013-10-29 21:39:45 +00:00
Igor Calabria 28ab767c88 Adds common sleep function, and implements ptp functions 2013-10-29 21:39:45 +00:00
Igor Calabria cce8ad050d Adds compability for packed structs on windows, and removes some redundant typedefs 2013-10-29 21:39:45 +00:00
Igor Calabria ecb1411f0f Fixes getPeerList, now it's using the correct pointer values in the struct 2013-10-29 21:39:45 +00:00
Igor Calabria 5959f5b486 Packs most of psp data structs and fixes sceNetAdhocctlGetParameter 2013-10-29 21:39:45 +00:00
Igor Calabria 47947fd3f7 adds some matching functions 2013-10-29 21:39:45 +00:00
Igor Calabria 0574e6e1d1 More functions and support for games that use the netdiag 2013-10-29 21:39:45 +00:00
Igor Calabria 553f1d4e4e Implements a bunch of adhoc functions 2013-10-29 21:39:45 +00:00
Unknown W. Brackets 50e9e45d65 Check version in each DoState() func.
They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
Unknown W. Brackets c3839a53e5 Fix some minor warnings. 2013-09-07 22:40:08 -07:00
Henrik Rydgard 324cde5a79 Let's actually use the log category mechanism. A first step. 2013-09-07 21:19:21 +02:00
Henrik Rydgard 7e37e183ed Wrap more adhoc functions 2013-09-07 11:06:28 +02:00
Henrik Rydgard 3b323c4176 Add a bunch of empty adhoc functions 2013-09-07 01:53:51 +02:00
Henrik Rydgard cc8e4cb8fe Split out sceNetAdhoc* into a separate file from sceNet. 2013-09-07 00:55:42 +02:00