Commit Graph

34 Commits

Author SHA1 Message Date
Sacha 108edd4093 Buildfix for Windows Qt. Enable PSP model SLIM on Symbian (works fine due to lack of mmap). 2013-12-10 18:49:25 +10:00
Henrik Rydgard 1ec0a977e4 Fix too-slow fade in/out of save dialogs and others in 30hz games. 2013-10-16 18:54:40 +02:00
The Dax a7a416fa88 Pull language names from langregion.ini. 2013-09-25 17:17:17 -04:00
The Dax 546a506c62 Be consistent with braces. 2013-09-25 16:52:18 -04:00
The Dax 7b6414e78d Overhaul the OSK. Select now acts as a shift button(swaps between upper/lower case; in the case of Korean, it does nothing. In the case of Japanese, it swaps Katakana/Hiragana). R Trigger now acts as a language selector, cycling through the 5 keyboard languages(English, English full-width, Japanese, Korean, Russian). 2013-09-25 16:18:07 -04:00
The Dax 90c21a370c Add Full-width Latin keyboard(upper and lower cases), and allow OSK to input characters as long as it's <= FieldMaxLength. This should allow Valkyria Chronicles II to have correct password entry on all platforms. 2013-09-25 13:50:50 -04:00
The Dax d549337080 Tidy up some newlines. 2013-08-06 19:40:59 -04:00
The Dax 78ab002fde ifdef away NativeKeyboard for non Win32 platforms, for now. 2013-08-05 21:50:21 -04:00
The Dax 80953ac56d Win32: Enable user to change emulated PSP nickname from the menu screens by popping a dialog box.
Win32: Enable user to bypass the in-game OSK by using the same dialog box. It doesn't support non-Roman characters yet.
2013-08-05 21:39:06 -04:00
Unknown W. Brackets 0b5bdeb1d3 Fix some compile failures under big endian. 2013-07-28 21:04:17 -07:00
Unknown W. Brackets 777074cfe1 Switch to _le memory layout specs in dialogs. 2013-07-27 15:30:18 -07:00
aquanull b5440ecb65 Unify some common elements of dialogs. 2013-06-10 21:24:49 +08:00
Unknown W. Brackets fc51cf2e5e Fix OSK on Android, wchar_t is not always 16 bits.
Fixes #2073.
2013-06-04 22:39:42 -07:00
Unknown W. Brackets 9eea30c52d Fix some small warnings in OSK code. 2013-06-02 15:09:17 -07:00
Unknown W. Brackets 9eb2238704 Use a PSPPointer in OSK to simplify things. 2013-06-02 15:03:15 -07:00
Sacha c2ef287f51 Buildfix for Symbian/Meego and other platforms. 2013-06-01 17:10:22 +10:00
mgaver 58a3218f54 Update PSPOskDialog.h 2013-04-24 18:00:47 +09:00
mgaver 2dd7c17009 Update PSPOskDialog.h
Add function "CombinationKorean"
2013-04-24 08:33:06 +09:00
mgaver 1525bc696f Update PSPOskDialog.h
Add Korean keyboard and Russian keyboard.
2013-04-23 23:24:42 +09:00
mgaver e22f8d516e Update Japanese On Screen Keyboard 2013-04-22 18:02:52 +09:00
Unknown W. Brackets 7baf27bbc3 Toggle keyboards for uppercase, as users expect.
Also should make l10n here easier.
2013-04-20 15:05:18 -07:00
Unknown W. Brackets 75d8eca76f Prefill the OSK when requested to. 2013-04-20 15:03:33 -07:00
Unknown W. Brackets 27cf72afb6 Add more error checks for OSK, fix field length. 2013-04-20 15:03:32 -07:00
Unknown W. Brackets f8d726c5ea Validate OSK struct size and don't do copying.
The PSP itself only allows the correct size struct.
2013-04-20 15:03:32 -07:00
Unknown W. Brackets 0cceca05a1 Convert the OSK params to utf-8, not ASCII. 2013-04-17 22:51:06 -07:00
lioncash 19984031f6 These two variables should be unsigned. It doesn't make sense for them to be signed.
I'm pretty sure having a negative maximum allowable text output limit wouldn't happen.
Also, I'm pretty sure an output length won't be negative.

These also get rid of some typecasts.
2013-01-29 09:03:22 -05:00
Unknown W. Brackets fd2f609367 Save the savedata and other dialog state.
Although, hopefully it wouldn't be running anyway.
2012-12-28 13:55:31 -08:00
Unknown W. Brackets f8f581794f Make sure sceUtility funcs all return error codes.
Right now, everything is 0, but before it wasn't returning anything.
Returning 0 actually made some games start working right.
2012-12-25 01:07:04 -08:00
Unknown W. Brackets f2cb19d7ba Switch OSK to using a std::string buffer.
Back as a class member, hurray.
2012-12-23 08:52:51 -08:00
Unknown W. Brackets 4bc06562d6 Move OSK inputChars to global, fixes release crash.
Also, assorted potential crash fixes / etc.
2012-12-22 22:41:51 -08:00
TMaul 8586bb30b6 Make some vars class members 2012-12-22 19:58:47 +00:00
TMaul 2b177e9b6d Start making the osk an osk 2012-12-22 18:48:32 +00:00
TMaul 0414b072a4 Display OSK message
And some cleanup
2012-12-15 17:13:58 +00:00
TMaul a2a4248381 Fake some of the on screen keyboard
Now games that use it assume the user has input "000000" which seems to
work for most games. Gets Pixel junk monsters deluxe and Worms battle
island in-game
2012-12-15 16:42:38 +00:00