raven02
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9bc8a2e7cd
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Buildfix
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2013-01-23 21:46:49 +08:00 |
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Darth1701
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06796c31b3
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Update Core/HLE/FunctionWrappers.h
Buildfix
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2013-01-23 13:07:51 +01:00 |
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Henrik Rydgård
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663322f830
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Merge pull request #477 from raven02/master
Add error handling ERROR_SAS_INVALID_SIZE and ERROR_SAS_VOICE_PAUSED
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2013-01-23 01:19:38 -08:00 |
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raven02
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0ea7877b66
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Add missing stubs fro sceImpose
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2013-01-23 16:55:52 +08:00 |
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Henrik Rydgård
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0d67acc52b
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Merge pull request #475 from Xele02/sceRtc
Implement sceRtcGetDosTime and sceRtcSetDosTime
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2013-01-23 00:32:34 -08:00 |
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Henrik Rydgård
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262af9b13a
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Merge pull request #479 from unknownbrackets/psmfplayer-fix
Make scePsmfPlayerCreate create psmfPlayers
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2013-01-23 00:30:56 -08:00 |
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raven02
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1749a9b5ae
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Put core as first paraemeter for DEBUG_LOG
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2013-01-23 16:19:44 +08:00 |
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Unknown W. Brackets
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de1cb3fbca
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Make scePsmfPlayerCreate create psmfPlayers.
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2013-01-22 23:44:23 -08:00 |
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Unknown W. Brackets
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d791f960a0
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Hack to prevent games from lagging on atrac errors.
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2013-01-22 23:01:10 -08:00 |
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raven02
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7346c4a042
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Add error handling ERROR_SAS_INVALID_SIZE and ERROR_SAS_INVALID_PAUSED
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2013-01-23 14:50:36 +08:00 |
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Unknown W. Brackets
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109764b17e
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Return a fake id for *AndGetID() atrac funcs.
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2013-01-22 22:34:46 -08:00 |
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Xele02
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fff581aa88
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Implement sceRtcGetDosTime and sceRtcSetDosTime. Pass the test.
This was RE since the values to return are not logic at all.
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2013-01-23 01:25:32 +01:00 |
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Xele02
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8e719d4c8c
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Log in all build game output. This can help debugging with user log.
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2013-01-23 01:20:38 +01:00 |
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Henrik Rydgard
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29f1ae5f70
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add skeleton implementation of "cache" instruction
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2013-01-22 22:03:41 +01:00 |
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Henrik Rydgard
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82d5ae021e
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VFPU: cap/floor float-to-int conversion instructions
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2013-01-22 22:03:40 +01:00 |
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Henrik Rydgard
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0005fe1c5f
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Optional logging (ifdef) of cache calls for debugging
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2013-01-22 22:03:40 +01:00 |
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Henrik Rydgard
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a75e85aa3c
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Hacky implementation of sceVaudio, whatever the point of that API is...
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2013-01-22 22:03:40 +01:00 |
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Unknown W. Brackets
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dbe597ce64
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Buildfix Android, darn.
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2013-01-22 08:23:27 -08:00 |
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Unknown W. Brackets
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0e33923844
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Belt and suspenders check for branch ops.
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2013-01-22 08:11:37 -08:00 |
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Unknown W. Brackets
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c324983340
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Make the jit support bltzal and friends.
Fixes problems with jit in games. Android changes completely untested.
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2013-01-22 08:04:01 -08:00 |
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KentuckyCompass
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83fa725424
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std::string is not UTF8-aware
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2013-01-22 06:59:22 -08:00 |
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KentuckyCompass
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9ce1887566
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fix a bad format string in a DEBUG_LOG
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2013-01-22 06:39:06 -08:00 |
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KentuckyCompass
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f9a843fb28
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add case insensitivity to GetDirListing
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2013-01-22 06:31:42 -08:00 |
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Henrik Rydgård
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c2b7fe29df
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Merge pull request #468 from unknownbrackets/jit-match
Match the interpreter better in jit
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2013-01-22 00:43:59 -08:00 |
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Xele02
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2d94b3415e
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Make sceRtcGetDayOfWeek pass the test.
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2013-01-22 08:55:01 +01:00 |
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Unknown W. Brackets
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de2df87758
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Make interpreter call Advance() the same as jit.
Probably makes more sense anyway, since the first events will be
more correctly timed, like savestates, sound, etc.
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2013-01-21 23:16:23 -08:00 |
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Unknown W. Brackets
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a9d0390426
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Adjust downcount before syscalls, not after.
This makes jit slightly slower for syscalls, but it's minor and makes
sure jit and interpreter timing are determistically the same.
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2013-01-21 22:57:53 -08:00 |
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Unknown W. Brackets
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566b7a0910
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A branch was missing inDelaySlot, refactor it.
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2013-01-21 22:45:07 -08:00 |
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Sacha
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0ce45cef55
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Update for Qt project files. New Symbian icon (Belle style) thanks to z435312561. Stat64 -> stat.
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2013-01-22 16:17:44 +10:00 |
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Unknown W. Brackets
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c897e6446a
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Don't over decr downcount when hitting a jit bp.
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2013-01-21 19:41:12 -08:00 |
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Unknown W. Brackets
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d99d060c2e
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Decrement downcount in skipped likely slots.
Pretty sure this is right, it eats up a cycle as a nop.
Also some funny indentation.
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2013-01-21 19:00:09 -08:00 |
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Unknown W. Brackets
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8438371941
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Read memory in the jit dispatcher same as lw.
Just for consistency. One less op, maybe faster, probably same.
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2013-01-21 17:51:14 -08:00 |
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raven02
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4d1903f50c
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Set time format in config
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2013-01-21 21:35:31 +08:00 |
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Unknown W. Brackets
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5170931aad
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Buildfix for Windows.
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2013-01-21 01:15:57 -08:00 |
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Henrik Rydgård
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e370f653fb
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Merge pull request #458 from Xele02/testsceio
Improve sceIo for passing autotest
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2013-01-21 00:21:48 -08:00 |
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Henrik Rydgård
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65203f3833
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Merge pull request #459 from unknownbrackets/jit-branch
Jit branch debugging
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2013-01-21 00:21:00 -08:00 |
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Unknown W. Brackets
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49965b7f1d
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Decrement downcount in the interpreter.
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2013-01-20 21:48:38 -08:00 |
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Unknown W. Brackets
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1485b0865c
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Improve the speed of branch debugging a bit.
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2013-01-20 19:48:55 -08:00 |
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Unknown W. Brackets
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dd69694302
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Add some optional logging to debug jit branching.
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2013-01-20 19:48:55 -08:00 |
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Unknown W. Brackets
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4c271fc09e
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Add DELAYSLOT and LIKELU flags to some ops.
Should improve cycle estimate, and makes analysis easier.
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2013-01-20 19:48:54 -08:00 |
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Unknown W. Brackets
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776eb8ab2e
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Simplify CompileDelaySlot().
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2013-01-20 19:48:54 -08:00 |
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Unknown W. Brackets
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df06bb5624
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Add some checks to make sure ZERO is never set.
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2013-01-20 19:48:53 -08:00 |
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Xele02
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0633c18438
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submodule sync
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2013-01-21 01:38:24 +01:00 |
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Xele02
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3825df5c6a
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Improve sceIo to pass io autotest.
io/io, io/cwd, io/directory ok
io/file still have a file mode fail
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2013-01-21 01:25:48 +01:00 |
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Henrik Rydgård
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9a132e6a85
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Merge pull request #456 from unknownbrackets/jit-slowmem
Jit for sb, further optimizations
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2013-01-20 14:19:11 -08:00 |
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Henrik Rydgård
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1b563f500c
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Merge pull request #457 from hrydgard/vertexcache
Vertex cache
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2013-01-20 14:17:36 -08:00 |
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Henrik Rydgard
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8d845cc588
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quick implementation of sceKernelReferMutexStatus
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2013-01-20 23:11:48 +01:00 |
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Unknown W. Brackets
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a43078ab68
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Same optimization for FPU load / store.
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2013-01-20 13:16:41 -08:00 |
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Unknown W. Brackets
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f5963df0dc
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Optimize write to a single x64 op too.
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2013-01-20 13:06:19 -08:00 |
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Henrik Rydgard
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d9c9a9102a
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Tiled renderers are much faster if we clear FBOs before rendering.
Alternatively we could use glDiscardFramebufferEXT but I haven't figured out how to call it.
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2013-01-20 22:05:11 +01:00 |
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