Commit Graph
11573 Commits
Author SHA1 Message Date
Henrik Rydgard 47eece5a21 Merge branch 'master' of github.com:hrydgard/ppsspp 2013-10-19 23:16:05 +02:00
Henrik Rydgard 8dcb0e270f Update submodules 2013-10-19 23:15:36 +02:00
SachaandHenrik Rydgard b0fa1a6835 Complete Qt5 support on Windows. http://i.imgur.com/uSIrRsp.png
Conflicts:
	Qt/Core.pro
	Qt/PPSSPP.pro
2013-10-19 23:15:16 +02:00
Henrik Rydgård f381aebe42 Merge pull request #4221 from hrydgard/maxim-at3plus
Use FFMPEG to decode Atrac3+ audio, thanks to Maxim's new decoder patch.
2013-10-19 14:11:46 -07:00
Henrik Rydgard faf0402d41 Update submodules 2013-10-19 23:09:29 +02:00
The DaxandHenrik Rydgard c3a69639a3 Update FFMPEG submodule with Linux x86 libs based on Maxim's latest patch. 2013-10-19 23:09:29 +02:00
Henrik Rydgard 6876d87560 Update to ffmpeg with Maxim's latest patch 2013-10-19 23:09:28 +02:00
Henrik Rydgård 2f8a78dd7a Clean up SimpleAT3Dec, don't allocate new Frame objects all the time 2013-10-19 23:09:28 +02:00
The DaxandHenrik Rydgard 5f483318bb Define __STDC_CONSTANT_MACROS in CMakeLists.txt so Linux x86 will build. 2013-10-19 23:09:28 +02:00
Henrik Rydgård e266e15c6b One more buildfix 2013-10-19 23:09:27 +02:00
Henrik Rydgård 70783eaa48 Windows build fixes 2013-10-19 23:09:27 +02:00
Henrik Rydgård 2c5adc96cf Rip out the support for the Atrac3+ plugin. It is gone, to never return. 2013-10-19 23:09:26 +02:00
Henrik Rydgård be40289d6c Use ffmpeg for Atrac3+ decoding during video playback as well. 2013-10-19 23:09:26 +02:00
Henrik Rydgard 3cefa1ad79 Things seem more stable after initializing the AVPacket.
More testing needed though.
2013-10-19 23:09:25 +02:00
Henrik Rydgard f311901e5e Use ffmpeg for decoding Atrac3+ in sceAtrac. Thanks Maxim. 2013-10-19 23:09:25 +02:00
Sacha 027ba31752 Qt: Fix for audiooutput on qt5. Final fix for arch detection. 2013-10-20 02:44:03 +10:00
Stan Kardach 4c3a7f414e Fix __cpuid bug on i386 CPU family 2013-10-19 10:04:30 +02:00
Sacha 721bc6f34f Qt: Fix arch detection for Linux. Add ffmpeg for windows. 2013-10-19 14:16:28 +10:00
Kingcom 4abda21699 Fix messed up logic 2013-10-19 02:45:58 +02:00
Kingcom 8f698d552b Handle it for step into too 2013-10-19 02:28:49 +02:00
Kingcom 9af9577ad9 Add smoother disassembly scrolling for step over 2013-10-19 01:19:39 +02:00
Kingcom ef1e34bffd Only display full disassembly lines 2013-10-19 00:58:42 +02:00
Sacha 8de3d882a1 Buildfix for Qt, Qt5, Windows on Qt. 2013-10-19 05:22:32 +10:00
Sacha f8e386995f Buildfix for Qt on Windows. Rearrange parts of the Qt project file. 2013-10-19 04:03:11 +10:00
Henrik Rydgård 51196742ee Clear symbol map in AttemptLoadSymbolmap on non-windows 2013-10-18 18:23:17 +02:00
Henrik Rydgård 2d331cb8c4 Revert "Clear the symbol map in LoadExec. Fixes some hangs on switching games,"
This reverts commit 6c3f2155c7.
2013-10-18 18:08:18 +02:00
Henrik Rydgård d8fe69c5cf Merge pull request #4214 from thedax/adjustLogDirectory
Non-USING_GLES2 platforms: Move default log file location.
2013-10-18 07:51:50 -07:00
The Dax c955e07712 Clean up FileUtil.h. Remove GetBundleDirectory(I searched master and nothing uses it either). 2013-10-18 10:35:28 -04:00
The Dax 26e17e0e7f Disable default logging(--log still works fine), delete CommonPaths.h, and remove unused funcs in FileUtil. 2013-10-18 10:35:28 -04:00
The Dax a9a6e7b384 Move default log file to g_Config.memCardDirectory/PSP/SYSTEM/Logs/ppsspp.log. 2013-10-18 10:35:28 -04:00
Henrik Rydgård f85b4a4252 Buildfix 2013-10-18 15:07:04 +02:00
Henrik Rydgård 6c3f2155c7 Clear the symbol map in LoadExec. Fixes some hangs on switching games,
unclear why.
2013-10-18 14:40:58 +02:00
Henrik Rydgård 07c818251c Some formatting cleanup.
Yeah, I said we shouldn't do big overhauls..
2013-10-18 14:39:04 +02:00
Henrik Rydgård 3742e5fb06 Merge pull request #4233 from unknownbrackets/cpudetect
Avoid a divide by zero error on non-Core i cpus.
2013-10-18 01:15:24 -07:00
Unknown W. Brackets 267bf97834 Avoid a divide by zero error on non-Core i cpus.
Also support Linux and, why not, Android too.
2013-10-17 23:12:04 -07:00
Sacha 3c0772a142 Change shaders install path for Qt to match up with code. 2013-10-18 12:21:23 +10:00
Henrik Rydgård 850b5d2961 Merge pull request #4228 from thedax/i7CPUDetection
System Info screen: Add correct core count detection for i7(and maybe i5/i3?) CPUs.
2013-10-17 16:27:01 -07:00
The Dax 2e58f04fee Ifdef away the detection on non-Windows for now. 2013-10-17 19:16:18 -04:00
The Dax 0400a61d51 Add correct core count detection for i7(and maybe i5/i3?) CPUs, and update the SysInfo screen to show more information about threads on x86/x64. 2013-10-17 19:03:33 -04:00
Unknown W. Brackets 9a707f6c00 Fix typo, ARM build. 2013-10-17 15:28:50 -07:00
Henrik Rydgård 0ba988d14e Merge pull request #4224 from shenweip/patch-6
Add a function to change log channel level for convenience.
2013-10-17 12:00:35 -07:00
shenweip 4489547073 Add a function to change log channel for convenience. 2013-10-18 00:23:57 +08:00
Sacha a4ef688991 Install langregion and shaders for iOS and other CMake builds. 2013-10-18 02:09:44 +10:00
Henrik Rydgård f48f458397 Merge pull request #4222 from unknownbrackets/mips-jalr
Write the retaddr to rd, not always ra, in jalr.
2013-10-17 07:48:08 -07:00
Unknown W. Brackets 2e8ef3027f Write the retaddr to rd, not always ra, in jalr.
Thanks go entirely to @Kingcom for pointing this out.

Don't know of any games not using RA as the rd.
2013-10-17 07:39:33 -07:00
Sacha e112cf5aff Also install the langregion file on Blackberry & Symbian. Don't auto enable hardware transform on Symbian. 2013-10-17 23:24:49 +10:00
Henrik Rydgård 99fec75f06 Delete OMAConvert, entirely unused 2013-10-17 12:33:57 +02:00
Henrik Rydgård ac2334386a Move BufferQueue out of the at3 plugin header 2013-10-17 12:31:22 +02:00
Henrik Rydgård fa1858ffaf Fix ab.sh to copy shaders and langregion to assets 2013-10-17 12:14:00 +02:00
Henrik Rydgård ce3d8d132b Fixes to the InnoSetup script 2013-10-17 12:14:00 +02:00