sum2012
6358f4ec62
Fix Summon Night 5,when there is a save,make new game would crash
2013-09-04 20:18:21 +08:00
The Dax
3f6361831e
Rename "System Language" to just "Language".
2013-09-04 08:00:50 -04:00
The Dax
e0b33d818f
Create the separator one position above the System Language menu instead of appending it.
2013-09-04 08:00:50 -04:00
The Dax
ece5173b82
memset the MENUITEMINFO just to be safe.
2013-09-04 08:00:50 -04:00
The Dax
02a4079540
Clarify a comment.
2013-09-04 08:00:50 -04:00
The Dax
7452a54e1b
Reorder the enum slightly.
2013-09-04 08:00:50 -04:00
The Dax
aebd5156a5
Win32 UI: Add a System Language menu that's dynamically created. Also fix several small bugs where the UI wouldn't switch languages on the Pause screen, and in a couple other spots.
2013-09-04 08:00:50 -04:00
Henrik Rydgård
d69d33b0da
Merge pull request #3614 from vnctdj/patch-1
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Fix typo
2013-09-04 04:55:42 -07:00
vnctdj
bab45ec601
Fix typo
2013-09-04 13:48:22 +02:00
Henrik Rydgard
b054f1d6e0
Revert "Add depthTest along with stencilTest since depth Fail/ZPass test used ."
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This reverts commit 6624bb8100 .
2013-09-04 13:31:58 +02:00
Henrik Rydgard
18c2342ea9
Move unicode text out to assets/langregion.ini . Gah.
2013-09-04 13:25:57 +02:00
Henrik Rydgard
1e2ecfd2ca
Draw the credits scroller using system font drawer
2013-09-04 12:38:52 +02:00
Henrik Rydgard
8cf9d3aef5
Respect font scale properly in textdrawer
2013-09-04 12:38:11 +02:00
Henrik Rydgard
ad620e463a
Detect language on first boot on Windows (Vista+) and Android
2013-09-04 12:08:22 +02:00
Henrik Rydgard
fee82ce288
Fetch language/region code, fix bug in VFSGetFileInfo
2013-09-04 12:07:05 +02:00
Henrik Rydgård
8e6b031d9b
Merge pull request #3611 from Kingcom/Fix
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Add another check to PopupMultiChoice
2013-09-04 02:38:00 -07:00
Henrik Rydgård
d98d0a7c84
Merge pull request #3612 from raven02/patch-10
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Continue previous prim command when it was a STRIP or FAN
2013-09-04 02:37:30 -07:00
Henrik Rydgård
1c42964c59
Merge pull request #3596 from wuspring/shortenkey
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Make "OK" and "Cancel" in PromptScreen traslatable.
2013-09-04 02:36:28 -07:00
Henrik Rydgard
ae92e75281
Windows: Create opengl context with stencil buffer
2013-09-04 11:31:59 +02:00
Henrik Rydgard
c845da2887
Switch System_GetName to System_GetProperty
2013-09-04 11:31:40 +02:00
Henrik Rydgard
1790bd8b7e
Replace System_GetName with System_GetProperty so we can return more info
2013-09-04 11:28:19 +02:00
raven02
4866a992ec
Break if vertex count = 0
2013-09-04 17:14:49 +08:00
raven02
bf5741a1f4
Continue previous prim command when it was a STRIP or FAN
2013-09-04 17:12:53 +08:00
Henrik Rydgård
159e366a16
Merge pull request #3610 from raven02/patch-9
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TRXKICK : Add memory valid check for srcBasePtr & dstBasePtr
2013-09-04 02:00:56 -07:00
Kingcom
77067094c7
Take minVal into account
2013-09-04 11:00:42 +02:00
raven02
e0a9d8e1a6
Add BlockTransfer: to ERROR_LOG_REPORT
2013-09-04 16:58:52 +08:00
Henrik Rydgård
4091efc71d
Merge pull request #3589 from vnctdj/patch-4
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Move some translations (papel's work updated)
2013-09-04 01:58:49 -07:00
Kingcom
6471dd2363
Add another check to PopupMultiChoice
2013-09-04 10:58:31 +02:00
Henrik Rydgård
0267adeaac
Merge pull request #3609 from raven02/patch-8
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Cleanup and add GE_PATCHPRIM_UNKNOWN=3
2013-09-04 01:56:09 -07:00
Henrik Rydgård
34f9947ad0
Merge pull request #3606 from unknownbrackets/callbacks
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Wait func docs, sceKernelCreateCallback() cleanup, small refactor
2013-09-04 01:55:28 -07:00
raven02
5e3b175045
Reformat and use enum for GETextureFiltering
2013-09-04 16:54:25 +08:00
Henrik Rydgard
273fb7c941
Warning fixes, make the back button exit the emu on the main screen on Android.
2013-09-04 10:51:14 +02:00
Henrik Rydgard
0d26996146
Add isTopLevel query for screens
2013-09-04 10:50:00 +02:00
raven02
06feb621df
Add memory check for srcBasePtr & dstBasePtr
2013-09-04 16:38:39 +08:00
Henrik Rydgard
9e5362ded1
Add sceHeap to cmakelists and android.mk
2013-09-04 10:34:00 +02:00
Henrik Rydgård
ffae887ddc
Merge pull request #3605 from shenweip/Patch-1
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Add sceHeap,some games will call this,e.g.Linear ModeSenritsu no Stratus.
2013-09-04 01:23:40 -07:00
raven02
67cdf87fc0
Cleanup and add GE_PATCHPRIM_UNKNOWN=3
2013-09-04 16:10:52 +08:00
Unknown W. Brackets
a8f100c94f
Add vblank wait callback handlers.
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Turns out it's a deadline to wake up by, which makes sense.
sceDisplayWaitVblankStartMultiCB 10
-> Callback
sceDisplayWaitVblankStartMultiCB 2
+2 vblanks
<- Thread
+8 more vblanks
2013-09-03 23:35:39 -07:00
Unknown W. Brackets
7f1a6154b2
Check if vblank waits were released before waking.
2013-09-03 23:26:23 -07:00
Unknown W. Brackets
5f29bb7f93
Update tests.
2013-09-03 22:32:22 -07:00
Unknown W. Brackets
543df7ca7a
Refactor wait timeouts.
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Also, make them not write the timeout ptr if the thread stopped waiting.
Feels safer.
2013-09-03 22:32:22 -07:00
Unknown W. Brackets
2a7e9a5afc
Cleanup sceKernelCreateCallback().
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And tweak sceKernelReferCallbackStatus().
2013-09-03 22:18:15 -07:00
Unknown W. Brackets
e53e842b3b
Add some documentation to KernelWaitHelpers.
2013-09-03 22:16:24 -07:00
shenweip
f74aa2913e
Typo
2013-09-04 11:35:16 +08:00
shenweip
c05100e0e3
Add sceHeap,some games will call this.
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e.g. Linear ModeSenritsu no Stratus
2013-09-04 11:05:14 +08:00
wuspring
5655ddc835
Make "OK" and "Cancel" in PromptScreen translatable, and shorten some keys.
2013-09-04 09:02:28 +08:00
Henrik Rydgård
361a6eaf63
Merge pull request #3583 from unknownbrackets/callbacks
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Callback and minor scheduling fixes
2013-09-03 13:55:59 -07:00
Henrik Rydgård
09c07a8116
Merge pull request #3598 from raven02/patch-6
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Add depthTest along with stencilTest since depth Fail/ZPass test used .
2013-09-03 13:25:56 -07:00
Henrik Rydgård
85e82fb7c1
Merge pull request #3600 from kaienfr/fix_cwcheat_list
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fix cwcheat list incompletely shown and resize the check button
2013-09-03 13:23:26 -07:00
kaienfr
966492fcbf
fix cwcheat list incompletely shown and resize the check button
2013-09-03 17:50:34 +02:00