Henrik Rydgård
d644ce18f5
Update native to choose a reasonable window size (SDL non-fullscreen)
2013-10-30 12:22:48 +01:00
Henrik Rydgård
398137422c
SDL: Choose a reasonable default window size for windowed mode (2x PSP)
2013-10-30 12:22:22 +01:00
Kingcom
5bb7ac8b7e
Various debug ui fixes and enhancements
2013-10-30 12:12:33 +01:00
Henrik Rydgård
d3f9853d2d
Also disable rendering resolution when render mode = non-buffered
2013-10-30 12:12:28 +01:00
Henrik Rydgård
cbe8245bad
Disable postprocessing shader choice when rendering mode = non-buffered
2013-10-30 11:28:14 +01:00
Unknown W. Brackets
9ebaf7b68b
Fill registers with 0xDEADBEEF after most syscalls.
...
Some, like sceMpegRingbufferPut(), we don't, since... it's complicated.
But most we do, like a real PSP does.
2013-10-30 00:47:04 -07:00
Unknown W. Brackets
04ec987448
Initialize thread regs with 0xDEADBEEF.
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Also initialize the float regs to NaN.
2013-10-29 21:39:24 -07:00
Sacha
6640b7b7ad
SDL: Detect resolution automatically. Use --fullscreen switch to enable fullscreen.
2013-10-30 13:05:17 +10:00
Igor Calabria
2c484c9bee
Adds adhoc support notes on readme, and option to load server address from config
2013-10-30 00:18:06 +00:00
Igor Calabria
0bc7dee02c
Fixes time function
2013-10-29 21:39:45 +00:00
Igor Calabria
28ab767c88
Adds common sleep function, and implements ptp functions
2013-10-29 21:39:45 +00:00
Igor Calabria
cce8ad050d
Adds compability for packed structs on windows, and removes some redundant typedefs
2013-10-29 21:39:45 +00:00
Igor Calabria
ecb1411f0f
Fixes getPeerList, now it's using the correct pointer values in the struct
2013-10-29 21:39:45 +00:00
Igor Calabria
5959f5b486
Packs most of psp data structs and fixes sceNetAdhocctlGetParameter
2013-10-29 21:39:45 +00:00
Igor Calabria
47947fd3f7
adds some matching functions
2013-10-29 21:39:45 +00:00
Igor Calabria
0574e6e1d1
More functions and support for games that use the netdiag
2013-10-29 21:39:45 +00:00
Igor Calabria
553f1d4e4e
Implements a bunch of adhoc functions
2013-10-29 21:39:45 +00:00
danyalzia
950c961dbc
Shader Improvements and cleanup
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Added sharpen shader
Added support for bloom and sharpen shader
cleanup
cleanup
2013-10-30 00:33:21 +05:00
Henrik Rydgard
122f19a3cf
Further adjust the android-x86 optimization settings
2013-10-29 17:16:02 +01:00
Henrik Rydgard
0e8193134c
Change the android-x86 optimization setting according to a forum post
2013-10-29 16:47:36 +01:00
Henrik Rydgård
77fad1572c
Merge pull request #4364 from unknownbrackets/perf
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Optimize the case where volume is 0x8000
2013-10-29 08:31:00 -07:00
Unknown W. Brackets
b71255e7b0
Optimize the case where volume is 0x8000.
...
When left and right volume are both 0x8000, which is the most common, we
can just do a memory copy which is faster.
Also, we can use pushPointers on big endian, probably still faster.
2013-10-29 08:24:55 -07:00
Henrik Rydgard
774c4896ef
Restore the check for rendering mode disabling the reports checkbox.
...
Forgot why it was there, so I also added a comment.
2013-10-29 16:22:36 +01:00
Henrik Rydgard
78aa64500e
Fix bug when combining draw calls for hashing
2013-10-29 16:18:15 +01:00
Henrik Rydgård
f3d9ef6564
Yet another buildfix for android, x86 this time
2013-10-29 12:43:24 +01:00
Henrik Rydgård
68bb097c2f
Android quick buildfix
2013-10-29 12:43:03 +01:00
Henrik Rydgård
60b1cb0008
Combine draw calls when hashing when possible, should help the same games as #4312
2013-10-29 12:14:09 +01:00
Henrik Rydgård
105fde7cb0
Merge branch 'stdthread-removal' of https://github.com/xsacha/ppsspp into xsacha-stdthread-removal
2013-10-29 11:39:03 +01:00
Henrik Rydgård
4352d720d8
Let's not use #define in GLSL ES shaders.
...
There are rumours that Vivante chips hate these.
2013-10-29 11:37:16 +01:00
Sacha
a7640a4401
Update native. Buildfix Android.
2013-10-29 20:22:12 +10:00
Sacha
bc39c0a8e2
Buildfix for Android.
2013-10-29 20:21:14 +10:00
Sacha
c485d9b25a
Increase vibration on Symbian.
2013-10-29 20:18:38 +10:00
Henrik Rydgård
997c7dc374
Simplify some UI code, fix enabled-ness of Tilt analog settings
2013-10-29 10:22:09 +01:00
Henrik Rydgård
b2bc4ffa8e
Add "auto-enabled" to ui views (set a pointer to a bool that decides whether the view is enabled or not)
2013-10-29 10:11:41 +01:00
Henrik Rydgård
dbbd7c0137
Merge branch 'bhavin192-patch-1'
2013-10-29 10:06:38 +01:00
bhavin192
64c40f75fc
Add back button to TiltAnalogSettingsScreen
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fixed up by hrydgard
2013-10-29 10:05:47 +01:00
shenweip
e41d4598af
Update comment.
2013-10-29 10:04:33 +01:00
shenweip
a93fe94afc
Quick fix for savedata.
2013-10-29 10:04:33 +01:00
Sacha
e411968dc9
Remove duplicate thread library (StdThread)
2013-10-29 11:50:29 +10:00
Sacha
60f1d1e3cb
Clean up of unused or redundant code and comments.
2013-10-29 11:24:10 +10:00
Henrik Rydgård
64c7736f6a
Merge pull request #4357 from shenweip/patch-16
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Fix for savedata.
2013-10-28 17:09:48 -07:00
Henrik Rydgård
397f3fcdec
Merge pull request #4359 from chinhodado/patch-1
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fix links in README
2013-10-28 13:08:24 -07:00
Trung Do
6fe4d5ce66
fix links in README
2013-10-28 15:50:31 -04:00
Henrik Rydgård
4c67efc390
Merge pull request #4358 from chinhodado/patch-1
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Move the build instructions to the wiki
2013-10-28 12:28:04 -07:00
Trung Do
7225b4d149
move the build instructions to the wiki
2013-10-28 15:27:03 -04:00
shenweip
80db1e00cc
Update comment.
2013-10-29 02:14:39 +08:00
shenweip
1abcf8765d
Quick fix for savedata.
2013-10-29 01:41:48 +08:00
Henrik Rydgard
de882e493e
Mysterious buildfix
2013-10-28 17:57:05 +01:00
Henrik Rydgård
0e54e24b24
Revert "Use swap code from native instead. Remove all other versions of it."
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Broke movie playback.
This reverts commit 9fcb08a326 .
Conflicts:
native
2013-10-28 17:24:03 +01:00
Henrik Rydgård
7a83deaeea
Android build: Set -march=armv6 for our armeabi build, we don't support
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anything lower anyway.
2013-10-28 16:46:16 +01:00