Henrik Rydgård and Claude Opus 5.5
455209b43e
Net: Fix use-after-pop, the resolver after loads, inet sockaddr/poll
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- The apctl, NpAuth and NpMatching2 event loops kept references to the
front of their deque after popping it, so callbacks could get the
next event's arguments. NpMatching2 also dereferenced its optional
opt param when it was null.
- The resolver was left stopped after any savestate load or reboot,
which broke Outrun 2006 (it relies on it starting out running).
- Getpeername/Getsockname with a namelen under 2 copied a negative size.
They now write the PSP's 16-byte sockaddr truncated to namelen, with
sa_len 16, as pspautotests net/inet/poll shows on hardware.
- Poll handed an fd that isn't open (-1) to FD_SET. It now reports
POLLNVAL for it and counts it, as on hardware (net/inet/poll).
Setsockopt read past a local u32 for larger options, and passed a
negative optlen to the host. A zero cmsg_len looped forever.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-27 08:43:28 +01:00
Henrik Rydgård
c5e4d0d90d
Rename the get-memory-pointer functions to make it clear where CPU exceptions can happen.
2026-08-12 14:06:16 +02:00
Henrik Rydgård
0596ee97f6
More memory access cleanup
2026-08-11 20:14:01 +02:00
Henrik Rydgård
3c81d6b121
More manual Read_U32 cleanup
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Buildfix
2026-08-11 10:28:36 +02:00
Henrik Rydgård
4e25f44eef
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
Henrik Rydgård
5ffd9a2d72
Reset Np state on init, this was missing.
2025-01-21 17:41:53 +01:00
Henrik Rydgård
7d2ad6980e
Another batch of changes
2025-01-20 12:20:21 +01:00
Henrik Rydgård
67e97c20fb
More log refactor
2025-01-19 17:14:31 +01:00
Henrik Rydgård
28d8faef3a
Integrate the sceUtility DNS query with the auto conf system, minor cleanups
2025-01-13 12:31:02 +01:00
Henrik Rydgård
b13987e233
Move some code out from sceNet into sceNp and sceNp2
2025-01-09 09:06:23 +01:00
Henrik Rydgård
baf6bcc41e
Hide the "Not supported" notice. Minor cleanups
2025-01-08 09:24:32 +01:00
Henrik Rydgård
6922483460
Change Np country code to 'us'
2025-01-08 09:09:56 +01:00
Henrik Rydgård
6ebbb434e4
Restrict username minimum length too (3 chars)
2025-01-07 18:09:19 +01:00
Henrik Rydgård
01b06b76c9
Infrastructure username handling: Add separate username, pick Nickname as default if valid.
2025-01-07 17:43:02 +01:00
Henrik Rydgård
385b7886e2
Minor address-sanitizer cleanups
2025-01-06 18:06:21 +01:00
Henrik Rydgård
23bc115e93
Better DNS server default
2025-01-06 14:48:28 +01:00
Henrik Rydgård
c8da841c3e
Leave 32 bytes of space in the ticket for names, and make sure they're just 16 chars long.
2025-01-06 08:33:56 +01:00
Henrik Rydgård
504eadc337
sceNp: Allow for 16-character usernames (do not insert null)
2025-01-05 23:43:44 +01:00
Henrik Rydgård
3e98f16e6b
static-ify a bunch of functions
2025-01-05 23:43:44 +01:00
Henrik Rydgård
2edc3085a5
PSPPointer<>: Replace some fiddly memsets with use of a new FillWithZero function.
2025-01-05 23:43:41 +01:00
Henrik Rydgård
cf0c0dab0a
Add some known function hashes to the sceNpService table
2025-01-05 22:46:58 +01:00
Henrik Rydgård
f96c52b7f8
sceNpAuthGetTicket: Truncate the username at 16 chars
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As requested by ChaCheeChoo in #19814
2025-01-05 22:33:44 +01:00
Henrik Rydgård
e01ca5b057
Logging API change (refactor) ( #19324 )
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* Rename LogType to Log
* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.
* Mac/ARM64 buildfix
* Do the same with the hle result log macros
* Rename the log names to mixed case while at it.
* iOS buildfix
* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Unknown W. Brackets
8f96405ee5
Net: Remove usage of Memory::WriteStruct().
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This also validates pointer write size better.
2022-09-03 10:44:11 -07:00
Unknown W. Brackets
bdb4107014
Net: Cleanup initialization syntax.
2022-08-13 12:43:14 -07:00
ANR2ME
3b7a33ddd8
Prefer using "%04x" over "%04hx".
2022-08-06 11:04:07 +07:00
ANR2ME
48deb37cc8
Fix logging warning issue.
2022-08-06 03:11:59 +07:00
ANR2ME
4c9e1dec1a
Fix include issue.
2022-08-04 16:35:30 +07:00
ANR2ME
865959d420
Replace the dummy PSN name with Nickname on sceNpInit.
2022-08-04 16:12:31 +07:00
ANR2ME
41de63f13c
Moving sceNpMatching2-stuff to sceNp2.cpp/h.
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PS: Register_sceNpMatching2 not being added to HLETables because currently the callback didn't work properly yet and could crash the game.
2022-08-04 16:12:29 +07:00
ANR2ME
54300eb017
Updated NP Library
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PS: Some of registered modules should probably moved to a separate files (ie. sceNp2.cpp).
2022-08-04 16:12:23 +07:00
Henrik Rydgård
e6403d7157
Split GetPointer into two versions, to help with const correctness
2022-07-24 13:26:19 +02:00
ANR2ME
d99f55465e
Fixed possible crash issue due to lingering leftover callback events from previous multiplayer session.
2020-09-04 02:39:00 +07:00
ANR2ME
2620957aba
An attempt to simulate a fake PSN authentication on Patapon 3
2020-08-12 21:16:01 +07:00
ANR2ME
92db25e486
Renaming sceNp* NIDs functions to their proper function names.
2020-08-12 20:27:03 +07:00
Unknown W. Brackets
fcf0518223
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
Lioncash
4ccb838306
Core: Mark some module functions as static
2014-12-08 04:40:08 -05:00
Unknown W. Brackets
05ab192c9c
Reduce includes in Core/HLE/.
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Especially templates.
2014-03-15 11:22:19 -07:00
shenweip
6e56e33625
Fix wrong logging.
2013-12-12 13:16:08 +08:00
shenweip
9bc534d54a
Wrap some empty functions.
2013-11-14 22:43:00 +08:00
mattweb28
d3ded6639a
Added sceJpeg & sceMd5
2013-05-15 19:49:34 +08:00
nachume
55b94900a0
UNIMPL functions replace DEBUG_LOG -> ERROR_LOG
2013-04-29 14:16:55 +09:00
nachume
c2c6adb7c9
Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP.
2013-04-29 12:40:09 +09:00