Henrik Rydgård
bf7f582c3c
If an input (axis or key) is mapped to multiple targets, trigger them
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all, not just the first one.
2013-10-31 16:50:27 +01:00
Henrik Rydgård
ebfc706e46
Minor UI tweak
2013-10-31 13:34:34 +01:00
Henrik Rydgård
43240515de
Fix weird axis mapping issue on Ouya
2013-10-31 11:06:54 +01:00
Henrik Rydgård
e420d9d7ea
Merge pull request #4375 from bollu/dPadVisibilityFix
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fixed dPad visibility bug in layout screen
2013-10-30 11:53:44 -07:00
Siddharth
186f0a33ba
fixed some more indentation
2013-10-30 23:24:41 +05:30
Siddharth
b5d8601f98
cleanup
2013-10-30 23:22:46 +05:30
Siddharth
b87342a433
now auto loads most recent save state
2013-10-30 23:21:25 +05:30
Siddharth
10ca6cac90
style changes
2013-10-30 22:48:14 +05:30
Siddharth
6cd5b748eb
created auto load feature
2013-10-30 22:46:27 +05:30
Siddharth
81cae1e446
fixed dPad visibility
2013-10-30 19:42:16 +05:30
Henrik Rydgård
d3f9853d2d
Also disable rendering resolution when render mode = non-buffered
2013-10-30 12:12:28 +01:00
Henrik Rydgård
cbe8245bad
Disable postprocessing shader choice when rendering mode = non-buffered
2013-10-30 11:28:14 +01:00
Henrik Rydgard
774c4896ef
Restore the check for rendering mode disabling the reports checkbox.
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Forgot why it was there, so I also added a comment.
2013-10-29 16:22:36 +01:00
Henrik Rydgård
997c7dc374
Simplify some UI code, fix enabled-ness of Tilt analog settings
2013-10-29 10:22:09 +01:00
bhavin192 and Henrik Rydgård
64c40f75fc
Add back button to TiltAnalogSettingsScreen
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fixed up by hrydgard
2013-10-29 10:05:47 +01:00
Henrik Rydgard
de882e493e
Mysterious buildfix
2013-10-28 17:57:05 +01:00
Henrik Rydgård
7a83deaeea
Android build: Set -march=armv6 for our armeabi build, we don't support
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anything lower anyway.
2013-10-28 16:46:16 +01:00
Henrik Rydgård
fc2edfa8b3
Merge pull request #4351 from DanyalZia/patch-32
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Slightly improves scanlines
2013-10-28 08:10:36 -07:00
danyalzia
074379e3de
Update Credits
2013-10-28 20:06:14 +05:00
Henrik Rydgård
787db5812d
UI cleanup and a crashfix for duplicate back key events
2013-10-28 16:04:53 +01:00
Henrik Rydgård
b2fa3b54fe
MSVC buildfix attempt
2013-10-28 15:38:25 +01:00
Henrik Rydgård
9c546b5d36
Merge pull request #4340 from bollu/analogStickTiltControl
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full tilt based analog controls
2013-10-28 05:20:46 -07:00
Siddharth
c7bb50ef00
some more indentation fixed
2013-10-28 16:58:46 +05:30
Siddharth
fce408ad81
renamed curve1 to tiltInputCurve
2013-10-28 16:49:36 +05:30
Siddharth
bc9852dad5
fixed indentation and code style
2013-10-28 16:45:27 +05:30
Siddharth
5daaaa3aad
made deadzones configurable
2013-10-28 16:43:42 +05:30
Henrik Rydgård
c17dd02ace
Merge pull request #4345 from shenweip/patch-14
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Move Exit botton to last column.
2013-10-28 03:55:17 -07:00
Henrik Rydgård
5515737200
Merge pull request #4346 from shenweip/patch-15
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Update Credits.
2013-10-28 03:15:42 -07:00
shenweip
f70fb9de28
Update Credits.
2013-10-28 18:01:22 +08:00
shenweip
103aece36c
Move Exit botton to last column.
2013-10-28 17:41:09 +08:00
Sacha
d616cc72a2
Add Blackberry statistics overlay option.
2013-10-28 14:19:27 +10:00
Siddharth
ec0e0d7047
implemented full tilt based D-pad controls
2013-10-27 23:28:47 +05:30
Sacha
2c74693f6c
VSync codepath only works on _WIN32 so only show it and check it there.
2013-10-27 23:09:46 +10:00
Henrik Rydgård
525767dc27
EmuScreen: Only react to keydowns when looking for the back key.
2013-10-27 10:50:45 +01:00
Henrik Rydgård
974376735e
Merge pull request #4332 from bollu/clickEntireButton
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fix checkbox bug in touch control visibility screen
2013-10-27 02:07:36 -07:00
Henrik Rydgård
0ae5e5cf1c
Fix returning to game with ESC or other mapped back button, minor
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cleanups.
2013-10-27 10:04:38 +01:00
Siddharth
b50f4d4287
merged upstream changes
2013-10-27 11:48:59 +05:30
Siddharth
ee58091b87
link Choice onClick to checkbox Toggle so that click is registered
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fix merge linker error
2013-10-27 11:30:23 +05:30
Unknown W. Brackets
4f090f4122
Get rid of some magic numbers.
2013-10-26 19:35:51 -07:00
Sacha
fc37c16aa2
No need to enable FZ every frame.
2013-10-25 21:52:50 +10:00
Henrik Rydgård
4590e44954
add "onFinish" to screens so that ESC (etc) works the same as the back
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touch button.
2013-10-25 13:19:08 +02:00
Henrik Rydgård
a588b46321
Clear the JIT cache correctly when exiting the cheat dialog.
2013-10-23 17:23:05 +02:00
Henrik Rydgård
70738c1755
Automatically clear the JIT when exiting the Cheats dialog box.
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Plus some simple cleanup.
2013-10-23 16:10:58 +02:00
Henrik Rydgard
62685b6145
Fix a bug where we would push two gamepausescreens in some circumstances.
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+ a cosmetic fix.
2013-10-22 16:19:46 +02:00
Henrik Rydgard
a88ab80477
Only clear the shader cache when toggling "Disable alpha test"
2013-10-22 14:34:16 +02:00
Henrik Rydgard
bf59f3db73
Add ugly hack setting for PowerVR to disable alpha test
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Causes glitches but the speedup is truly massive in some games so I relent :/
Please do not report graphics bugs when this is enabled...
Future: Maybe remove this setting except on PowerVR?
2013-10-22 13:00:19 +02:00
The Dax
62e3afd297
Tidy up a couple things. toggleSwitch doesn't need to be public.
2013-10-21 16:57:31 -04:00
The Dax
db370c1fd3
Call the base class sendMessage when handling messages from native, so every screen can refresh from a language update at any time.
2013-10-21 16:52:44 -04:00
The Dax
17b7ec1d59
Truncate the OpenGL version string so it doesn't run amok.
2013-10-21 11:47:35 -04:00
Henrik Rydgård
598e06faa8
Make Home in the game browser available on linux/mac/etc too.
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Misc tweaks.
2013-10-21 12:21:22 +02:00