Henrik Rydgård
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ae5c069be4
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Merge pull request #649 from unknownbrackets/display-multi
Implement sceDisplayWaitVblankStartMulti()
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2013-02-10 22:34:08 -08:00 |
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KentuckyCompass
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475ee2ed71
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Show an FPS counter if ini option is true
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2013-02-10 22:24:44 -08:00 |
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Unknown W. Brackets
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eaaf027035
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Implement sceDisplayWaitVblankStartMulti().
Fixes Falcom games running at too-fast framerates.
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2013-02-10 19:02:00 -08:00 |
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Unknown W. Brackets
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6fda78fb02
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Add a few missing sceDisplay syscalls.
Found in Lunar.
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2013-02-10 18:39:00 -08:00 |
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Unknown W. Brackets
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d8a55756f3
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Always return a file descriptor in sceIoOpenAsync.
Fixes #646.
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2013-02-10 18:21:25 -08:00 |
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Henrik Rydgård
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815d69af44
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Merge pull request #642 from Xele02/qt_work
[Qt-desktop] Add debug dialogs
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2013-02-10 13:07:10 -08:00 |
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Unknown W. Brackets
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7c428bfeba
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Fix immediate div CMP.
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2013-02-10 10:02:55 -08:00 |
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Unknown W. Brackets
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e0ebfd2211
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Jit div/divu in x86.
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2013-02-10 09:36:41 -08:00 |
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Unknown W. Brackets
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9bb78ce2ec
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Jit madd/msub in x86.
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2013-02-10 08:45:35 -08:00 |
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Xele02
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69b837f18b
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Add debug dialogs (DisAsm, Memory, VFPU).
New features : Breakpoint display, thread status, display list status
Update translation and start french translation
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2013-02-10 17:33:34 +01:00 |
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Unknown W. Brackets
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2e0beb5833
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Buildfix for Windows.
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2013-02-10 08:10:01 -08:00 |
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Henrik Rydgard
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88d9a6dd05
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Merge branch 'master' into armjit-fpu
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2013-02-10 15:59:59 +01:00 |
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Henrik Rydgard
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3a11b030d6
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Merge branch 'master' into armjit-fpu
Conflicts:
Core/MIPS/ARM/ArmCompFPU.cpp
Core/MIPS/x86/CompFPU.cpp
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2013-02-10 15:57:16 +01:00 |
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Henrik Rydgard
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f75d14d3b5
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ARM FPU jit work
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2013-02-10 15:53:56 +01:00 |
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Lewis Robbins
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73ddf8d01f
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Line spacing
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2013-02-10 14:16:29 +00:00 |
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Lewis Robbins
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6efad644d3
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extra int print
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2013-02-10 14:12:48 +00:00 |
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Sacha
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b817e3bf26
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Update max to std::max
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2013-02-10 23:01:18 +10:00 |
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Henrik Rydgård
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2e65e0ca37
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Merge pull request #638 from vakkov/e2a80952936ee82e1d97ed7f54f380be830832fd
Implement some font stuff
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2013-02-10 04:23:34 -08:00 |
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Henrik Rydgard
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78923f5538
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Jit a little more (vfpu single load/store, transfer instructions)
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2013-02-10 12:14:55 +01:00 |
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Henrik Rydgård
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8144715e0b
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Merge pull request #637 from unknownbrackets/dlist2
Minimal fix to the GE-related interrupt changes
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2013-02-10 02:11:36 -08:00 |
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Henrik Rydgård
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077e9297c7
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Merge pull request #634 from unknownbrackets/thread-funcs
Implement sceKernelRotateThreadQueue() + queue fixes
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2013-02-10 02:11:06 -08:00 |
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Unknown W. Brackets
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430139b12a
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Minimal revert of the GE-related interrupt changes.
Keep most of them, just revert using getList() which isn't cutting it
right now. Fixes #595.
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2013-02-10 02:03:02 -08:00 |
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Henrik Rydgård
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2a305a9288
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Merge pull request #636 from unknownbrackets/jit-minor
Fix slowmem check and add jump check
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2013-02-09 23:53:22 -08:00 |
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Unknown W. Brackets
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eb84c2f00a
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Validate jumps in jit slowmem mode.
This makes it easier to see what is going on in the emulator debugger.
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2013-02-09 23:11:26 -08:00 |
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Unknown W. Brackets
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71c85ccf33
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In jit slowmem, verify actual address.
Oops, it could crash if it was near the boundary.
Well, it still could if it were very near, but that's rare.
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2013-02-09 23:08:57 -08:00 |
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Unknown W. Brackets
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fbfc1b7f10
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Correctly read ISO 9660 directory entries.
Before, we would often duplicate the last entry in a directory.
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2013-02-09 21:26:55 -08:00 |
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Unknown W. Brackets
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5f2ec45203
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sceIoDread() should return 1 when there are more.
Before it was returning > 1 if there were many more, which the PSP
did not do.
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2013-02-09 20:40:06 -08:00 |
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Unknown W. Brackets
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a5ba6821b7
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Only switch to a started thread if better priority.
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2013-02-09 19:02:38 -08:00 |
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Unknown W. Brackets
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0ff0b3f57d
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Return an error for invalid priority.
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2013-02-09 19:01:25 -08:00 |
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Unknown W. Brackets
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161f2d712e
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sceKernelRotateThreadReadyQueue(0) means current.
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2013-02-09 16:04:35 -08:00 |
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Unknown W. Brackets
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ddc93df61e
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Keep running threads at the top of the list.
There we go, this seems more right. Switched to a std::list too.
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2013-02-09 16:04:35 -08:00 |
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Unknown W. Brackets
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ea112fd9a6
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Start the root thread as running, properly.
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2013-02-09 16:04:34 -08:00 |
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Unknown W. Brackets
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b8ca8a44aa
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Fix completely wrong thread status switching.
Wow, kinda surprised this even worked...
But now things that use sceKernelRotateThreadReadyQueue are broken again.
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2013-02-09 16:04:34 -08:00 |
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Unknown W. Brackets
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411c711dac
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Initial sceKernelRotateThreadReadyQueue().
Might not be right but it's closer.
Makes games that call this func much faster.
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2013-02-09 16:04:34 -08:00 |
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Henrik Rydgard
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021736c533
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Initial FPU regcache
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2013-02-09 18:18:32 +01:00 |
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Unknown W. Brackets
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dc15c004e9
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Don't sleep for vsync in headless.
Makes the tests run faster, timeout less.
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2013-02-09 00:49:23 -08:00 |
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Henrik Rydgård
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dd61552364
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Merge pull request #623 from unknownbrackets/savestates
Fix some file-related savestate issues
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2013-02-09 00:18:01 -08:00 |
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Henrik Rydgård
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b40aca67fd
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Merge pull request #625 from unknownbrackets/buildfix
Use RemoveFile instead of DeleteFile in fs
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2013-02-09 00:16:59 -08:00 |
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Unknown W. Brackets
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db18eba388
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Fix a crash in CSO reading (probably a bad rip.)
This could happen if sce_lbn is used out of bounds, maybe?
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2013-02-08 23:52:22 -08:00 |
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Unknown W. Brackets
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2ea113369b
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Fix memory leak in CSO reading.
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2013-02-08 19:27:42 -08:00 |
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Unknown W. Brackets
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1759bb8051
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Use RemoveFile instead of DeleteFile in fs.
Windows defines DeleteFile to DeleteFileA/W, causing confusion.
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2013-02-08 10:26:33 -08:00 |
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Unknown W. Brackets
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3ad565b4df
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Keep filehandles open properly when loading state.
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2013-02-08 08:16:54 -08:00 |
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Unknown W. Brackets
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7806f9835a
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Correct a missing field from savestates in files.
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2013-02-08 07:58:10 -08:00 |
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Unknown W. Brackets
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f875e3699f
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Handle the emit screenshot headless command.
But, it doesn't work. Shouldn't the vram have the graphics?
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2013-02-07 22:44:54 -08:00 |
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Sacha
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e79c8e032a
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Buildfix for Blackberry, Meego. Optimisations to Qt build.
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2013-02-07 14:41:02 +10:00 |
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Henrik Rydgard
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6d3c851d03
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armjit: Fix and enable sltiu, correct this time I think...
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2013-02-06 23:35:24 +01:00 |
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Henrik Rydgard
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377c94b125
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JIT x86: cvt.s.w
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2013-02-06 20:29:49 +01:00 |
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Henrik Rydgard
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8749ad0cb9
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Warning fixes, very minor updates to shader generators.
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2013-02-06 19:04:28 +01:00 |
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Lewis Robbins
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442e64cd84
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compiler warning and const top-level const
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2013-02-05 17:54:29 +00:00 |
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Xele02
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2a424977c0
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Fix linux build ^^
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2013-02-04 21:24:01 +01:00 |
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