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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-09-06 20:55:23 +02:00
Code Issues Packages Projects Releases Wiki Activity
32,513 Commits 87 Branches 131 Tags
cacb2a32009352e45f8eba4ef7597c593fa23859
Commit Graph
7 Commits
Author SHA1 Message Date
Henrik Rydgård 9963cd55f0 Rebind the framebuffer only if we're in the blit path. 2022-08-03 13:33:54 +02:00
Henrik Rydgård d26e637bb8 Bufferless path for D3D11/Vulkan
Though we still bind the buffer for simplicity..
2022-08-03 13:33:53 +02:00
Henrik Rydgård 269bff9c0b Get D3D shaders to build (though not working correctly) 2022-08-03 13:31:15 +02:00
Henrik Rydgård 787de81437 Switch to ShaderWriter. Works in OpenGL 2022-08-03 13:31:15 +02:00
Henrik Rydgård 9bead443c3 Unify stencil buffer upload using Draw. Only OpenGL tested yet (shaders need adaptation). 2022-08-03 13:31:13 +02:00
Unknown W. Brackets bd1ed897cf Global: Fix some warnings. 2017-11-25 14:08:49 -08:00
Henrik Rydgård 5018e400f2 Remove some code duplication 2017-11-01 14:51:15 +01:00
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