Unknown W. Brackets
d86253cef2
Buildfix for Linux.
2013-05-05 19:58:59 -07:00
Peter Thoman
fa8df54391
Pre-compute all weights and sums for bicubic scaling
2013-05-05 21:59:41 +02:00
Peter Thoman
073787430e
Fixed bicubic scaling, added SSE 4.1 version
2013-05-05 21:59:41 +02:00
Sacha
c85b5782a0
Buildfix for BHarmattan and Blackberry. Was missing math.h
2013-05-05 20:18:31 +10:00
Henrik Rydgård
81363074a5
Merge pull request #1676 from unknownbrackets/texcache
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Add back second texcache, improve perf, add memory check
2013-05-05 00:44:14 -07:00
Unknown W. Brackets
bd692ddf66
Check for low GPU memory and try to disable cache.
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This may help with phones and even desktops without much VRAM/RAM.
Normally OpenGL will copy between them, though, so it should not happen
often, especially not on desktops.
2013-05-05 00:00:22 -07:00
Unknown W. Brackets
5b970d76e3
Use SSE2 in the texture hashing function.
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Speeds it up significantly, but only when it's called a lot.
2013-05-04 21:39:12 -07:00
Unknown W. Brackets
02c88b9517
Add a secondary texture cache again.
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This time, only used when invalidations happen several times, but not
too often, and still hashes the entire texture.
2013-05-04 20:33:31 -07:00
Unknown W. Brackets
608f469b54
Minor cleanup to tex hash and clut check.
2013-05-04 19:16:52 -07:00
Peter Thoman
e7b382dc57
__forceinline doesn't make a measureable difference here, so no need to make the code nonstandard
2013-05-05 01:49:16 +02:00
Peter Thoman
f49cc04c7d
Merge branch 'master' of https://github.com/hrydgard/ppsspp
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Conflicts:
Windows/resource.h
2013-05-05 01:38:47 +02:00
Peter Thoman
bfe1cb9ca2
Added bicubic texture filtering and hybrid bicubic texture filtering options
2013-05-05 01:27:15 +02:00
Unknown W. Brackets
353528b63d
When displaying an FBO, pick the most recent used.
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Fixes flicker in Jewel Summoner, and black screen in Shadow of Destiny.
2013-05-04 15:36:24 -07:00
Unknown W. Brackets
fd0c368037
Fix texfunc disasm missing color doubling.
2013-05-04 15:36:23 -07:00
Unknown W. Brackets
a0e6917ee8
If unspecified, default normal to 0, 0, 1.
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Fixes Trails in the Sky buttons and improves Kingdom Hearts lighting.
2013-05-04 13:23:50 -07:00
Henrik Rydgård
5c2b337526
Merge pull request #1652 from PeterTh/master
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Add Texture Deposterization
2013-05-03 08:06:27 -07:00
Sacha
279158a010
Buildfix (Harmattan and Blackberry): stdlib is required for abs(int).
2013-05-04 00:32:25 +10:00
Peter Thoman
3ede2b69cb
Drop std:: from bind in deposterize, I want to avoid breaking builds again if at all possible
2013-05-03 16:26:02 +02:00
Peter Thoman
3c2ee6bd65
Added texture deposterization option
2013-05-03 16:26:02 +02:00
Sacha
ac9f271078
Buildfix. Was meant to be from unsigned int to u8.
2013-05-04 00:08:38 +10:00
Sacha
e0ef9a9505
Buildfix (all C++0x compilers). Drop the std::, do a static_cast for narrowing conversion as required by C++0x spec.
2013-05-04 00:06:41 +10:00
Peter Thoman
f4f0a958d3
Applied loop tiling/strip mining to algorithms where it makes sense
2013-05-03 14:38:24 +02:00
Peter Thoman
fa8250ba12
Avoid scaling empty and flat textures
2013-05-03 13:35:24 +02:00
Peter Thoman
75bbe9df9f
Clean up (and slightly speed up) blinear scaling
2013-05-03 13:17:36 +02:00
Henrik Rydgård
655e7dbfbb
Merge pull request #1640 from PeterTh/master
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Texture scaling improvements
2013-05-03 01:37:39 -07:00
Henrik Rydgård
1a6c5daf0c
Merge pull request #1646 from unknownbrackets/texcache
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Minor texture cache optimizations + blend fix
2013-05-03 01:35:20 -07:00
Peter Thoman
7d2fd0ea31
Removed Bilinear texture filtering option
2013-05-03 10:29:29 +02:00
Unknown W. Brackets
9537be9ebb
Don't double src alpha when it's not safe to do so.
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Fixes LittleBigPlanet vignette.
2013-05-03 01:10:59 -07:00
Unknown W. Brackets
df65bb40ac
Avoid copying a tex if the PSP format is perfect.
2013-05-03 01:02:00 -07:00
Unknown W. Brackets
57c7b21640
Convert colors before applying clut, not after.
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No reason to build it wrong and fix it afterward.
2013-05-03 00:12:42 -07:00
Sacha
8cb0423f32
Avoid name collision with ThreadPool on Windows hosts. Fixes all Linux/Unix cross-compiles from Windows, including Harmattan and Blackberry.
2013-05-03 16:31:53 +10:00
Peter Thoman
edf94091db
Final Hybrid scaling adjustments & remove debug output
2013-05-03 02:51:07 +02:00
Peter Thoman
d8df8a6796
Merge branch 'master' of https://github.com/hrydgard/ppsspp
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Conflicts:
Core/Config.cpp
Core/Config.h
2013-05-03 00:24:03 +02:00
Henrik Rydgard
6d66577f17
Don't write to transformedvertex.color1[4], it doesn't exist.
2013-05-02 20:18:46 +02:00
Peter Thoman
e352432aab
Hybrid scaling works now
2013-05-02 20:05:41 +02:00
Peter Thoman
d70641d3f2
Manual merge
2013-05-02 14:25:18 +02:00
Peter Thoman
7ae3894365
Added functionality for hybrid scaling (not yet working)
2013-05-02 14:09:46 +02:00
Henrik Rydgard
42a4a1e4ba
Brightness fix for scaled RGB565 and RGB5551 textures. Fix broken color conversion in DecodeTexture (which is not normally used).
2013-05-02 10:59:45 +02:00
Henrik Rydgard
a125da7af6
Don't scale textures in "kernel" memory (like the 2048x2048 PPGe texture).
2013-05-02 10:18:26 +02:00
Sacha
a9529f831d
Hack for Meego. For some reason it's not compiling ThreadPool.cpp
2013-05-02 17:34:57 +10:00
Sacha
6a2a308069
Buildfix for Symbian.
2013-05-02 17:06:09 +10:00
Unknown W. Brackets
c73657e39a
Buildfix for iOS and Android.
2013-05-01 23:31:18 -07:00
Sacha
ae9490ad30
Use boost to do C++11 features on Symbian. Use namespaces.
2013-05-02 15:46:41 +10:00
Peter Thoman
3e5023ea97
Refactored Texture Scaling, changed options & gui to separately select scaling level and method
2013-05-01 23:55:34 +02:00
Henrik Rydgård
dcff4970bd
Merge pull request #1616 from PeterTh/master
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Add global threadpool, use it for texture scaling parallelization
2013-05-01 11:51:01 -07:00
Peter Thoman
1f7a3776b3
Only scale textures which were never invalidated
2013-05-01 20:31:57 +02:00
Unknown W. Brackets
d412cf5c64
Approximate better with two fixed blend colors.
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Having one be constant, or having a nearby blend, is better than fixing
both to 1.0 or 0.0.
2013-05-01 08:00:52 -07:00
Peter Thoman
e19442a8c1
Eliminated C++11 lambdas
2013-05-01 16:31:28 +02:00
Peter Thoman
95e6a5c4ea
Adjusted Texture Scaler to use global threadpool
2013-05-01 14:12:10 +02:00
Peter Thoman and Peter Thoman
af68180319
Parallelized texture scaling
2013-05-01 14:12:09 +02:00