Henrik Rydgård
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480592cd58
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Merge pull request #651 from unknownbrackets/perf
Improve readyqueue perf, rapid fire, small improvements
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2013-02-11 01:32:34 -08:00 |
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Unknown W. Brackets
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537fbe4d7d
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Minor perf gain in __KernelNextThread.
Just like .1% but was hoping Mr. Optimizer would do this for me.
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2013-02-11 01:27:08 -08:00 |
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Unknown W. Brackets
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6ca1cad28c
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Add a std::vector wrapper to do remove/pop/push.
It showed up in a profile after all. Cut down more than 1%.
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2013-02-11 01:27:07 -08:00 |
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Unknown W. Brackets
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f552cb3370
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Wake delayed threads directly, rather than looping.
This saves ~1% during fast forward on a release build.
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2013-02-11 01:27:07 -08:00 |
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Unknown W. Brackets
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da5026ea17
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Spend less time moving ts events in CoreTiming.
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2013-02-11 01:27:07 -08:00 |
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Unknown W. Brackets
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9a5589a180
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Move running thread resched to __KernelNextThread.
Pretty sure this is needed, but apparently it breaks Sol Trigger.
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2013-02-11 01:27:07 -08:00 |
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Unknown W. Brackets
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fd1c686edf
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Move currentThread init to a better place.
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2013-02-11 01:27:06 -08:00 |
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Unknown W. Brackets
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e8e9f7f9d8
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Add very simple rapid fire for Windows keyboard.
Mostly to speed up debugging.
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2013-02-11 01:27:06 -08:00 |
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Henrik Rydgård
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b33c94ab93
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Merge pull request #653 from unknownbrackets/fps
Put FPS on the right side to prevent overlap
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2013-02-11 00:55:10 -08:00 |
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Unknown W. Brackets
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f8de30b94d
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Put the fps on the right side.
This way it doesn't overlap the debug text.
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2013-02-11 00:39:01 -08:00 |
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Unknown W. Brackets
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a3610ec49e
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Make PPGeMeasureText() actually measure the text.
Specifically, it was skipping newlines and ignoring the last line,
so always returning 0.
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2013-02-11 00:38:08 -08:00 |
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Henrik Rydgård
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a76d1e26de
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Merge pull request #652 from unknownbrackets/texcache
Don't blacklist an invalidated texture forever
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2013-02-10 23:55:48 -08:00 |
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Unknown W. Brackets
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b9f61a9cf3
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Don't blacklist an invalidated texture forever.
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2013-02-10 23:29:44 -08:00 |
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Henrik Rydgård
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c07370ac3c
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Merge pull request #650 from KentuckyCompass/fps_counter
Fps counter
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2013-02-10 23:04:22 -08:00 |
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KentuckyCompass
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f9cafde55c
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Show record high FPS
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2013-02-10 22:50:53 -08:00 |
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Henrik Rydgård
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ae5c069be4
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Merge pull request #649 from unknownbrackets/display-multi
Implement sceDisplayWaitVblankStartMulti()
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2013-02-10 22:34:08 -08:00 |
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Henrik Rydgård
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52b8d4d919
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Merge pull request #648 from unknownbrackets/io-minor
Always return a file descriptor in sceIoOpenAsync
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2013-02-10 22:31:09 -08:00 |
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KentuckyCompass
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475ee2ed71
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Show an FPS counter if ini option is true
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2013-02-10 22:24:44 -08:00 |
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Unknown W. Brackets
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eaaf027035
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Implement sceDisplayWaitVblankStartMulti().
Fixes Falcom games running at too-fast framerates.
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2013-02-10 19:02:00 -08:00 |
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Unknown W. Brackets
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6fda78fb02
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Add a few missing sceDisplay syscalls.
Found in Lunar.
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2013-02-10 18:39:00 -08:00 |
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Unknown W. Brackets
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d8a55756f3
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Always return a file descriptor in sceIoOpenAsync.
Fixes #646.
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2013-02-10 18:21:25 -08:00 |
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Unknown W. Brackets
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7b9e90d434
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OpenGL ES 2 buildfix again.
Sorry.
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2013-02-10 18:20:34 -08:00 |
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Unknown W. Brackets
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4807a0b886
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OpenGL ES2 buildfix.
Darn it.
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2013-02-10 18:16:11 -08:00 |
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Sacha
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fa10aae32f
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Use fixed DPI on Symbian. New devices seem to lie about DPI.
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2013-02-11 12:10:42 +10:00 |
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Henrik Rydgård
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5ef520981a
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Merge pull request #647 from unknownbrackets/texcache
Improve texture and vertex caches
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2013-02-10 14:43:16 -08:00 |
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Unknown W. Brackets
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8a715f7b67
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Don't forget a tex is unreliable until decimate.
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2013-02-10 14:26:17 -08:00 |
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Unknown W. Brackets
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ca943f070c
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Don't delete cache invalidated textures.
Note: still decimates.
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2013-02-10 14:20:59 -08:00 |
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Unknown W. Brackets
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f77a4985f1
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Keep track of whether a texture is reliable or not.
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2013-02-10 14:20:58 -08:00 |
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Unknown W. Brackets
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d56f3055b6
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Don't check the power of two padding in texcache.
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2013-02-10 14:20:58 -08:00 |
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Unknown W. Brackets
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f15c1839ac
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Use backoff to invalidate textures as well.
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2013-02-10 14:20:58 -08:00 |
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Unknown W. Brackets
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634b9112e4
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Cache vertexes based on frames not draws.
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2013-02-10 14:20:57 -08:00 |
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Unknown W. Brackets
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5f3f3b8716
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Speed up TextureCache::Invalidate() in debug.
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2013-02-10 13:11:29 -08:00 |
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Henrik Rydgård
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815d69af44
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Merge pull request #642 from Xele02/qt_work
[Qt-desktop] Add debug dialogs
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2013-02-10 13:07:10 -08:00 |
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Henrik Rydgård
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db290287ce
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Merge pull request #644 from unknownbrackets/jit-minor
Jit the other mul/div ops
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2013-02-10 13:03:42 -08:00 |
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Unknown W. Brackets
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7c428bfeba
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Fix immediate div CMP.
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2013-02-10 10:02:55 -08:00 |
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Unknown W. Brackets
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e0ebfd2211
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Jit div/divu in x86.
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2013-02-10 09:36:41 -08:00 |
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Xele02
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381bffaa47
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Remove Qt define
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2013-02-10 18:15:01 +01:00 |
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Unknown W. Brackets
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9bb78ce2ec
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Jit madd/msub in x86.
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2013-02-10 08:45:35 -08:00 |
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Xele02
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69b837f18b
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Add debug dialogs (DisAsm, Memory, VFPU).
New features : Breakpoint display, thread status, display list status
Update translation and start french translation
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2013-02-10 17:33:34 +01:00 |
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Unknown W. Brackets
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2e0beb5833
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Buildfix for Windows.
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2013-02-10 08:10:01 -08:00 |
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Henrik Rydgard
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88d9a6dd05
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Merge branch 'master' into armjit-fpu
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2013-02-10 15:59:59 +01:00 |
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Henrik Rydgard
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3a11b030d6
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Merge branch 'master' into armjit-fpu
Conflicts:
Core/MIPS/ARM/ArmCompFPU.cpp
Core/MIPS/x86/CompFPU.cpp
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2013-02-10 15:57:16 +01:00 |
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Henrik Rydgard
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f75d14d3b5
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ARM FPU jit work
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2013-02-10 15:53:56 +01:00 |
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Henrik Rydgård
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5312aed169
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Merge pull request #640 from thefarcry118/master
extra print not needed
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2013-02-10 06:24:06 -08:00 |
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Lewis Robbins
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73ddf8d01f
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Line spacing
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2013-02-10 14:16:29 +00:00 |
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Lewis Robbins
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6efad644d3
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extra int print
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2013-02-10 14:12:48 +00:00 |
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Henrik Rydgård
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81c1d50034
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Merge pull request #639 from xsacha/master
Update for Symbian.
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2013-02-10 05:04:54 -08:00 |
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Sacha
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b817e3bf26
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Update max to std::max
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2013-02-10 23:01:18 +10:00 |
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Sacha
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ddfac0926a
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Update Symbian README. Should build from clean install without any hacks now.
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2013-02-10 22:51:14 +10:00 |
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Henrik Rydgård
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2e65e0ca37
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Merge pull request #638 from vakkov/e2a80952936ee82e1d97ed7f54f380be830832fd
Implement some font stuff
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2013-02-10 04:23:34 -08:00 |
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