Commit Graph
2615 Commits
Author SHA1 Message Date
Unknown W. Brackets fe4bd8f66c Add more logging to elf loading, cleanup. 2013-05-23 23:41:10 -07:00
Henrik Rydgård 2bf1beb8d8 Merge pull request #1898 from oioitff/audio-fix
Implement pcm voice correctly
2013-05-23 13:14:20 -07:00
oioitff 455708bbc3 Fake implement low level atrac decoder. 2013-05-24 01:00:27 +08:00
oioitff 67eeb112a9 Normally, remainFrame is not less than 0. 2013-05-24 00:55:10 +08:00
oioitff 99f8041375 Implement pcm voice correctly. 2013-05-24 00:42:15 +08:00
CPkmn d051e25b70 Update sceKernelModule.cpp 2013-05-23 10:25:13 -06:00
Henrik Rydgard 0e77b44130 Buildfix 2013-05-23 13:50:31 +02:00
Henrik Rydgard 880b80823b Some cwcheat cleanups and TODOs. 2013-05-23 13:10:39 +02:00
Henrik Rydgard f184632ecd Merge branch 'master' into makotech222-cwcheat 2013-05-23 12:54:45 +02:00
CPkmn f83e19aa2d Update sceKernelModule.cpp 2013-05-23 01:36:23 -06:00
Henrik Rydgård 42cf3a5c80 Merge pull request #1888 from raven02/patch-28
Keep the High/low water marks the same for all platform
2013-05-23 00:35:56 -07:00
Henrik Rydgård bd9313eaee Merge pull request #1846 from raven02/patch-22
Consolidate pspUmdError/pspUmdType to sceUmd.h
2013-05-23 00:35:38 -07:00
CPkmn 1150b794bf Improve sceKernelStartModule handling
Fixes 'bogus priority' errors (and maybe more).
Tested on God Eater Burst and fixed its "bogus priority". I haven't found any games this breaks.
2013-05-23 00:31:30 -07:00
Henrik Rydgard 08e0881c94 Merge branch 'cwcheat' of https://github.com/makotech222/ppsspp into makotech222-cwcheat
Conflicts:
	Core/Config.cpp
	Core/Config.h
	Core/Core.vcxproj.filters
	Core/HLE/sceKernel.cpp
2013-05-22 21:04:12 +02:00
Henrik Rydgard 0ed09532f9 Quick sceMd5 implementation, needs tests 2013-05-22 11:05:30 +02:00
Unknown W. Brackets 8580780194 Add more unknown syscalls from reporting. 2013-05-22 01:19:25 -07:00
Unknown W. Brackets d45104afb6 Separate the func import count from the var count.
Still doesn't actually load the variables imports, but at least it
won't skip a bunch of funcs and break even worse.
2013-05-21 23:34:28 -07:00
raven02 b76ee8f2ec Better use max=2 and min=1 for safety 2013-05-22 14:33:21 +08:00
raven02 73311c746b Keep the High/low water marks the same for all platform 2013-05-22 11:38:10 +08:00
Unknown W. Brackets 9ae2bedeab Fix sceVaudioChReserve format parameter. 2013-05-21 07:38:37 -07:00
Henrik Rydgård b2701f4421 Merge pull request #1879 from unknownbrackets/minor
Fix sceAudio shutdown and bogus priority errors
2013-05-21 01:07:09 -07:00
Unknown W. Brackets 839ff0a795 Correctly reset audio channels on shutdown.
Fixes #1876.
2013-05-21 00:59:05 -07:00
Unknown W. Brackets afc24a54e2 Ignore start module params that are 0.
Pretty sure this is why "bogus priority 0" is being logged.
2013-05-21 00:57:33 -07:00
Unknown W. Brackets cb3d021a7f Link long module names properly (truncating.) 2013-05-21 00:33:12 -07:00
Henrik Rydgård ad0c1fdb01 Merge pull request #1877 from unknownbrackets/elf-fix
Link dynamically sized exports correctly as well
2013-05-20 23:46:12 -07:00
Unknown W. Brackets 5fe38f525d Link dynamically sized exports correctly as well. 2013-05-20 23:39:43 -07:00
The Dax dd7c66cd49 Implement unknown SceIOIoCtl command 0x1f30003. It always returns 1. Pangya Fantasy Golf seems to use it, and implementing it makes the game boot, but it still has serious graphical issues. 2013-05-20 16:49:26 -04:00
Henrik Rydgård 34562832f6 Merge pull request #1873 from oioitff/atrac-fix
Fix freeze issue for atrac3plus.
2013-05-20 13:14:10 -07:00
Henrik Rydgård da36a3bfa5 Merge pull request #1872 from unknownbrackets/elf-fix
Respect the entry size in ELF linking
2013-05-20 10:29:20 -07:00
oioitff 2fff5b143e Fix freeze issue for atrac3plus. 2013-05-21 00:02:52 +08:00
Unknown W. Brackets ed698692f7 Respect the entry size in ELF linking.
Hopefully fixes #1862.
2013-05-20 08:54:03 -07:00
Unknown W. Brackets a723d43e4f Enable frameskip when fps limit is at turbo. 2013-05-20 08:28:07 -07:00
raven02 ace7f5bcb4 Fix Gundam AGE Universe hang up at title screen 2013-05-20 20:30:04 +08:00
Unknown W. Brackets 2076b00c9d Oops, fix sceVaudio typo breaking things. 2013-05-20 00:08:43 -07:00
Unknown W. Brackets 2d1acce701 Add reporting to module linking, something wrong. 2013-05-19 22:12:40 -07:00
Unknown W. Brackets 50eb11c66f Log some additional things during reporting. 2013-05-19 22:12:39 -07:00
Unknown W. Brackets f93c92d409 Add some syscall names that match by sha. 2013-05-19 22:12:39 -07:00
Unknown W. Brackets cdacdee030 Match syscall names to nids ot be safe.
Don't want any more mistakes like the sceVaudio one.
2013-05-19 22:12:39 -07:00
Unknown W. Brackets 9b143fc789 Add some net-related syscall entries. 2013-05-19 22:12:38 -07:00
Unknown W. Brackets 86ce95a658 Add some syscall entries from reporting. 2013-05-19 22:12:38 -07:00
Unknown W. Brackets ded3fb5e12 Add reporting to a bunch of unimpl functions.
Also some comment/logging fixes along the way.
2013-05-19 22:12:37 -07:00
Unknown W. Brackets 85ca135667 Partially implement sceKernelPrintf().
For the common cases.
2013-05-19 17:32:17 -07:00
Henrik Rydgard 5877929fe5 Add Mersenne Twister random number generator. 2013-05-20 00:57:45 +02:00
Unknown W. Brackets 71b72b5eaf Correct some error codes and init in Vaudio.
This makes Velocity at least play sound, hurray.
2013-05-19 15:50:52 -07:00
Unknown W. Brackets d4f3137a2c Don't overlay Vaudio with multichannel.
It seems to share living space with Output2/SRC.
2013-05-19 15:46:24 -07:00
Unknown W. Brackets 8f81deae1c Correct sceVaudio NIDs.
May fix #1738.
2013-05-19 15:46:24 -07:00
Henrik Rydgård 1b3079142b Merge pull request #1854 from unknownbrackets/audio-minor
Improve audio blocking and some sceAudio functions
2013-05-19 13:50:44 -07:00
Unknown W. Brackets 2bab76a940 Block audio output more correctly.
Still with the same thresholds, so hopefully it won't hurt sync.
2013-05-19 12:31:47 -07:00
Unknown W. Brackets 996bfdc1dd Reduce locking in sceAudio. 2013-05-19 10:58:44 -07:00
Unknown W. Brackets 64fce0b5e1 Fix sceAudioSetChannelDataLen() error codes. 2013-05-19 10:44:05 -07:00