Commit Graph
7903 Commits
Author SHA1 Message Date
Henrik Rydgard 2a449f78bb More vulkan fixing 2016-03-20 19:25:30 +01:00
Henrik Rydgard c64064024d Initial vulkan code.
This was squashed from nine commits but using old versions of Vulkan.
2016-03-20 19:18:35 +01:00
Henrik Rydgård 538d801f17 Merge pull request #8588 from sum2012/net-minor
Add sceNetIfhandle staff
2016-03-20 18:07:24 +01:00
Henrik Rydgard 92c6810954 Not using a GL config chooser seems to be the way to go, really, and was the way we used before the EGL attempt. 2016-03-17 22:22:57 +01:00
Henrik Rydgard b137bf1af4 Oops 2016-03-13 18:42:26 +01:00
Henrik Rydgard c8457d39ed Fix a bunch of compiler warnings, delete some unused code 2016-03-13 15:17:31 +01:00
Henrik Rydgard b94572e3ba Assorted cleanup 2016-03-13 15:17:31 +01:00
Henrik Rydgard 3924d8bdea Fix bug in ZIP file extraction breaking the Mega Drops homebrew, and others.
Was rounding file sizes up to the nearest 128k...
2016-03-09 17:02:15 +01:00
Unknown W. Brackets da03b80c97 Standardize on just one mutex implementation. 2016-03-06 14:49:15 -08:00
Henrik Rydgård 301571359c Buildfix 2016-03-06 15:21:16 +01:00
Henrik Rydgard d4e432dadd Fix issue with lazy loading directory entries. Fixes #8613. 2016-03-06 14:28:14 +01:00
Henrik Rydgard 082d839965 Fix minor issues in ISOFileSystem 2016-03-06 14:28:10 +01:00
Unknown W. Brackets ef566a3adf SaveState: Clean up some constant usage. 2016-02-28 18:21:57 -08:00
Henrik Rydgard cef0a6311d ISOFileSystem: Remove the "restrictTree" functionality which is now obsolete with lazy directory loading. 2016-02-29 01:13:57 +01:00
Henrik Rydgard 6f9755d498 ISOFileSystem: Lazily load directory information as needed. Should speed up game icon loading a bit. 2016-02-28 12:02:01 +01:00
Henrik Rydgard 0b95c4bbd1 ISOFileSystem: Move the level into the tree nodes 2016-02-28 11:51:15 +01:00
Henrik Rydgard afc8736b9a ISOFileSystem: Move the startsector and dirsize information into the tree nodes 2016-02-28 11:46:21 +01:00
Henrik Rydgard 0458c7a590 ISOFileSystem coding style cleanup to reduce future diffs 2016-02-28 11:39:57 +01:00
sum2012 1df833cc16 Small fix and change log format 2016-02-21 13:18:03 +08:00
sum2012 5894e8f18f Add save status support 2016-02-21 07:33:06 +08:00
Henrik Rydgard 6ef779402a Update PPGE atlas (font used for in-game save dialogs etc) 2016-02-15 19:24:39 +01:00
Henrik Rydgard e954768a84 sceAtrac: Work-around crash with older versions of FFMPEG when free-ing.
Better leaking than dead, although there has to be a better way.
2016-02-14 17:19:32 +01:00
Henrik Rydgard eb3706c20a Fix version parsing for upgrade checker for short versions like "1.2" 2016-02-14 16:24:33 +01:00
sum2012 29f24a600e Add sceNetIfhandle staff
Used in Yu-Gi-Oh 5Ds Tag Force 4
2016-02-13 20:27:07 +08:00
Unknown W. Brackets 8bea240c25 Atrac: Specify endianness for reset info. 2016-02-10 21:02:41 -08:00
zhyk fa6fe85dc3 Fix audio lag in Qt without SDL. 2016-02-10 23:34:38 +08:00
Henrik Rydgard d60f5ba285 Fix minor memory leak in JIT block cache 2016-02-10 15:43:36 +01:00
Henrik Rydgard 35b6c7341b Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT.
Few of these were serious, most were on-exit, but good to have a cleaner memory report after running.
2016-02-10 15:36:10 +01:00
Henrik Rydgård 6accac3b33 Merge pull request #8556 from unknownbrackets/diskcache
Correct recovery of locked disk cache files
2016-02-07 11:42:57 +01:00
Henrik Rydgård eb72f16701 Merge pull request #8559 from unknownbrackets/savestate
Limit savestate screenshots to top left of screen
2016-02-07 11:42:37 +01:00
Henrik Rydgård 329d58e3db Merge pull request #8557 from unknownbrackets/hle-minor
Handle floats and sign extension in HLE logs
2016-02-07 11:42:29 +01:00
Unknown W. Brackets 76ed1e10c4 Limit savestate screenshots to top left of screen.
Sometimes framebuffers have extra stuff outside, we don't need that in the
screenshot.  Fixes #8552.
2016-02-07 00:04:12 -08:00
Unknown W. Brackets 0e85225e29 Bring back the depth range hack. 2016-02-06 20:28:45 -08:00
Unknown W. Brackets e75af43f0a Handle floats and sign extension in HLE logs.
In some cases, we were previously logging sign-extended error codes.  This
handles that better using type_traits.
2016-02-06 19:53:56 -08:00
Unknown W. Brackets 0517d3721c Correct recovery of locked disk cache files.
We were keeping the index when creating a new file, rather than clearing
it.  Additionally, flush before all reads - in case of overlap.
2016-02-06 19:49:33 -08:00
Henrik Rydgard b68f2deca8 Set the reverb type when loading a savestate. May help #8528 2016-01-31 11:20:26 +01:00
Henrik Rydgård f14dcb15db Merge pull request #8532 from unknownbrackets/armjit-linking
armjit: Fix block exit safety writes
2016-01-31 10:09:07 +01:00
Henrik Rydgård dc407023fb Merge pull request #8533 from unknownbrackets/diskcache
Lock the HTTP diskcache while in use
2016-01-31 10:06:51 +01:00
Unknown W. Brackets 666f1898c6 Fix crash loading old savestates.
Oops.  Forgot that this could be saved as -1 when loading an old
savestate, and then resaving it.

Fixes #8531.
2016-01-30 21:39:25 -08:00
Unknown W. Brackets 288a5c7aab Lock the diskcache while in use.
This prevents it from being corrupted due to a crash.
2016-01-30 20:50:37 -08:00
Unknown W. Brackets eebe3e7bce armjit: Fix block exit safety writes.
This ensures we don't link to invalid blocks, fixes BKPTs on relinking,
and fixes BKPTs when relinking a prelinked block.

Should help #8524.
2016-01-30 20:44:57 -08:00
daniel229 9385fed5d2 Enable extra ram support for Saints Row 2 alpha 2016-01-30 10:07:00 +08:00
Henrik Rydgård 194e9eddec Merge pull request #8503 from unknownbrackets/hle-minor
Minor logging adjustments, not used yet
2016-01-27 12:29:43 +01:00
Unknown W. Brackets 65a5c92c7e Io: Change some logging flags.
Not used yet, just prep work.
2016-01-24 22:52:19 -08:00
Unknown W. Brackets 3a64388eee Support 64-bit args/return in new HLE logging.
Pulls in a new header, unfortunately, but this is a mostly clean way to do
it.
2016-01-24 22:22:23 -08:00
Unknown W. Brackets f1896abf74 Atrac: Move buffer offset only if needed.
Hmm, need to manage this buffer smarter, though, when streaming.  Right
now it's only getting it right enough to ask for the right amount of data,
really...

Fixes #8498.
2016-01-24 09:09:07 -08:00
sum2012 bbeaf67cd6 Support port offset by @ANR2ME
Useful of adhoc of non-windows
2016-01-24 16:52:39 +08:00
daniel229 d032c3895b Replace function in Omerta Chinmoku No Okite The Legacy 2016-01-24 11:58:20 +08:00
daniel229 0ab6c544b7 Replace function in unENDing Bloody Call 2016-01-24 11:55:56 +08:00
daniel229 80952d5e06 Replace function in ATV Offroad Fury Pro (US) demo 2016-01-24 11:53:46 +08:00