Unknown W. Brackets
17a4341bb3
Don't allow save/restore ctx while list running.
2013-09-20 09:51:44 -07:00
Unknown W. Brackets
4078dcd917
Support save/restore of context on list run/finish.
2013-09-20 09:51:44 -07:00
Unknown W. Brackets
7906de26f7
Try to match especially the size of ge contexts.
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But also some of the actual data, most of it matches like this.
2013-09-20 00:33:32 -07:00
Unknown W. Brackets
3604c2285a
Error checking in sceGeEdramSetAddrTranslation().
2013-09-19 23:03:34 -07:00
Henrik Rydgård
b7bb335495
Merge pull request #3835 from unknownbrackets/headless
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A couple more optimizations
2013-09-19 12:41:53 -07:00
Unknown W. Brackets
5c7c57dd3f
Oops, typo.
2013-09-19 00:28:57 -07:00
The Dax
1788a56964
Fix Visual Studio 2013 build.
2013-09-18 12:02:49 -04:00
shenweip
4986bf735b
Inactivating GamedataInstallDialog in sceUtilityGamedataInstallUpdate
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dialog in sceUtilityGamedataInstallUpdate
Forget this before.
2013-09-18 21:34:28 +08:00
shenweip
6bcf1705ec
Typo
2013-09-18 18:19:08 +08:00
shenweip
d0c5a721b0
fix wrong var name
2013-09-18 16:21:18 +08:00
shenweip
440b6197d7
Change DEBUG_LOG_REPORT to DEBUG_LOG and change internal funcs name as @unknownbrackets 's advice
2013-09-18 16:19:05 +08:00
shenweip
a794f1536e
Add a DEBUG_LOG_REPORT in sceJpegCsc
2013-09-18 14:07:58 +08:00
shenweip
1badbe502c
Implemented sceJpegCsc,finally Monster Hunter 3rd'video works.
2013-09-18 14:07:21 +08:00
shenweip
a62e9f15e9
Implemented sceMpegAvcConvertToYuv420.
2013-09-18 14:05:09 +08:00
Henrik Rydgård
2de4db3e31
Merge pull request #3818 from unknownbrackets/headless
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Headless - use auto compare, just build test list in test.py
2013-09-17 09:08:20 -07:00
Unknown W. Brackets
8e412234c9
Fix ctrl reinit problem.
2013-09-17 08:40:20 -07:00
Unknown W. Brackets
d1d9fb5bbf
Start the kernel ids over on reset.
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So that things aren't affected by wrapping over. Although, maybe we
should handle that better if it causes incorrect behavior...
2013-09-17 08:11:51 -07:00
The Dax
d102baacd0
Prep PPSSPP for Visual Studio 2013.
2013-09-17 10:27:06 -04:00
Henrik Rydgård
db92f26e56
Merge pull request #3806 from thedax/win32UITranslation
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Win32 UI: Rewrite most of the menu translation code to be cleaner and simpler.
2013-09-17 06:43:24 -07:00
danyalzia
036a180708
Update sceDisplay.cpp
2013-09-17 11:41:12 +05:00
The Dax
426e6630d9
Rewrite most of the translation stuff to be cleaner.
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Also fix a bug where in-game only menu items become enabled after selecting a language when we're in various NewUI menus.
Rename Config::ilanguage to Config::iLanguage for consistency with other Config variables.
2013-09-16 18:45:09 -04:00
Unknown W. Brackets
0c6fbb461d
Tweak ffmpeg logging in mp3/atrac as well.
2013-09-16 08:40:38 -07:00
Unknown W. Brackets
301884428f
Buildfixes for Symbian and iOS/etc.
2013-09-15 08:18:20 -07:00
Henrik Rydgård
52e4a7cf5d
Merge branch 'patch-1' of https://github.com/shenweip/ppsspp into shenweip-patch-1
2013-09-15 09:46:52 +02:00
Henrik Rydgård
00f8ae5f2d
Merge pull request #3772 from unknownbrackets/atrac-minor
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Improve sceAtracGetBufferInfoForResetting()
2013-09-15 00:24:05 -07:00
Unknown W. Brackets
81c0a84322
Forgot a pointer check in atrac.
2013-09-14 21:22:02 -07:00
Unknown W. Brackets
50e9e45d65
Check version in each DoState() func.
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They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
Unknown W. Brackets
cf8a3e4df1
Improve sceAtracGetBufferInfoForResetting().
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Fixes #2391 .
2013-09-14 17:56:08 -07:00
Unknown W. Brackets
cff9a7b819
Don't allow thread start/create inside interrupts.
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This fixes the volatile power test, and returns the right message even for
bad arguments.
2013-09-14 02:48:10 -07:00
shenweip
d1cdf7538d
fix wrong log message
2013-09-14 00:42:41 +08:00
shenweip
145a9b4e1d
What a stupid
2013-09-13 23:57:31 +08:00
shenweip
e286163690
Implemented some HLE functions for GamedataInstallDialog
2013-09-13 23:07:43 +08:00
Unknown W. Brackets
ca6491ea22
Auto resume dispatch at thread start/create.
2013-09-12 08:02:43 -07:00
Unknown W. Brackets
a8c7421a0b
Add some additional and mostly pointless accuracy.
2013-09-11 00:15:49 -07:00
Unknown W. Brackets
8e69b70bf5
Start sceRtc at now, not 1970.
2013-09-11 00:12:33 -07:00
Henrik Rydgård
5a9bed50bf
Merge pull request #3715 from unknownbrackets/savedata-minor
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Fix custom save dialog dates
2013-09-10 02:12:48 -07:00
Unknown W. Brackets
e75ea49a66
Fix #3706 , custom save dialog dates.
2013-09-10 02:09:18 -07:00
Unknown W. Brackets
b898e397aa
Correct sceKernelGetThreadStackFreeSize().
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It was always returning 0.
2013-09-10 01:31:03 -07:00
Unknown W. Brackets
0f7ac377cd
Offset the root thread's stack by arg size.
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Otherwise it'll just overwrite, right?
2013-09-10 01:12:51 -07:00
Henrik Rydgård
ff0eb6eb62
Merge pull request #3712 from unknownbrackets/volatile-mem
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Improve volatile mem locking w/ suspended intr
2013-09-09 23:57:26 -07:00
Henrik Rydgård
164d0972a7
Merge pull request #3711 from unknownbrackets/thread-minor
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Fixes to various thread functions + heap corruption fix
2013-09-09 23:56:07 -07:00
Unknown W. Brackets
6d949f4d0b
Improve volatile mem locking w/ suspended intr.
2013-09-09 23:49:06 -07:00
Unknown W. Brackets
15f66f2ff2
Log when syscalls fail due to intr/dispatch.
2013-09-09 23:14:40 -07:00
Unknown W. Brackets
19f517b042
Add a few new syscalls from reporting.
2013-09-09 22:38:29 -07:00
Unknown W. Brackets
ada492febe
Fix really stupid heap corruption mistake.
2013-09-09 22:33:17 -07:00
Unknown W. Brackets
ccf021cef0
Return a negative error code in __KernelGetWaitID.
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This way we can use 0 as a proper wait id.
2013-09-09 21:39:56 -07:00
Unknown W. Brackets
2577f65b80
Reset waits when terminating a thread.
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Terminated threads can't be waiting.
2013-09-09 21:39:38 -07:00
Unknown W. Brackets
e19fdef0fd
Reset thread priority on terminate.
2013-09-09 21:31:04 -07:00
Unknown W. Brackets
a3637a1cad
Set the low mystery bits of the thread attr.
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Tests on PSP show this, and I can't find a way to not have them set.
But I don't really know what they mean.
Anyway, since you can refer the status, you can see them, may improve
compatibility.
2013-09-09 20:51:52 -07:00
Unknown W. Brackets
0af3c50924
Eat cycles after creating a thread.
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Improves things on some tests, should be more accurate.
Creating a thread sure takes a long time.
2013-09-09 20:49:30 -07:00