Commit Graph
8746 Commits
Author SHA1 Message Date
Henrik RydgårdandGitHub 36d61c3595 Merge pull request #10379 from unknownbrackets/http
Improve shutdown/restart performance with disc streaming
2017-12-10 10:12:49 +01:00
Unknown W. Brackets 1776726bd6 Display: Only reapply state on load.
Shouldn't be needed on save.
2017-12-09 21:54:48 -08:00
Unknown W. Brackets 6f99383733 Display: Reset cycle counter on load state. 2017-12-09 21:53:26 -08:00
Unknown W. Brackets 8b665ae696 Loaders: Depriorize disc streaming queue items.
We want the local items, if any, to load first.  This gives us icons, etc.
2017-12-09 17:07:42 -08:00
Unknown W. Brackets ee5b68f1fc Loaders: Add cancelation to all file loaders.
Mainly, for HTTP which might be stalled trying to connect (especially if
you're not near your PC right now and it's in your recent, for example.)
2017-12-09 16:47:37 -08:00
Unknown W. Brackets c097910439 UI: Reset touch controls after config load.
This is potentially earlier than full init, better to move the controls as
soon as possible.
2017-12-09 14:11:39 -08:00
Henrik Rydgård 54ff4c8822 Avoid multiple flips per frame, fixes immediate flip for God of War 2017-12-06 14:29:08 +01:00
Henrik Rydgård 4c720631c1 Add mitigation for games like GTA that never call sceDisplaySetFramebuf 2017-12-06 14:29:08 +01:00
Henrik Rydgård 522de63eed Flip immediately if that's OK. This can save up to a frame of graphics latency, in games that display "immediately" instead of latched. 2017-12-06 14:29:08 +01:00
Henrik RydgårdandGitHub cf5ede493b Merge pull request #10247 from unknownbrackets/ui-tween
UI: Show a loading message during shader preload
2017-12-06 14:24:21 +01:00
Henrik RydgårdandGitHub 9a732fe52e Merge pull request #10230 from unknownbrackets/savedata-new
Savedata: Show icon for new saves more often
2017-12-06 14:10:41 +01:00
Henrik RydgårdandGitHub e11f67ed74 Merge pull request #10226 from unknownbrackets/max-flips
Display: Correct max FPS limiting skew
2017-12-06 14:10:17 +01:00
Henrik Rydgård e8db163072 Replacement: Break the mip loading loop if a level is wrong. Also shrink the log output. 2017-12-05 13:20:25 +01:00
Henrik Rydgård b3086b1465 Reject texture replacement mipmaps of the wrong size 2017-12-05 13:07:03 +01:00
Henrik Rydgård d0d2675645 Android: Warn if PPSSPP fails to save the config file. 2017-12-04 18:37:03 +01:00
Unknown W. Brackets 715a7b7318 Global: Silence some unused declaration warnings.
These things aren't used on Android.
2017-12-03 19:22:03 -08:00
Unknown W. Brackets 60c4ac58f0 System: Allow GPU to have delayed loading. 2017-12-03 11:29:07 -08:00
Unknown W. Brackets b36a2c608b Display: Correct max FPS limiting skew.
We were letting a percentage of too frequent flips through, causing
sometimes much higher FPS still.  Improves performance in GoW.
2017-12-03 07:01:05 -08:00
Unknown W. Brackets d2be5beccc Savedata: Show icon for new saves more often.
In fact, it may even be wrong to show the new data icon in this case...

Also fixes crashes when save title is 128 characters long.

Should improve #9632.
2017-12-03 06:35:41 -08:00
Henrik Rydgård d6b7cde718 Fix a use-after-free in sceKernelTerminateDeleteThread 2017-12-03 02:33:50 +01:00
Unknown W. Brackets b2bb1b676e Reporting: Oops, fix module load log line.
Typo from 0a36549 - meant to disable reporting.
2017-12-01 18:25:06 -08:00
Henrik RydgårdandGitHub 8a0645859e Merge pull request #10222 from unknownbrackets/minor
A few more reporting cleanups
2017-12-01 19:40:11 +01:00
Unknown W. Brackets 786a3ae17c Reporting: Don't report with locked CPU speed. 2017-12-01 10:06:06 -08:00
Unknown W. Brackets 0dba5cebb2 Module: Cleanup magic number. 2017-12-01 09:38:23 -08:00
Henrik RydgårdandGitHub 97ab91c3d5 Merge pull request #10221 from unknownbrackets/minor
Reporting: Disallow feedback for fake game ids
2017-12-01 18:36:20 +01:00
Unknown W. Brackets 0a365495cd Reporting: Stop reporting module load versions.
We've got plenty of data, don't need to report anymore.
2017-12-01 09:29:17 -08:00
Unknown W. Brackets a652617ba0 Adhoc: Remove incorrect thread create param.
This was the options pointer, not the attr, so was always generating an
error (which was also reported.)  Also, we don't support kernel threads in
any real way, so let's just not pass the flag at all.

Same behavior as before, less the spurious error.
2017-12-01 09:25:21 -08:00
Henrik Rydgård e29f904b56 Despam a sceDmacMemcpy report. Happens in Naruto Shippuden: Ultimate Impact, accordint to reports. 2017-12-01 11:17:08 +01:00
Unknown W. Brackets 9a71ac726b Module: Stop reporting bad magic numbers.
We get these a lot, and they seem to be related to corrupt isos, not
related to actual emulation issues we can do anything about.

Even if there's a game trying to load an SFO as a PRX out there somewhere,
we'll never find it among all the noise.
2017-11-30 15:17:02 -08:00
Henrik RydgårdandGitHub 39fc2c8d6a Merge pull request #10214 from hrydgard/1.5-crash-fixes-3
More various post-1.5 fixes
2017-12-01 00:04:59 +01:00
Henrik Rydgård 100cf60bc7 Memory::Memset: IsValidRange is a better solution. 2017-11-30 23:18:20 +01:00
Henrik Rydgård 407812916d Avoid wrapping when shifting down the audio after scaling by a 20-bit value. Fixes #9967 2017-11-30 18:24:26 +01:00
Henrik Rydgård 20e93515be Add sanity check in Memory::Memset 2017-11-30 16:49:14 +01:00
Henrik RydgårdandGitHub d032b41d94 Merge pull request #10203 from hrydgard/1.5-crash-fixes-2
More crash fixes from Play logs..
2017-11-30 09:21:54 +01:00
Henrik RydgårdandGitHub c0d0decab0 Merge pull request #10206 from LunaMoo/cheatMenu_fixes
Fix a cheat menu crash reported on the forums
2017-11-30 08:50:34 +01:00
LunaMoo 80b6686d89 Add some comments. 2017-11-30 07:51:15 +01:00
LunaMoo be18f2c3cc Change str.substr(x, 1) == "y" to str[x] == 'y' 2017-11-30 02:23:44 +01:00
LunaMoo 16057eda39 Fix a cheat menu crash with invalid cheat name.
Also stop #comments from being removed by cheat menu.
2017-11-30 01:32:19 +01:00
Henrik Rydgård 0207739d76 Can't call functions through known-nil pointers, even if they don't touch local data - LLVM's optimizer might have done something stupid. 2017-11-30 01:07:03 +01:00
Henrik Rydgård 6ea669368c Crash reports from 5% rollout of 1.5: Make some asserts dbg_asserts for now, try to fix an issue with framebuffers when postproc is enabled. 2017-11-29 18:53:52 +01:00
Henrik Rydgård f8b6a965e7 Coldbird's up and running again, restore the proAdhoc default. See issue #9984 2017-11-27 17:32:45 +01:00
Henrik RydgårdandGitHub dc3363e885 Merge pull request #10185 from jbeich/bsd
Minor BSD fixes
2017-11-26 23:38:24 +01:00
Henrik Rydgård a763fe4b95 Android: Call setDisplayParameters early with the display w/h in pixels. Without this, was defaulting to 1x rendering on S8 which is silly. 2017-11-26 14:49:00 +01:00
Unknown W. Brackets 9af0397e84 Kernel: Fix delete thread null check. 2017-11-25 14:08:50 -08:00
Unknown W. Brackets bd1ed897cf Global: Fix some warnings. 2017-11-25 14:08:49 -08:00
Henrik Rydgård 89f0ffc1bc Just reduce some log levels 2017-11-25 12:13:27 +01:00
Henrik Rydgård bb9181b949 Fix the prefix problems on ARM 32-bit as well. 2017-11-24 17:05:10 +01:00
Jan Beich 206d287f53 Core: report Debian GNU/kFreeBSD separately 2017-11-24 14:46:07 +00:00
Henrik Rydgård 87942dd741 ARM64 JIT: Fix additional VFPU prefix problems 2017-11-24 14:05:19 +01:00
Henrik Rydgård 2cceba41bc Fix JIT bug in ARM64. Fixes #10183 2017-11-24 13:57:27 +01:00