Commit Graph
39166 Commits
Author SHA1 Message Date
Henrik Rydgård d644ce18f5 Update native to choose a reasonable window size (SDL non-fullscreen) 2013-10-30 12:22:48 +01:00
Henrik Rydgård 398137422c SDL: Choose a reasonable default window size for windowed mode (2x PSP) 2013-10-30 12:22:22 +01:00
Kingcom 5bb7ac8b7e Various debug ui fixes and enhancements 2013-10-30 12:12:33 +01:00
Henrik Rydgård d3f9853d2d Also disable rendering resolution when render mode = non-buffered 2013-10-30 12:12:28 +01:00
Henrik Rydgård cbe8245bad Disable postprocessing shader choice when rendering mode = non-buffered 2013-10-30 11:28:14 +01:00
Unknown W. Brackets 9ebaf7b68b Fill registers with 0xDEADBEEF after most syscalls.
Some, like sceMpegRingbufferPut(), we don't, since... it's complicated.
But most we do, like a real PSP does.
2013-10-30 00:47:04 -07:00
Unknown W. Brackets 04ec987448 Initialize thread regs with 0xDEADBEEF.
Also initialize the float regs to NaN.
2013-10-29 21:39:24 -07:00
Sacha 6640b7b7ad SDL: Detect resolution automatically. Use --fullscreen switch to enable fullscreen. 2013-10-30 13:05:17 +10:00
Igor Calabria 2c484c9bee Adds adhoc support notes on readme, and option to load server address from config 2013-10-30 00:18:06 +00:00
Igor Calabria 0bc7dee02c Fixes time function 2013-10-29 21:39:45 +00:00
Igor Calabria 28ab767c88 Adds common sleep function, and implements ptp functions 2013-10-29 21:39:45 +00:00
Igor Calabria cce8ad050d Adds compability for packed structs on windows, and removes some redundant typedefs 2013-10-29 21:39:45 +00:00
Igor Calabria ecb1411f0f Fixes getPeerList, now it's using the correct pointer values in the struct 2013-10-29 21:39:45 +00:00
Igor Calabria 5959f5b486 Packs most of psp data structs and fixes sceNetAdhocctlGetParameter 2013-10-29 21:39:45 +00:00
Igor Calabria 47947fd3f7 adds some matching functions 2013-10-29 21:39:45 +00:00
Igor Calabria 0574e6e1d1 More functions and support for games that use the netdiag 2013-10-29 21:39:45 +00:00
Igor Calabria 553f1d4e4e Implements a bunch of adhoc functions 2013-10-29 21:39:45 +00:00
danyalzia 950c961dbc Shader Improvements and cleanup
Added sharpen shader

Added support for bloom and sharpen shader

cleanup

cleanup
2013-10-30 00:33:21 +05:00
Henrik Rydgard 122f19a3cf Further adjust the android-x86 optimization settings 2013-10-29 17:16:02 +01:00
Henrik Rydgard 0e8193134c Change the android-x86 optimization setting according to a forum post 2013-10-29 16:47:36 +01:00
Henrik Rydgård 77fad1572c Merge pull request #4364 from unknownbrackets/perf
Optimize the case where volume is 0x8000
2013-10-29 08:31:00 -07:00
Unknown W. Brackets b71255e7b0 Optimize the case where volume is 0x8000.
When left and right volume are both 0x8000, which is the most common, we
can just do a memory copy which is faster.

Also, we can use pushPointers on big endian, probably still faster.
2013-10-29 08:24:55 -07:00
Henrik Rydgard 774c4896ef Restore the check for rendering mode disabling the reports checkbox.
Forgot why it was there, so I also added a comment.
2013-10-29 16:22:36 +01:00
Henrik Rydgard 78aa64500e Fix bug when combining draw calls for hashing 2013-10-29 16:18:15 +01:00
Henrik Rydgård f3d9ef6564 Yet another buildfix for android, x86 this time 2013-10-29 12:43:24 +01:00
Henrik Rydgård 68bb097c2f Android quick buildfix 2013-10-29 12:43:03 +01:00
Henrik Rydgård 60b1cb0008 Combine draw calls when hashing when possible, should help the same games as #4312 2013-10-29 12:14:09 +01:00
Henrik Rydgård 105fde7cb0 Merge branch 'stdthread-removal' of https://github.com/xsacha/ppsspp into xsacha-stdthread-removal 2013-10-29 11:39:03 +01:00
Henrik Rydgård 4352d720d8 Let's not use #define in GLSL ES shaders.
There are rumours that Vivante chips hate these.
2013-10-29 11:37:16 +01:00
Sacha a7640a4401 Update native. Buildfix Android. 2013-10-29 20:22:12 +10:00
Sacha bc39c0a8e2 Buildfix for Android. 2013-10-29 20:21:14 +10:00
Sacha c485d9b25a Increase vibration on Symbian. 2013-10-29 20:18:38 +10:00
Henrik Rydgård 997c7dc374 Simplify some UI code, fix enabled-ness of Tilt analog settings 2013-10-29 10:22:09 +01:00
Henrik Rydgård b2bc4ffa8e Add "auto-enabled" to ui views (set a pointer to a bool that decides whether the view is enabled or not) 2013-10-29 10:11:41 +01:00
Henrik Rydgård dbbd7c0137 Merge branch 'bhavin192-patch-1' 2013-10-29 10:06:38 +01:00
bhavin192 64c40f75fc Add back button to TiltAnalogSettingsScreen
fixed up by hrydgard
2013-10-29 10:05:47 +01:00
shenweip e41d4598af Update comment. 2013-10-29 10:04:33 +01:00
shenweip a93fe94afc Quick fix for savedata. 2013-10-29 10:04:33 +01:00
Sacha e411968dc9 Remove duplicate thread library (StdThread) 2013-10-29 11:50:29 +10:00
Sacha 60f1d1e3cb Clean up of unused or redundant code and comments. 2013-10-29 11:24:10 +10:00
Henrik Rydgård 64c7736f6a Merge pull request #4357 from shenweip/patch-16
Fix for savedata.
2013-10-28 17:09:48 -07:00
Henrik Rydgård 397f3fcdec Merge pull request #4359 from chinhodado/patch-1
fix links in README
2013-10-28 13:08:24 -07:00
Trung Do 6fe4d5ce66 fix links in README 2013-10-28 15:50:31 -04:00
Henrik Rydgård 4c67efc390 Merge pull request #4358 from chinhodado/patch-1
Move the build instructions to the wiki
2013-10-28 12:28:04 -07:00
Trung Do 7225b4d149 move the build instructions to the wiki 2013-10-28 15:27:03 -04:00
shenweip 80db1e00cc Update comment. 2013-10-29 02:14:39 +08:00
shenweip 1abcf8765d Quick fix for savedata. 2013-10-29 01:41:48 +08:00
Henrik Rydgard de882e493e Mysterious buildfix 2013-10-28 17:57:05 +01:00
Henrik Rydgård 0e54e24b24 Revert "Use swap code from native instead. Remove all other versions of it."
Broke movie playback.

This reverts commit 9fcb08a326.

Conflicts:
	native
2013-10-28 17:24:03 +01:00
Henrik Rydgård 7a83deaeea Android build: Set -march=armv6 for our armeabi build, we don't support
anything lower anyway.
2013-10-28 16:46:16 +01:00