Commit Graph
11573 Commits
Author SHA1 Message Date
Henrik Rydgård 05dfd27db8 Merge pull request #2638 from bagnz0r/master
Audio optimization, usability fixes, sound peak blowout fix, Polish translation, bugfixes
2013-07-18 02:54:03 -07:00
Philip Butkiewicz 90d0f1649a Removed Polish. 2013-07-18 11:52:42 +02:00
Henrik Rydgard 086746e0fd More NewUI 2013-07-18 11:47:41 +02:00
Henrik Rydgard 3a8b5809cd Remove accidentally added file 2013-07-18 10:59:02 +02:00
Henrik Rydgard b5d5291a58 Avoid unnecessary buffer flips even when buffered rendering is on. Speeds up buffered rendering in 30fps games. 2013-07-18 10:48:07 +02:00
Henrik Rydgard a41cd7bdba Save some work when the displayed buffer isn't dirty. 2013-07-18 10:46:09 +02:00
Henrik Rydgard 47b65ce200 Add volume controls to newui 2013-07-18 10:26:29 +02:00
Henrik Rydgard df89065aab Move more gfx settings to NewUI. 2013-07-18 01:04:11 +02:00
Henrik Rydgard d76c45411d alpha test: fix typo, add back rounding offset 2013-07-18 01:02:21 +02:00
bagnz0r 8ec3f42d28 Low latency audio disabled by default 2013-07-18 00:59:23 +02:00
Henrik Rydgård c543665513 Merge pull request #2817 from thedax/master
Various code cleanups.
2013-07-17 15:30:46 -07:00
The Dax e4ed0f2d3e Various small code cleanups. 2013-07-17 17:49:57 -04:00
Henrik Rydgård 4511867a5d Merge pull request #2816 from thedax/master
sceNet: Cleanup code and a minor bug fix
2013-07-17 14:40:32 -07:00
The Dax 4c99044b06 sceNet.cpp: Fix inconsistent spacing issues. 2013-07-17 17:38:17 -04:00
The Dax e072604d9c sceNet.cpp: Fix build error and warning. 2013-07-17 17:36:51 -04:00
The Dax 553e331bae sceNet.cpp: Reset & initialise all variables properly upon Init and Shutdown. 2013-07-17 17:34:17 -04:00
Henrik Rydgard edf5e13673 Undo a small difference introduced in #2814, should fix #2815 2013-07-17 23:12:46 +02:00
Henrik Rydgard 3e24949f8a Try different approach to rounding the inputs to the alpha test. Appears to fix some problems on PowerVR. 2013-07-17 23:03:21 +02:00
Henrik Rydgard 1f84e21173 Typo fix 2013-07-17 23:01:26 +02:00
Henrik Rydgard 6b5d615040 Lock screen orientation again on Android until some issues can be ironed out (doesn't affect my devices though). 2013-07-17 22:51:36 +02:00
Henrik Rydgård 2034a7cc57 Merge pull request #2814 from raven02/patch-7
Use getScissor() function for setting scissorX1/Y1/X2/Y2
2013-07-17 13:29:54 -07:00
Henrik Rydgard 28ad8dc230 Lots of NewUI stuff (still experimental), fix back bug with x360 controllers 2013-07-17 22:27:50 +02:00
Henrik Rydgard a3edda0bc7 Minor logging fixes 2013-07-17 22:27:49 +02:00
raven02 2e4e00329f Use getScissor() function for setting scissorX1/Y1/X2/Y2 2013-07-18 04:04:00 +08:00
Henrik Rydgård ff5dfcec13 Merge pull request #2786 from raven02/patch-6
New attempt to generate FBO using fb_stride
2013-07-17 11:45:13 -07:00
raven02 07e118b6a1 New attempt to generate FBO using fb_stride 2013-07-18 02:17:54 +08:00
Henrik Rydgård d6c85c28de Merge pull request #2813 from tpunix/thread_fix
dont wake up thread with waitType WAITTYPE_MODULE in sceKernelReleaseWai...
2013-07-17 11:00:49 -07:00
tpu a4e447fe7e dont wake up thread with waitType WAITTYPE_MODULE in sceKernelReleaseWaitThread
add UTF-8 BOM to MiscScreens.cpp to avoid compile error.
2013-07-18 00:16:42 +08:00
papel a61117dec4 Correct function. 2013-07-17 03:34:43 -03:00
papel 99754bcd7a Merge branch 'master' of https://github.com/hrydgard/ppsspp 2013-07-17 02:33:53 -03:00
papel 9b6f1abed8 Version to savestate and open other game in other screens. 2013-07-17 02:33:26 -03:00
Sacha 74e0d51d26 Use more wildcards in Qt to prevent updating issues in future. 2013-07-17 11:14:58 +10:00
Henrik Rydgard 414acd13b0 Restore android optimization level that I accidentally lowered. 2013-07-16 23:03:52 +02:00
Henrik Rydgard 81411a74ed Experimental: Make orientation change possible on Android. 2013-07-16 22:51:25 +02:00
Henrik Rydgård e370723c6c Merge pull request #2799 from tpunix/master
bugfix of LoadRelocations2
2013-07-16 04:26:19 -07:00
tpunix 94ef18025f bugfix of LoadRelocations2 2013-07-16 18:17:12 +08:00
Henrik Rydgård ed7e8aa417 Merge pull request #2797 from thedax/hdRemasterSupport
HD Remasters: Fix Shin Sangoku Texture size issue.
2013-07-16 01:10:27 -07:00
Henrik Rydgård 21e8ef6f2a Merge pull request #2792 from sum2012/bat-patch
Fix for PPSSPP auto logging mode for Windows 64-bit
2013-07-16 00:56:47 -07:00
Henrik Rydgård c89614d180 Fix silly bug caused when fixing another silly bug in f528774b39 2013-07-16 09:49:07 +02:00
The Dax 1c0ca96346 Clean up HDRemaster.h; it was a mess. 2013-07-16 00:32:54 -04:00
The Dax c80265f4c2 Remove struct info; it's the same game, heh.. 2013-07-15 23:46:21 -04:00
The Dax 282864c329 Add struct info for Dynasty Warriors Strikeforce 2 HD Edition. Unsure if the info is 100% correct. 2013-07-15 23:36:33 -04:00
The Dax b7774f4b54 Fix texture sizes in Shin Sangoku Musou Multi Raid 2 HD Ver; it doesn't use double texture coordinates. 2013-07-15 23:25:13 -04:00
Sacha 8689fd290f Qt Buildfix. 2013-07-16 10:51:38 +10:00
sum2012 76621d78d2 Fix for PPSSPP auto logging mode for Windows 64-bit
Thanks @pal1000
Fix https://github.com/hrydgard/ppsspp/issues/2785
2013-07-16 06:42:46 +08:00
Henrik Rydgard a8f87d17c9 NewUI: Add new Language selector screen (uses the new popup list screen). 2013-07-16 00:29:50 +02:00
Henrik Rydgård e8a451e512 Merge pull request #2790 from thedax/sceNetStubs
Stop Peace Walker mission hang by fixing sceNet*Init and sceNet*Term
2013-07-15 15:04:33 -07:00
The Dax 30dd5157ca Add new booleans to savestate. 2013-07-15 17:59:29 -04:00
The Dax 6887411738 Add correct behaviour to the various sceNet*init and sceNet*term functions. Fixes Peace Walker's mission hangs, and should possibly fix other games that would hang with repeated initialisations and terminations of the sceNet libraries. 2013-07-15 17:55:00 -04:00
Henrik Rydgard 3703599bee Fix touch screen controls, Fixes 2789 2013-07-15 20:30:23 +02:00