Commit Graph
11573 Commits
Author SHA1 Message Date
Henrik Rydgard 806fadb1c0 logging tweak 2013-06-17 22:05:47 +02:00
Henrik Rydgård ad4b2ea009 Merge pull request #2328 from jtraynham/master
Make the iOS build only compile for the armv7 architecture
2013-06-17 12:26:39 -07:00
jtraynham e00c345b1d Make the iOS build only compile for the armv7 architecture 2013-06-17 14:06:00 -05:00
Henrik Rydgård 5fc11fa99c Turn off forced linear filtering if colortest enabled 2013-06-17 20:45:08 +02:00
Henrik Rydgård c4abec3560 Add option for very transparent touch buttons 2013-06-17 20:28:22 +02:00
Sacha 490f841093 Integer division is not guaranteed for VFPv4 devices. Example: Cortex-A5. 2013-06-18 01:42:36 +10:00
Henrik Rydgård 85f0cd1754 Merge pull request #2321 from thedax/sceNetStubs
Add more sceNet* Stubs.
2013-06-17 06:01:33 -07:00
The Dax f5af0bbc54 Fix hang in Pangya, again. 2013-06-17 08:52:38 -04:00
The Dax 8621b0e637 Fix some more styling issues. 2013-06-17 08:43:29 -04:00
Henrik Rydgård 24c59dd7e8 Merge pull request #2320 from raven02/patch-5
Add VSync to UI Graphics (WIN only)
2013-06-17 05:38:30 -07:00
The Dax 35f1115191 Fix compilation error. 2013-06-17 08:32:13 -04:00
The Dax 2c2d3e5362 Fix possible crashes and some spacing errors. 2013-06-17 08:15:43 -04:00
raven02 113ed42500 Add VSync to UI Graphics (WIN only) 2013-06-17 20:06:17 +08:00
The Dax 9bb96a63f5 Implement more sceNetStubs. Should fix most games that hang when messing with WLAN/Adhoc(not infrastructure) stuff. Also make the code style closer to the Dolphin/PPSSPP guidelines. 2013-06-17 08:04:31 -04:00
Henrik Rydgård b9515f7416 Merge pull request #2315 from unknownbrackets/flips
Measure flips per second
2013-06-17 00:55:22 -07:00
Unknown W. Brackets 6ff9cf64ca Measure flips per second. 2013-06-17 00:20:27 -07:00
Henrik Rydgård d085c2bc5f Merge pull request #2313 from unknownbrackets/atrac-minor
Manage atrac IDs like the PSP does per tests
2013-06-16 22:46:35 -07:00
Unknown W. Brackets 9683e021ea Fix return on atrac release, fix deinit/reinit. 2013-06-16 22:28:03 -07:00
Unknown W. Brackets ea299e358d Oops, dumb typo. 2013-06-16 22:18:17 -07:00
Henrik Rydgård 7cec1ae927 Merge pull request #2310 from makotech222/cwcheatUI
CWcheat Rewrite Part1
2013-06-16 22:15:57 -07:00
Unknown W. Brackets d6de868108 Correctly savestate the atrac ids. 2013-06-16 20:03:09 -07:00
Unknown W. Brackets b4269bce53 Implement sceAtracReinit(), reuse atracIDs.
The same way tests show the PSP does.  Fixes Ridge Racer mini loading
game when you try to play too long.
2013-06-16 19:05:10 -07:00
Unknown W. Brackets 25bba708e1 Make it so createAtrac() can return an error.
It doesn't yet, but if it's out of IDs, it should.
2013-06-16 18:42:41 -07:00
Steven Cherry ff17a41171 Rewrite .ini files to match cheat.db
Rewrite .ini titles for better identification
2013-06-16 17:59:59 -05:00
Henrik Rydgard d220e55d4f Android: Declare support for large screens. 2013-06-16 23:48:24 +02:00
Henrik Rydgard e782b6f20e Add VSync option in Windows. Turns itself off when unthrottled. 2013-06-16 23:45:06 +02:00
Henrik Rydgard c35b206398 Update native to fix excessive logging on android, minor ui tweaks 2013-06-16 22:53:13 +02:00
raven02 a1f6a23974 Use bit longer horizontal lines 2013-06-16 22:53:13 +02:00
Henrik Rydgård fd75cc272f Merge pull request #2307 from unknownbrackets/io-minor
Ensure sceIo fds are in the range 0 - 64
2013-06-16 10:38:27 -07:00
Henrik Rydgård c386e2f3e7 Merge pull request #2303 from unknownbrackets/clut-base
Hash/convert more when a CLUT base is used
2013-06-16 10:29:32 -07:00
Unknown W. Brackets 2bc3da5b94 Return fds in the range 0 - 64 like the PSP.
Some games appear to check ids are valid specifically by checking this
range.  Reproduced on a PSP.
2013-06-16 10:07:49 -07:00
Unknown W. Brackets c1ed09949d Initial impl of sceIoGetFdList(). 2013-06-16 09:11:19 -07:00
Unknown W. Brackets 00540ea44c Hash/convert more when a CLUT base is used.
This seems a bit strange, but the games that use these bases seem to read
outside the loaded CLUT to a previously loaded CLUT.

May cause a performance issue on games that use a base but don't do this.
2013-06-16 08:04:21 -07:00
Sacha 503b9d9e2b Fix Blackberry10 building on non-Windows systems. 2013-06-16 21:12:24 +10:00
Henrik Rydgård 5c14ec134c Add support for external at3plus decoders on MacOSX 64bit. 2013-06-16 12:43:37 +02:00
Henrik Rydgård f99caadec7 Merge pull request #2292 from unknownbrackets/fbo-alpha
Ignore alpha when writing to display
2013-06-16 01:07:38 -07:00
Henrik Rydgård 36961921b4 Merge pull request #2296 from unknownbrackets/loadexec
sceKernelLoadExec(.../BOOT.BIN) should load EBOOT.BIN instead
2013-06-16 01:04:22 -07:00
Unknown W. Brackets 2d769384e4 sceKernelLoadExec(.../BOOT.BIN) loads EBOOT.BIN.
Fixes #2289, crash when pressing R+L+Start+Select in Final Fantasy 3.
2013-06-15 21:30:48 -07:00
Unknown W. Brackets 2ab16f13b1 If __KernelLoadExec() fails, halt emulation.
Otherwise, we have no current thread, nothing can work.
2013-06-15 21:22:28 -07:00
Daniel Dressler 0befec3358 Merge branch 'master' of github.com:hrydgard/ppsspp 2013-06-15 18:37:08 -07:00
Unknown W. Brackets 5dd9ece98b Ignore alpha when writing to display. 2013-06-15 17:32:35 -07:00
Henrik Rydgard f836517853 MsgDialog: Have the text WRAP_WIDTH match the horizontal lines. Fixes #2288. 2013-06-15 23:55:23 +02:00
Henrik Rydgård d6e5ec3163 Merge pull request #2276 from aquanull/PSPDialogTextFix
Psp dialog text fix
2013-06-15 13:11:37 -07:00
Henrik Rydgård 22a2a03a9d Merge pull request #2280 from oioitff/mpeg-fix
Bug fix for scepsmf.
2013-06-15 12:45:16 -07:00
Henrik Rydgård 861d77665c Merge pull request #2279 from unknownbrackets/mpeg-fix
Write video images with zeroed alpha
2013-06-15 12:44:43 -07:00
Henrik Rydgård 3d4ffb793e Merge pull request #2283 from unknownbrackets/ui-tweaks
Fix inconsistent button order in settings
2013-06-15 12:42:03 -07:00
Unknown W. Brackets 9625f90477 Previous on the left, next on the right.
Stay consistent at least.  Fixes #2282.
2013-06-15 11:59:57 -07:00
oioitff 00e6873a30 Bug fix for scepsmf. 2013-06-16 01:35:47 +08:00
Unknown W. Brackets afdaa1e299 Write video images with zeroed alpha.
Fixes #2277, Sword Art Online.
2013-06-15 10:01:57 -07:00
aquanull 3867a774ba Text spacing adjustments. 2013-06-15 21:20:18 +08:00