Commit Graph
5276 Commits
Author SHA1 Message Date
Henrik Rydgård d14411bfe5 Merge pull request #3951 from bhavin192/patch-1
Update CwCheat.cpp
2013-09-28 02:14:58 -07:00
Unknown W. Brackets 086294b495 Listen for shutdown in thread loops.
This way we don't need to use wait_for(), much better.
Also because there are slightly more correct cond vars on win32.
2013-09-28 00:45:54 -07:00
Unknown W. Brackets 4b9056fa02 Shutdown cleanly even when GE debugger is paused. 2013-09-28 00:32:45 -07:00
bhavin192 9e38ad4916 Update CwCheat.cpp
added symbian support correct defined if it is wrong
2013-09-28 11:24:03 +05:30
Unknown W. Brackets ab189749eb Fix older savestates no longer loading. 2013-09-27 22:46:06 -07:00
shenweip 3da79bdeae Fix savedata to support old savedata. 2013-09-27 23:57:08 +08:00
shenweip dbb16517d2 Forget DoState. 2013-09-27 23:10:31 +08:00
shenweip a883fbd155 Add some comments. 2013-09-27 23:01:27 +08:00
shenweip 7bb798edb6 Implemented sceUtilityGamedataInstallUpdate. 2013-09-27 22:52:25 +08:00
Henrik Rydgård a757457ec2 Merge pull request #3933 from mgaver/patch-7
Update PSPOskDialog.cpp
2013-09-27 02:47:38 -07:00
Henrik Rydgard 6143cfabd9 Fix encoding of PSPOskDialog so it works on the build bot. Oh no, not another of these... 2013-09-26 17:39:36 +02:00
mgaver a475691171 Update PSPOskDialog.cpp 2013-09-27 00:29:04 +09:00
Henrik Rydgård 9088027a29 sceMp3: Add back "wrong name" comments 2013-09-26 17:20:50 +02:00
raven02 deaf86a433 Align OSK button bit better 2013-09-26 21:26:19 +08:00
raven02 ecec358d06 Delay as sas core for p3da 2013-09-26 18:44:52 +08:00
Henrik Rydgard b10e2bce3c Add FXAA antialiasing on non-mobile. Works best when render resolution = window size. 2013-09-26 12:41:59 +02:00
raven02andHenrik Rydgard 86c7b728f7 Add few arguments for sceDmacTryMemcpy() 2013-09-26 12:04:31 +02:00
raven02 f84047675e Add ERROR_LOG_REPORT for sceDmacTryMemcpy() 2013-09-26 17:25:56 +08:00
Henrik Rydgård 3f1b87c85e Merge pull request #3923 from thedax/fixBuilds
Fix headless.
2013-09-26 02:19:19 -07:00
raven02 380cc61aff Add ERROR_LOG_REPORT for two unknown sceMp3 calls 2013-09-26 17:09:32 +08:00
raven02 0219ab2e93 Implement sceMp3ResetPlayPosition2() 2013-09-26 17:06:08 +08:00
The Dax a15ba1322d Move GetLangValuesMapping out of MiscScreens.cpp so it can be used globally. 2013-09-25 21:06:58 -04:00
The Dax 3cc07ec1af Let LTRIGGER cycle languages backward. 2013-09-25 17:33:22 -04:00
The Dax a7a416fa88 Pull language names from langregion.ini. 2013-09-25 17:17:17 -04:00
The Dax 546a506c62 Be consistent with braces. 2013-09-25 16:52:18 -04:00
The Dax 17d52ce07c Adjust some of the text to look better. 2013-09-25 16:25:26 -04:00
The Dax 7b6414e78d Overhaul the OSK. Select now acts as a shift button(swaps between upper/lower case; in the case of Korean, it does nothing. In the case of Japanese, it swaps Katakana/Hiragana). R Trigger now acts as a language selector, cycling through the 5 keyboard languages(English, English full-width, Japanese, Korean, Russian). 2013-09-25 16:18:07 -04:00
The Dax 1061d6193c Remove some unused stuff. 2013-09-25 13:52:41 -04:00
The Dax 90c21a370c Add Full-width Latin keyboard(upper and lower cases), and allow OSK to input characters as long as it's <= FieldMaxLength. This should allow Valkyria Chronicles II to have correct password entry on all platforms. 2013-09-25 13:50:50 -04:00
raven02 3d210b9e85 Add comment "priority = -1 is valid" 2013-09-25 22:19:43 +08:00
raven02 99d1bfbe89 Add ERROR_LOG for Illegal Priority 2013-09-25 21:52:16 +08:00
shenweip 43654e2a61 Use a separate latch for osk dialog. 2013-09-25 16:32:07 +08:00
raven02 6141514160 Support load a savestate created with a previous git build 2013-09-25 14:37:27 +08:00
raven02 368e4d93f9 Implement sceMp3GetSumDecodedSample() 2013-09-25 11:50:38 +08:00
raven02 ac95819ec1 Return SCE_KERNEL_ERROR_ILLEGAL_PRIORITY when priority < 0 2013-09-24 21:51:05 +08:00
Henrik Rydgard 2b66a850be More spline/bezier optimization. Enable real splines. Add option "Low quality spline/bezier curves". 2013-09-24 11:14:49 +02:00
Henrik Rydgard f69632a316 Fix one more PSPPointer function. Fixes #3897 2013-09-23 22:06:50 +02:00
Henrik Rydgard 854da44fba Buildfix 2013-09-23 21:51:34 +02:00
Henrik Rydgard fa3e63d46b On 32-bit platforms, PSPPointer must mask off the cache bit etc from pointers. 2013-09-23 21:46:45 +02:00
Henrik Rydgard 250678fa63 Add missing sceAac NID 2013-09-23 15:55:53 +02:00
Henrik Rydgård 2a16b9d3bb Merge pull request #3889 from unknownbrackets/debugger
Initially usable GE debugger
2013-09-23 02:07:40 -07:00
Henrik Rydgård c01fb845aa Merge pull request #3890 from unknownbrackets/io-minor
Improve error handling in sceIoLseek*()
2013-09-23 00:02:52 -07:00
Unknown W. Brackets 197b4a34f4 Improve error handling in sceIoLseek*(). 2013-09-22 23:37:51 -07:00
Unknown W. Brackets a1713e620b Initialize some psmf values.
This was causing glitches when loading game A and then game B.
2013-09-22 21:19:59 -07:00
Henrik Rydgard 806e482545 Add the sceAac NIDs (function list), no implementation. 2013-09-23 00:28:36 +02:00
Unknown W. Brackets eabd8b5302 Add GPU debugging hooks to Host, not yet in use. 2013-09-22 08:14:55 -07:00
raven02 aa38dc238d Merge remote-tracking branch 'upstream/master' into patch-21
Conflicts:
	GPU/GLES/GLES_GPU.cpp
2013-09-22 16:08:44 +08:00
Henrik Rydgård c69852444b Merge pull request #3873 from unknownbrackets/ge-minor
Improve sceGeBreak and offsetAddr handling
2013-09-22 00:18:59 -07:00
Unknown W. Brackets 881cefbc83 A paused list will allow a context save.
Just not stall, drawing, etc.
2013-09-21 21:01:41 -07:00
Unknown W. Brackets db1f2f2535 Oops, fix return of sceGeBreak(0).
Needs to match dlist ids.
2013-09-21 21:01:41 -07:00