Commit Graph
39166 Commits
Author SHA1 Message Date
Henrik Rydgård 419fa81d6a Merge pull request #2744 from raven02/fbo-memory
Back to use original name  "Read Framebuffers to Memory"
2013-07-11 00:42:28 -07:00
Henrik Rydgård ad5eba0dca Merge pull request #2749 from unknownbrackets/minor
Minor tweaks
2013-07-11 00:02:04 -07:00
Unknown W. Brackets abc9b84bac Improve performance of savestates on x86. 2013-07-10 22:59:18 -07:00
Unknown W. Brackets 45ff47589a Remove unused fpointer member. 2013-07-10 22:30:25 -07:00
Unknown W. Brackets 9f96ea80b1 Don't crash if GameInfoCache is never inited. 2013-07-10 22:28:01 -07:00
raven02 fa0af3c150 Back to use "Read Framebuffers to Memory" 2013-07-11 08:12:19 +08:00
Henrik Rydgard 3022a026a1 Reduce unnecessary logging when loading isos, and update native 2013-07-10 21:59:43 +02:00
Henrik Rydgard 4c913c097e new attempt at sizing the framebuffers, similar to what raven02 said 2013-07-10 21:59:43 +02:00
Henrik Rydgard bd93cd2f1e Fix scrollview bugs (distance, flicker at end) 2013-07-10 21:58:35 +02:00
Henrik Rydgård 79470e0be4 Merge pull request #2740 from thedax/master
Win32: Fix typo
2013-07-10 12:48:28 -07:00
The Dax 0843e2a6fc Fix typo in Config.cpp that resulted in fullscreenonlaunch always being set to true. 2013-07-10 15:39:52 -04:00
Henrik Rydgard ffcdf5ea80 Ouya keycodes 2013-07-10 21:14:35 +02:00
Henrik Rydgård 4611bfa001 Merge pull request #2739 from thedax/master
Win32 UI: Add INI option to enable fullscreen on emulator launch
2013-07-10 12:07:10 -07:00
The Dax 32bb4d7db5 Windows UI: Add INI option to allow emulator to start in fullscreen mode on launch. 2013-07-10 14:22:22 -04:00
Henrik Rydgård 48f0411743 Merge pull request #2737 from PGGB/master
Remove relative gl_common.h include directives
2013-07-10 10:56:11 -07:00
Henrik Rydgård 4930c26082 Merge pull request #2723 from papel/master
More shortcuts for the Windows version
2013-07-10 10:30:04 -07:00
PGGB eaa8813d44 Remove relative gl_common.h include directives 2013-07-10 19:28:15 +02:00
papel abf2faec67 Put back savestate error message. 2013-07-10 13:45:26 -03:00
papel 1e0c0dbab9 Fix shortcuts in pause menu. 2013-07-10 11:49:48 -03:00
raven02 10e5224d22 Apply shadow for text in UI 2013-07-10 11:20:26 +02:00
raven02 e09df55703 Scale pic0Texture bit smaller as it overlaps the button 2013-07-10 11:20:25 +02:00
raven02 13aa7726e2 Apply pic1Texture to other UI during game running . 2013-07-10 11:20:25 +02:00
raven02 3382e73063 Fix YES/NO background color in save dialog 2013-07-10 11:20:24 +02:00
raven02 17792ac623 Audio optimization to sceAtracLowLevelDecode() 2013-07-10 11:20:24 +02:00
Henrik Rydgård 1edce69608 Merge pull request #2732 from Kingcom/Debugger
Highlight disabled breakpoints and use font sizes in more controls
2013-07-10 02:16:26 -07:00
Kingcom f9f9429980 Make memory viewer and register list use the configurable font size 2013-07-10 11:10:08 +02:00
Kingcom 0eeebf5221 -display disabled breakpoints with separate icon
-toggling disabled breakpoints will enable them
-confirmation on toggling breakpoints with a custom condition
2013-07-10 10:56:03 +02:00
Henrik Rydgård d5719f08d8 Merge pull request #2730 from oioitff/atrac-fix
scheduling in atrac decode functions.
2013-07-10 01:05:49 -07:00
Henrik Rydgård 4d23fb8bce Merge pull request #2731 from unknownbrackets/ccc
Implement a few utf-8 funcs and stubs in sceCcc
2013-07-10 01:05:14 -07:00
Unknown W. Brackets e56db876ff Implement some basic sceCcc utf-8 functions. 2013-07-10 00:04:32 -07:00
Unknown W. Brackets bfa780e08b Add more stubs to sceCcc. 2013-07-09 23:58:03 -07:00
oioitff 3c5b817283 scheduling in atrac decode functions. 2013-07-10 14:45:51 +08:00
Sacha 95bd121ea9 Buildfix 2013-07-10 11:46:27 +10:00
papel 314d286e37 Changed pause and speed shortcuts. Fixed disabled run on load. 2013-07-09 21:54:42 -03:00
Sacha f5246c07e3 Linux buildfix. Remove gamepad support from Linux.
Was required to rebuild. Would probably have to be rewritten any to support the new input system.
Although keys can be remapped in the UI now, it would still be nice to have this done in the menu system.
2013-07-10 09:49:53 +10:00
Sacha a0aa6e3212 Rearrange NativeInit dirs. Linux buildfix. 2013-07-10 09:49:53 +10:00
Henrik Rydgard bf1e07661a Cheap HW transform solution for raven02's texture scaling fix. 2013-07-10 01:23:35 +02:00
Sacha 9e2723b781 Rearrange dirs for NativeInit 2013-07-10 08:41:44 +10:00
Henrik Rydgård ad356edbd6 Merge pull request #2724 from sum2012/PATCH-1
Add another patcher
2013-07-09 14:48:25 -07:00
sum2012 4f5e7769d8 Add another patcher
Support World Neverland Naruru Oukoku Monogatari Chinese version
2013-07-10 05:44:37 +08:00
Henrik Rydgard 34d1643213 Minor improvements to mouse handling in Windows.
* Don't lock the input_state mutex too much
* Capture the cursor so that the joystick follows the mouse even if you leave the window when holding down the mouse button.
2013-07-09 22:51:02 +02:00
papel 22de16d178 Improving shortcuts of Windows version. 2013-07-09 17:25:29 -03:00
Henrik Rydgård 72b13d91f8 Merge pull request #2721 from raven02/patch-12
Fix render-to-texture sizing in SW T&L
2013-07-09 12:48:07 -07:00
raven02 78f85db1bb Use multiplies instead of divide 2013-07-10 02:55:08 +08:00
raven02 dca4b1eef3 Fix Render-to-texture sizing in SW T&L 2013-07-10 02:17:47 +08:00
Henrik Rydgård 7c3e171f05 Update native 2013-07-09 16:34:18 +02:00
Henrik Rydgård 3fe63c3171 Make mouse buttons mappable keys 2013-07-09 16:33:05 +02:00
Henrik Rydgard 43205362fd Fix mouse issues with newUI stuff in 1x mode 2013-07-09 14:46:48 +02:00
Henrik Rydgard 408f7f8001 Update lang 2013-07-09 14:06:31 +02:00
Henrik Rydgard 51ead68128 Always show the atrac3+ plugin download button in audio settings - might want to upgrade. 2013-07-09 14:06:01 +02:00