Commit Graph
12759 Commits
Author SHA1 Message Date
Henrik Rydgård 2910303d20 Clean up the checks for triangle-button-for-info on the main screen 2023-11-13 12:49:08 +01:00
sum2012 dfec953f1d Fix atrac sound loop problem
Fix #14058 fix #14352
2023-11-12 12:18:00 +08:00
Katharine Chui 030a031943 allow ALL = true then gameID = false blacklisting 2023-11-11 20:43:46 +08:00
Henrik Rydgård 4f2f1c4392 Tilt: Fix some edge cases leading to division by zero and similar. 2023-11-09 19:14:31 +01:00
Henrik Rydgård 70999dc8f2 Merge pull request #18369 from sum2012/UmdReadSpeed
Add Simulate UMD slow reading speed in UI
2023-11-03 08:33:50 -06:00
sum2012 fad262e810 oop 2023-11-03 03:52:18 +08:00
sum2012 a41a1dcfff Fix indentation 2023-11-02 20:42:03 +08:00
sum2012 b3527fe1be Move to _AtracSetData
Fix before LoadModule
2023-11-02 20:37:20 +08:00
sum2012 9869267160 oop 2023-11-01 06:33:08 +08:00
sum2012 199f0dd704 Record Atrac libersion
Gripshift library version 0x101 ,crc 3dd5e32f
2023-11-01 06:29:55 +08:00
sum2012 7092393ed7 Space bug 2023-10-29 12:40:20 +08:00
sum2012 8613c685eb Change timing in __IoRead
Test in Aces of War (Europe) and Sengoku Musou 3 Z Special
2023-10-29 12:38:52 +08:00
Henrik Rydgård 93c0ef68b6 Add progress bar to CRC calculation 2023-10-28 06:50:57 -05:00
Henrik Rydgård e0ada6e5ba Cleanup, add the new strings to en_US.ini 2023-10-26 00:18:05 -05:00
sum2012 84d3bff507 Delay smaller 2023-10-24 20:06:30 +08:00
Henrik Rydgård 87ddb3f3b1 Add easy way to verify games against the Redump database, supplied as CSV. 2023-10-23 19:11:01 -05:00
Henrik Rydgård 42dd37352f Add missing line to save the sticky d-pad settting. Oops. 2023-10-23 15:50:27 -05:00
sum2012 6a844dd985 Add more delay as ForceUMDDelay
Also add setting in libretro
2023-10-23 20:03:42 +08:00
sum2012 92c1eb4efa Add it to option
Also fix Sengoku Musou 3Z Special DLC
2023-10-23 19:38:09 +08:00
sum2012 60ddac0048 Add UMDReadSpeed in compat.ini
Fix #11062
2023-10-19 06:21:05 +08:00
Henrik Rydgård 3611b4d94b Merge pull request #18363 from unknownbrackets/gamedata-install
Savedata: Fix gamedata install shutdown status
2023-10-15 22:54:20 +02:00
Unknown W. Brackets 624d5a38e7 Savedata: Fix gamedata install shutdown status.
This is the only one that returns non-errors when the dialog is disabled.
2023-10-15 10:36:27 -07:00
Henrik Rydgård 8ff38d0a9b Merge pull request #18360 from unknownbrackets/arm64jit-fixes
Fix some arm64jit issues
2023-10-15 07:34:03 +02:00
Unknown W. Brackets 5e813e6bd6 irjit: Correct bad Vec4 overlap handling. 2023-10-14 20:54:40 -07:00
Unknown W. Brackets 2a24c99441 arm64jit: Correct FlushBeforeCall pairing.
Oops, some silly mistakes here.
2023-10-14 20:54:40 -07:00
Unknown W. Brackets b85b0476b9 arm64jit: Correct vdot vec4 mapping. 2023-10-14 20:54:40 -07:00
Henrik Rydgård e4ea4831e9 Delete the vertex cache option from the code. 2023-10-10 15:43:43 +02:00
Henrik Rydgård bc4f6a8341 Translation string fix, thanks [Unknown] 2023-10-08 23:26:27 +02:00
Henrik Rydgård 64ee5675b8 Minor unrelated cleanup 2023-10-06 15:39:59 +02:00
Henrik Rydgård 0cd02ab58e Merge pull request #18314 from hrydgard/read-write-vector-opt
Interpreter: Optimize ReadVector/WriteVector by removing voffset lookups
2023-10-05 21:59:13 +02:00
Henrik Rydgård 0d06af87b6 Interpreter: Optimize ReadVector/WriteVector by removing voffset lookups
Drops these functions down the ranking of top functions by quite a bit in GTA,
speedup at most 0.5% though. But enough of these small ones and they
start adding up.

Not sure why GTA falls back to the interpreter for these so much though.
I guess some "uneaten" prefix..
2023-10-05 19:11:34 +02:00
Henrik Rydgård 60a304f29b Turn the ifs inside out 2023-10-05 18:59:56 +02:00
Henrik Rydgård f21523ff74 WriteVector: Pluck transpose out of the loop 2023-10-05 18:56:15 +02:00
Henrik Rydgård e852771480 Integrate the voffset shuffle in ReadVector 2023-10-05 18:52:50 +02:00
Henrik Rydgård 14c7eda7f9 Merge pull request #18309 from hrydgard/menu-throttle
Move the menu frame-rate throttling to NativeFrame
2023-10-04 18:59:37 +02:00
Henrik Rydgård 5b14cb61a7 Merge pull request #18307 from hrydgard/exit-hotkey
Add bindable hotkey to exit the app from within gameplay
2023-10-04 17:22:30 +02:00
Henrik Rydgård ae0c1e88c3 Move the menu frame-rate throttling to NativeFrame
Now needed on Android since we added the ability to turn off vsync,
which caused the menu to burn battery by rendering too fast.
2023-10-04 16:57:06 +02:00
Henrik Rydgård b2f97d5934 Add support for using %1 and %2 in some more translation strings.
Requested in #18306
2023-10-04 14:36:42 +02:00
Henrik Rydgård 12de5bdead Add hotkey to exit the app from within gameplay
Requested by bluemonkeyinsuit07 and trivial to implement, so..
2023-10-04 14:10:14 +02:00
Henrik Rydgård 166ea2b2ba Merge pull request #18298 from hrydgard/upgrade-rcheevos
Bump rcheevos submodule to latest.
2023-10-04 09:29:22 +02:00
Henrik Rydgård 76f0c6cab4 Merge pull request #18305 from unknownbrackets/x86-ir-vcmp
x86jit: Fix IR vcmp all bit
2023-10-04 07:48:42 +02:00
Unknown W. Brackets f1a9e39ce9 x86jit: Fix IR vcmp all bit. 2023-10-03 17:46:29 -07:00
Henrik Rydgård ca7480fa55 Bump rcheevos submodule to latest. 2023-10-03 14:57:27 +02:00
Henrik Rydgård 6a2e5dd7f7 Merge pull request #18291 from hrydgard/cache-refresh-rate
Reduce refresh rate checks on Windows
2023-10-03 11:01:11 +02:00
Henrik Rydgård e39980fc73 Reduce refresh rate checks.
These turned out to be unexpectedly expensive, so cache the value and
also try to check it a bit less.
2023-10-03 11:00:47 +02:00
Henrik Rydgård 7c184a7e1c Merge pull request #18289 from fp64/sse2-vfpu-dot
Add SSE2 version of vfpu_dot
2023-10-03 10:39:10 +02:00
Unknown W. Brackets 521335cb2a x86: Fix 32-bit IR jit block entry. 2023-10-02 20:26:07 -07:00
fp64 49ac4c6774 Clarify 2023-10-02 14:05:49 -04:00
fp64 23e2d0f797 Add SSE2 version of vfpu_dot
See #18249. Speedup for this function ranges 10%..100%,
depending on system. Updated verification and speed measurements:
https://godbolt.org/z/W1z3sj6hz
2023-10-02 12:53:30 -04:00
Henrik Rydgård db805cc4cc Merge pull request #18282 from unknownbrackets/ir-compiling
Improve IR compilation performance
2023-10-01 11:34:27 +02:00