Commit Graph
11573 Commits
Author SHA1 Message Date
Kingcom 274632f304 Minor disassembly tweaks 2013-11-26 11:38:01 +01:00
Henrik Rydgard 7410f6fd44 Add run counter, which will be used for periodic stuff like checking for new version 2013-11-26 10:24:31 +01:00
Sacha 64ba644734 Qt: Use more cross-platform key sequences in menu where possible. 2013-11-26 17:03:31 +10:00
raven02 4d14f88455 Alternative consistent fix 2013-11-26 11:34:33 +08:00
Sacha 8fc0531c13 Blackberry: Simulator build script. 2013-11-26 12:23:47 +10:00
Sacha 95881bdaac Blackberry: Add simulator support. 2013-11-26 12:18:34 +10:00
Kingcom 3d4bb3f20b Remove obsolete functions 2013-11-26 00:51:04 +01:00
Kingcom 00a801f6a3 Don't overwrite label name if it already exists, get label value 2013-11-26 00:43:31 +01:00
Kingcom 7c585485bb Save labels separately from symbols 2013-11-26 00:23:17 +01:00
Henrik Rydgård 41343ac538 Merge pull request #4636 from Kingcom/Debugger
Disassembler overhaul
2013-11-25 14:00:16 -08:00
Kingcom b71bfe5a62 -Get branch lines for opcodes outside of a function
-fix labels causing analyzing issues
2013-11-25 21:53:01 +01:00
Kingcom 8146e7bfb0 Fix stepping 2013-11-25 19:51:16 +01:00
Kingcom ea38eb4318 Correctly rescan visible data 2013-11-25 17:31:39 +01:00
Kingcom 945dc48ea7 Don't recompute number of lines of a function every time 2013-11-25 16:52:42 +01:00
Kingcom 9a29e8b0bf More efficient "loose" opcode detection, clear entries when symbols were loaded 2013-11-25 16:18:29 +01:00
Kingcom 60987d9217 Minor optimization 2013-11-25 14:19:45 +01:00
raven02 a8d9796010 Fix texture cord in HW T&L 2013-11-25 21:07:30 +08:00
Kingcom 42c5fe0164 Massive speed optimizations 2013-11-25 13:56:43 +01:00
Henrik Rydgård 2739e4a962 Merge pull request #4634 from unknownbrackets/gpu-minor
Allow block transfer stride of 1024
2013-11-25 02:08:22 -08:00
Unknown W. Brackets 7a86ca2890 Mask block transfer stride correctly per tests.
1024 is valid, but nothing higher.

May help graphics in some games.
2013-11-25 01:53:33 -08:00
Unknown W. Brackets 5ff589a0d9 Minor logging improvements in sceAudio. 2013-11-25 01:02:59 -08:00
Sacha a4eb862c19 Qt: Fix version strings (some platforms need this) 2013-11-25 16:06:51 +10:00
Kyhel c07ca43fb3 Updated README 2013-11-25 06:50:23 +01:00
Sacha 12bfcd0599 Qt: Some platforms don't like letters in version number. 2013-11-25 14:17:50 +10:00
Kyhel a4135dadbc Added MAC address from config 2013-11-25 04:46:03 +01:00
Kyhel a627f2656a Tested build on windows x64 2013-11-25 03:16:17 +01:00
Kyhel 3e4e0fc203 Removed useless printf, and also, last commit i added a Config for
MacAddress, but i didn’t yet find a way to use it properly.
2013-11-25 03:03:34 +01:00
Kyhel 0f7f90d0ac Added windows changes for a unified build. Added Dialog fix which
prevented from saving after going online. Added windows « errno » use
redefinition to suit WSAGetLastError and protocl needs.
2013-11-25 02:57:08 +01:00
Henrik Rydgard 866ed28f64 Use VFMA in the one place where it's convenient. Some more optimization. 2013-11-24 19:50:56 +01:00
Henrik Rydgard aaab7e32d2 ARM emitter: Fix VDUP 2013-11-24 19:30:25 +01:00
Sacha 2b6e029f0c Qt buildfix (split vertexdecoder arm/x86). 2013-11-25 03:25:11 +10:00
Sacha f6cc234393 Qt: Detect version in qmake instead. 2013-11-25 03:25:11 +10:00
Henrik Rydgard e5e23f3ce1 ARM: Fix vsgn. Some vertex decoder tweaks. 2013-11-24 18:21:47 +01:00
Henrik Rydgard 030e6460cc ARM: NEON-optimize software skinning 2013-11-24 18:03:42 +01:00
Henrik Rydgård 87e81f05b4 Merge pull request #4629 from xekarfwtos/master
Fix paths in CMakeLists.txt, after VertexDecoder file split
2013-11-24 08:57:27 -08:00
Yannis Damigos f08f5abb6b Fix paths in CMakeLists.txt, after VertexDecoder file split 2013-11-24 18:25:10 +02:00
Henrik Rydgard acb3994172 Split VertexDecoder into files for ARM and x86, got too large. 2013-11-24 15:58:15 +01:00
Henrik Rydgard f33dce54e0 Oops, turned off x86 and armeabi on Android by accident 2013-11-24 15:10:29 +01:00
Henrik Rydgard dfea160491 ARM: Use PLD (cache preload) in vertex decoder loop. 2013-11-24 15:08:47 +01:00
Kingcom aab6f588f1 Fix branch lines 2013-11-24 14:46:53 +01:00
Kingcom 0672458a33 Fix follow branch, display symbols 2013-11-24 13:53:50 +01:00
Kingcom 9ea00b2761 Fix copy disasm 2013-11-24 13:53:50 +01:00
Kingcom 63e2f34beb Correctly identify the start of a line when changing the address 2013-11-24 13:53:50 +01:00
Kingcom a928c62ad1 Basic implementation and integration of DisassemblyManager 2013-11-24 13:53:50 +01:00
Henrik Rydgard f650b23c90 ARM: Add NEON widening and narrowing moves, and float/int convert.
Experiment a little in the vertex decoder.
2013-11-24 13:30:28 +01:00
Henrik Rydgård 52d4ede2f6 Merge pull request #4627 from Bigpet/QtDebugAdapt
Remove empty lines in disasmview to remove visual noise.
2013-11-24 02:50:50 -08:00
Sacha 0dadd84ef7 Symbian: Enable multi-threading (works now). 2013-11-24 20:22:35 +10:00
Peter Tissen 520daeeb24 Remove empty lines in disasmview to remove visual noise.
Port over part of the callstack code, still missing function name lookup
and navigation on double click. This is just an intermediate commit, I
don't want to have to rebase this again when I contine to work on it.
2013-11-24 09:26:51 +01:00
Sacha 132fe47c7d Use XDG Directory Specification for Linux. See: http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html
Means that everyone will have to manually move their existing config's.
Fixes #4623
2013-11-24 16:58:47 +10:00
xsacha aa37a06999 Merge pull request #4625 from Bigpet/SDLBuildFix
Sdl build fix
2013-11-23 22:02:46 -08:00