Commit Graph
39166 Commits
Author SHA1 Message Date
The Dax cf4c7a5d8c Fix bug where networking option wasn't saved to the ini file, and default to false. If it's on by default, Peace Walker and other games are broken for now. 2013-12-04 17:28:20 -05:00
Henrik Rydgard 6a8123b397 Add some ios files to the Windows project to make them searchable in VS.
Doesn't do anything.
2013-12-04 19:56:05 +01:00
Henrik Rydgard 41209eb936 Stencil-to-alpha fragment tweak: Set alpha to 0 if we can't deduce the stencil value.
This fixes the weird glowing shadows in Wipeout.
2013-12-04 19:55:09 +01:00
Henrik Rydgard 50f67d631d VS 2013 buildfix? 2013-12-04 19:22:40 +01:00
Henrik Rydgård 89b3fff255 Merge pull request #4722 from pal1000/patch-1
Warning fix in Core/HLE/sceKernelModule.cpp resultBufferOffset type miss...
2013-12-04 09:22:08 -08:00
Henrik Rydgard 5b9e178451 Update native with symbian buildfix 2013-12-04 18:13:31 +01:00
Henrik Rydgard deb3ccc261 Symbian buildfix 2013-12-04 18:12:57 +01:00
Henrik Rydgard 3c8374d304 Add command to invoke android's "Share picture" functionality 2013-12-04 17:59:16 +01:00
Henrik Rydgard 32f479b0a6 Assorted log spam reductions.
Also let Java know of some important events. Not used for anything yet.
2013-12-04 17:43:00 +01:00
Henrik Rydgard 563e005101 Android: Allow sending generic string messages out to Java.
Implement stubs for other platforms.
2013-12-04 17:38:37 +01:00
pal1000 d03eed3e48 Warning fix in Core/HLE/sceKernelModule.cpp resultBufferOffset type missmatch 2013-12-04 17:56:33 +02:00
Henrik Rydgard 7eaec209d3 Set alpha to 1.0 in all the post shaders. Not that it should be required, but definitely recommended. 2013-12-04 15:38:38 +01:00
Henrik Rydgard 1a3e7a17fb Workaround for spline UV scale problem with texcoord speedhack 2013-12-04 14:33:45 +01:00
Henrik Rydgard 95d5c28720 Fix bug where we scaled UV coordinates twice when a tex matrix was used. 2013-12-04 14:20:42 +01:00
Henrik Rydgard 3983144c42 Make sure that blending is disabled when doing DrawPixels.
Add a comment about a potential texture scaling problem with splines.
2013-12-04 14:02:40 +01:00
Henrik Rydgard d1f054e033 Wait, we're not in clear mode there so no need to check. 2013-12-04 13:17:41 +01:00
Henrik Rydgard 10b9e83353 Dest alpha mask: Try some rules that seem to make sense from what we know now. 2013-12-04 13:16:22 +01:00
Henrik Rydgard 7881cf24ec Update native (android dpi adjustment). 2013-12-04 12:42:02 +01:00
Henrik Rydgard 9140f10e2f Take out nonsensical DPI adjustment (android).
It had bad effects when combined with kitkat immersive mode.
2013-12-04 12:41:37 +01:00
Henrik Rydgard abb41bd54f Fix translation key for "Networking" 2013-12-04 12:19:27 +01:00
Henrik Rydgard 127864b679 Prevent post shaders from getting applied twice in some circumstances when playing video. 2013-12-04 11:46:42 +01:00
Henrik Rydgard ca1d4172ca Tiny optimization in block copies 2013-12-04 11:34:54 +01:00
Henrik Rydgard 60ed75f68a Add option to disable networking, tries to replicate the old error codes.
Please test if disabling this option "fixes" any games that broke with the adhoc merge.
2013-12-04 11:07:52 +01:00
Henrik Rydgard ce1693d7f9 Re-hide vtx decoder jit setting, no new bugs have been reported...
since the skinning one was fixed.
2013-12-04 10:46:28 +01:00
Henrik Rydgard e1657fec96 Get rid of WipeFramebufferAlpha ini-only option. 2013-12-04 09:41:25 +01:00
Henrik Rydgård 0bdf17b416 Merge pull request #4717 from sum2012/patch-2
Impl sceKernelGetModuleIdList by CPkmn
2013-12-03 14:53:17 -08:00
sum2012 eb5c349c2f Imp sceKernelGetModuleIdList by CPkmn 2013-12-04 06:28:32 +08:00
Henrik Rydgard 6aa4919c5e Check for ARB_blend_func_extended GL extension.
Also check for NV_draw_texture on desktop.
2013-12-03 20:06:05 +01:00
Henrik Rydgård 726327beaa Update native (remove logging) 2013-12-03 17:50:15 +01:00
Henrik Rydgård 5a5911eac4 Remove unnecessary logging 2013-12-03 17:49:58 +01:00
Henrik Rydgård 49df18e305 Fix minor ui layout issue 2013-12-03 17:40:29 +01:00
Henrik Rydgård f201021637 Another README update 2013-12-03 17:04:38 +01:00
Henrik Rydgård c4dd4be524 Update native (key repeat simulation, makes navigating the UI with gamepad nicer). 2013-12-03 16:49:49 +01:00
Henrik Rydgård 1509176dad Remove "topbar" from recents screen, looked cluttered and didn't feel
necessary.
2013-12-03 16:49:49 +01:00
Henrik Rydgård 1b793049d3 Key repeat simulation for UI navigation 2013-12-03 16:47:15 +01:00
Henrik Rydgård 87d0afccb0 Merge pull request #4713 from shenweip/patch-11
Return success when initial networks fail.
2013-12-03 06:20:59 -08:00
shenweip ff5a5486aa Add a warn logging. 2013-12-03 22:09:01 +08:00
shenweip 1d5962f925 Typo 2013-12-03 21:40:08 +08:00
shenweip 833305817b Return success when initial networks fail. 2013-12-03 21:24:56 +08:00
Henrik Rydgard 569a3cd733 Update README.md and submodules 2013-12-03 12:58:03 +01:00
Henrik Rydgard 33efffe759 When blending (and we thus can't use stencil-to-alpha in frag shader), always write zero to alpha.
It seems the PSP doesn't blend in the alpha channel.

Reduces glow problems in Gods Eater Burst and Wipeout - although Wipeout loses some glow
that should be there.
2013-12-03 11:27:31 +01:00
Henrik Rydgard a6150db8d5 Disable frag shader stenciltoalpha in clearmode. 2013-12-03 11:10:27 +01:00
Henrik Rydgård c72d416a2d Merge pull request #4712 from unknownbrackets/stencilalpha
When writing stencil to alpha, consider fb format
2013-12-03 00:32:43 -08:00
Henrik Rydgård 1cfe7861cc Merge pull request #4711 from unknownbrackets/syscalls
Minor syscall name cleanup
2013-12-03 00:31:19 -08:00
Unknown W. Brackets 4418aacbaf When writing stencil to alpha, consider fb format. 2013-12-03 00:15:08 -08:00
Unknown W. Brackets 034de0e992 Do not wrap stencil values on INCR/DECR. 2013-12-03 00:02:07 -08:00
Unknown W. Brackets 21c617a7be Correct some syscall names. 2013-12-02 23:40:16 -08:00
Unknown W. Brackets e73d43c434 Correct sceKernelTlspl func names, etc.
This is mostly pedantic but it's nice to have the right names.
2013-12-02 23:40:16 -08:00
Henrik Rydgård 7f1a26e5e6 Merge pull request #4710 from sum2012/patch-1
Wrap sceKernelGetModuleIdList
2013-12-02 15:58:14 -08:00
Henrik Rydgard 30028439b6 Must set the EXECUTEONCHANGE since we dirty. 2013-12-03 00:55:09 +01:00