Unknown W. Brackets
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109764b17e
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Return a fake id for *AndGetID() atrac funcs.
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2013-01-22 22:34:46 -08:00 |
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Xele02
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fff581aa88
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Implement sceRtcGetDosTime and sceRtcSetDosTime. Pass the test.
This was RE since the values to return are not logic at all.
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2013-01-23 01:25:32 +01:00 |
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Xele02
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8e719d4c8c
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Log in all build game output. This can help debugging with user log.
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2013-01-23 01:20:38 +01:00 |
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Henrik Rydgard
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0005fe1c5f
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Optional logging (ifdef) of cache calls for debugging
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2013-01-22 22:03:40 +01:00 |
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Henrik Rydgard
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a75e85aa3c
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Hacky implementation of sceVaudio, whatever the point of that API is...
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2013-01-22 22:03:40 +01:00 |
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KentuckyCompass
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9ce1887566
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fix a bad format string in a DEBUG_LOG
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2013-01-22 06:39:06 -08:00 |
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Xele02
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2d94b3415e
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Make sceRtcGetDayOfWeek pass the test.
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2013-01-22 08:55:01 +01:00 |
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raven02
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4d1903f50c
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Set time format in config
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2013-01-21 21:35:31 +08:00 |
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Xele02
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0633c18438
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submodule sync
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2013-01-21 01:38:24 +01:00 |
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Xele02
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3825df5c6a
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Improve sceIo to pass io autotest.
io/io, io/cwd, io/directory ok
io/file still have a file mode fail
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2013-01-21 01:25:48 +01:00 |
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Henrik Rydgård
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1b563f500c
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Merge pull request #457 from hrydgard/vertexcache
Vertex cache
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2013-01-20 14:17:36 -08:00 |
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Henrik Rydgard
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8d845cc588
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quick implementation of sceKernelReferMutexStatus
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2013-01-20 23:11:48 +01:00 |
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Henrik Rydgard
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d9c9a9102a
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Tiled renderers are much faster if we clear FBOs before rendering.
Alternatively we could use glDiscardFramebufferEXT but I haven't figured out how to call it.
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2013-01-20 22:05:11 +01:00 |
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Henrik Rydgard
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611fb3536f
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Try to use glDrawArrays in more situations, saving us a buffer. Misc.
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2013-01-20 21:52:54 +01:00 |
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Henrik Rydgard
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04860322f4
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Merge branch 'master' into vertexcache
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2013-01-20 11:30:11 +01:00 |
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Xele02
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ccdc0b77c1
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Set the PSP language in the config file
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2013-01-20 10:50:05 +01:00 |
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Henrik Rydgård
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b756caa76e
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Merge pull request #453 from raven02/master
MODE 6/7 for SCE_UTILITY_SAVEDATA_TYPE_DELETE/LISTDELETE
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2013-01-20 01:33:10 -08:00 |
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raven02
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b16a208453
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Add __PsmfPlayerDoState(PointerWrap &p) to sceKernel
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2013-01-20 16:24:49 +08:00 |
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raven02
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6ebb06c171
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Add PSP_SYSTEMPARAM_ID_INT_BUTTON_PREFERENCE and region Russia/Trad Chi/Sim Chi
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2013-01-20 14:23:14 +08:00 |
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Unknown W. Brackets
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862c88d61a
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More warning fixes, switches and printfs, etc.
This time ones not reported by Visual Studio.
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2013-01-19 18:32:37 -08:00 |
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Unknown W. Brackets
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140fd171ef
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Fix some 64-bit type conversion warnings.
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2013-01-19 13:48:20 -08:00 |
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Henrik Rydgard
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8ff96bbcd8
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Defer vertex decoding until flush. Track draw calls so that they can be cached later.
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2013-01-19 17:05:50 +01:00 |
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raven02
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b0868613bb
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Add DoState() to scePsmfPlayer .
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2013-01-19 21:07:50 +08:00 |
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Henrik Rydgård
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ea963f80ed
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Merge pull request #437 from raven02/master
Implement couples of scePsmf and scePsmfPlayer functions
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2013-01-19 01:17:04 -08:00 |
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raven02
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d1ec43bc64
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Implement couples of scePsmf and scePsmfPlayer functions
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2013-01-19 14:42:37 +08:00 |
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Unknown W. Brackets
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76e693f674
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Cleanup the other vpl functions.
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2013-01-18 01:38:15 -08:00 |
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Unknown W. Brackets
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43c8726554
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Oops, 0 is a valid timer id.
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2013-01-18 01:38:14 -08:00 |
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Unknown W. Brackets
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0db19f8c8e
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Actually wake up threads on vpl free.
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2013-01-18 01:38:14 -08:00 |
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Unknown W. Brackets
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4a56873541
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Properly wake semaphores in priority order.
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2013-01-18 01:38:13 -08:00 |
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Unknown W. Brackets
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4c510b5649
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Clean up sceKernelFreeVpl(), not waking yet.
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2013-01-18 01:38:13 -08:00 |
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Unknown W. Brackets
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c8bb837996
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Implement basic waiting for VPL allocation.
Always times out so far, though.
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2013-01-18 01:38:13 -08:00 |
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Unknown W. Brackets
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dcd3045cd5
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Always use -1 for failed allocs in block allocator.
Before it used 0 and -1, confusing.
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2013-01-18 01:38:12 -08:00 |
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Unknown W. Brackets
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373f1f8655
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Cleanup sceKernelCreateVpl() and add warns/errors.
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2013-01-18 01:38:11 -08:00 |
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Unknown W. Brackets
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7d0e78b0f0
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Revert part of 289b0eb which broke some games.
Although defAction isn't a good solution, removing it outright seems
to break things.
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2013-01-18 01:22:48 -08:00 |
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raven02
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289b0eb81e
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Add/update stubs in sceIo
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2013-01-17 20:05:45 +08:00 |
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Henrik Rydgård
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e23365dfa9
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Merge pull request #430 from unknownbrackets/thread-funcs
Remove some thread stack hacks that aren't needed.
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2013-01-15 23:40:19 -08:00 |
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Unknown W. Brackets
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8c07a5c87f
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Remove some thread stack hacks that aren't needed.
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2013-01-15 19:46:52 -08:00 |
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Henrik Rydgard
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8ce9ce10bf
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Merge branch 'master' into armjit
Conflicts:
Common/ArmEmitter.h
Common/CPUDetect.cpp
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2013-01-14 20:46:17 +01:00 |
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Henrik Rydgard
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7b113aaea5
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Move vCount++ back. Makes more sense here too IMHO.
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2013-01-13 16:47:41 +01:00 |
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Henrik Rydgard
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7484ddfbbc
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Merge branch 'master' into armjit
Conflicts:
Common/ArmEmitter.h
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2013-01-13 12:14:32 +01:00 |
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Henrik Rydgard
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a79caf0bb9
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Handle vcount like jpscp. sceDisplayWaitVblank shouldn't wait if already in vblank (while WaitVBlankStart does).
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2013-01-13 11:33:26 +01:00 |
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Federico Apelhanz
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463883acd5
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fixed tabulation
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2013-01-12 15:24:58 -03:00 |
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Federico Apelhanz
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e82161f33a
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Revert some files (I think)
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2013-01-12 15:24:58 -03:00 |
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Federico Apelhanz
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ebc669c0f6
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Revert "Wraped some functions, removed some spaces"
This reverts commit 1c62f75a04c39b1bc9568a79a7a8eee18cc56542.
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2013-01-12 15:24:09 -03:00 |
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Federico Apelhanz
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062838da8a
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Wraped some functions, removed some spaces
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2013-01-12 15:21:12 -03:00 |
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 YaPeLandFederico Apelhanz
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9cde301f4d
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Wrap functions on HLETables
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2013-01-12 15:17:35 -03:00 |
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Henrik Rydgard
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0663f471a2
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Merge branch 'master' into armjit
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2013-01-11 23:48:42 +01:00 |
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Unknown W. Brackets
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bec6c8d80c
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Make the debug statistics easier to read.
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2013-01-11 09:01:57 -08:00 |
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Henrik Rydgard
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2e6063d084
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Merge branch 'master' into armjit
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2013-01-11 18:01:32 +01:00 |
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Unknown W. Brackets
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6ec8fe6bf3
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Track summed totals of syscalls.
Just so we can easily see if some func is being called a ton.
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2013-01-11 08:59:15 -08:00 |
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