Commit Graph
17 Commits
Author SHA1 Message Date
Henrik Rydgard cfbecf5071 More progress 2016-03-20 19:26:41 +01:00
Henrik Rydgard 4ddca8607f Further vulkan stuff 2016-03-20 19:26:12 +01:00
Henrik Rydgard 73d6d2dc72 More vulkan in thin3d 2016-03-20 19:25:53 +01:00
Henrik Rydgard 2a71e164f5 Enable vulkan validation 2016-03-20 19:25:30 +01:00
Henrik Rydgard 2a449f78bb More vulkan fixing 2016-03-20 19:25:30 +01:00
Henrik Rydgard c64064024d Initial vulkan code.
This was squashed from nine commits but using old versions of Vulkan.
2016-03-20 19:18:35 +01:00
Henrik RydgardandUnknown W. Brackets 58b07e00d7 Assorted fixes and cleanups. 2016-03-06 11:46:41 -08:00
Unknown W. Brackets 095624867a d3d9: Enable GPU info in D3D9 reporting. 2016-02-13 09:51:09 -08:00
Unknown W. Brackets e5b4051211 Don't attempt pause while stepping.
We'll just hang in that case.
2016-01-17 15:47:44 -08:00
Unknown W. Brackets 481be1cd34 Fix GL feature detection. 2016-01-06 20:26:53 -08:00
Henrik Rydgard 3398288bd0 Some cleanup around input_state 2016-01-01 14:40:18 +01:00
Henrik Rydgard 15de6e6b98 GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
Needed to prevent clutter all over the codebase.

Does not go all the way yet, goal would be a common render loop between platforms but not there yet.
2016-01-01 14:40:16 +01:00
Henrik Rydgård 716d7a38f5 Merge pull request #8292 from unknownbrackets/opengl-core
Improve VAO core profile performance
2015-12-30 22:03:04 +01:00
Unknown W. Brackets e898043249 Remove unused variable. 2015-12-30 11:02:50 -08:00
Unknown W. Brackets cbf149b0b4 Display types at different log levels.
Just to make errors stand out more, mainly.
2015-12-28 14:13:22 -08:00
Unknown W. Brackets 4d041c9ffe Try to add support for GL_KHR_debug.
For some reason I'm still not seeing this work in a core profile...
2015-12-28 14:13:19 -08:00
Henrik Rydgard 44be9f2a50 Move Windows GPU init code into Windows/GPU 2015-11-03 23:22:09 +01:00