Commit Graph
39166 Commits
Author SHA1 Message Date
Henrik Rydgård fea0a26113 Merge pull request #6414 from unknownbrackets/resched
Reschedule immediately in many cases
2014-06-24 22:41:58 +02:00
Henrik Rydgard 412acc7b5f Clamp zoom to 1, thanks to unknown for pointing out this oversight.
May help #4319.
2014-06-24 22:33:58 +02:00
Henrik Rydgård a1d359f22c Merge pull request #6421 from ANR2ME/master
Fixed some bugs (ie. possible of memory leaks) on Adhoc, and implement a...
2014-06-24 20:07:07 +02:00
AdamN 7f7b2a3800 Fixed some bugs (ie. possible of memory leaks) on Adhoc, and implement a few more Adhoc functions. 2014-06-24 23:43:03 +07:00
Henrik Rydgård 384d8e3ab6 Merge pull request #6419 from ppsspp213/patch-1
Update PrxDecrypter.cpp
2014-06-24 18:00:06 +02:00
Henrik Rydgård f142d32705 Merge pull request #6420 from unknownbrackets/lagsync
Avoid overly long lags, recover if system too slow
2014-06-24 17:46:21 +02:00
Unknown W. Brackets 87b3a7e566 Avoid overly long lags, recover if system too slow.
This will recover better if the system took too long.  Also, fixes #6415
by never waiting too long.
2014-06-24 08:27:21 -07:00
ppsspp213 8e18d0ff94 Update PrxDecrypter.cpp
Unknown Key ADF305F0
2014-06-24 15:48:59 +01:00
Sacha 6cada10e86 Qt: Fix desktop globalUIState -> GetUIState 2014-06-24 14:35:00 +00:00
Henrik Rydgård c5e5ebe4f2 Merge pull request #6412 from unknownbrackets/texcache
Notify the texcache when fb format changes
2014-06-24 11:00:24 +02:00
Unknown W. Brackets 3ba78c865e Fix low-level atrac3/atrac3+ decoding.
Fixes #6400.
2014-06-24 01:18:00 -07:00
Unknown W. Brackets 412eee0bd9 Wake good pri threads immediately from timeouts. 2014-06-24 00:49:36 -07:00
Unknown W. Brackets 4626e63294 Wake good pri threads immediately from delays. 2014-06-24 00:45:38 -07:00
Unknown W. Brackets 610ada8721 Wake good pri threads immediately from io waits. 2014-06-24 00:45:26 -07:00
Unknown W. Brackets 8e80bd3928 Wake good pri threads immediately from vblank wait. 2014-06-24 00:45:08 -07:00
Unknown W. Brackets bacae6106b Wake good pri threads immediately from ctrl waits. 2014-06-24 00:44:40 -07:00
Unknown W. Brackets d8cff4509e Wake good pri threads immediately from audio. 2014-06-24 00:44:35 -07:00
Unknown W. Brackets 6c4a614205 Wake good pri threads immediately from HLE delays. 2014-06-24 00:44:02 -07:00
Unknown W. Brackets ca2d9286e0 Notify the texcache when fb format changes.
Fixes #2094 again.
2014-06-24 00:14:56 -07:00
Unknown W. Brackets 118736ff75 Don't eat extra cycles when idling.
Rescheduling between threads takes about 3000 cycles, but that's not true
for both sides of e.g. a delay.

Fixes #6409 (assuming 60fps is what a PSP gets.)
2014-06-23 23:02:46 -07:00
Henrik Rydgard cc269488b2 Protect against bad spline patch data better.
Also fix a struct name collision.
2014-06-24 01:14:32 +02:00
Henrik Rydgard f30a052fdc Default "ShowTouchPause" to true on Windows - makes sense on tablets. 2014-06-24 00:46:03 +02:00
Sacha ba0779183a Qt: GIT_VERSION expand fix for Linux. 2014-06-24 08:43:57 +10:00
Sacha 946deda4b3 Remove some redundancy (Symbian/Qt). Symbian has cstdint now. 2014-06-24 08:29:04 +10:00
Henrik Rydgard e444e21a8a Oops 2014-06-23 22:56:12 +02:00
Henrik Rydgard b4a9780b81 Typo fix 2014-06-23 22:51:22 +02:00
Henrik Rydgard 8e7570e8cd Improve some error messages 2014-06-23 21:42:31 +02:00
Henrik Rydgard 3005d75c6f Don't override WM_PAINT like that, weird effect ensued (popup menus broke) 2014-06-23 20:27:50 +02:00
Henrik Rydgard c125205c00 Win32: Set the minimum size of the PPSSPP window to exactly 1x.
Makes it convenient to set 1x, and smaller sizes don't really make
much sense anyway. Also, it prevents the rendering area from ever
becoming 0, which might be an issue with buggy drivers.
2014-06-23 20:24:37 +02:00
Henrik Rydgard 3689cdedc4 Minor tweaks for smoother window resize on Windows. May help #6295 ? 2014-06-23 20:05:13 +02:00
Henrik Rydgard ae09b521c3 Logging reductions 2014-06-23 20:05:12 +02:00
The Dax b767de934a Bump version to 0.9.9. 2014-06-23 12:08:56 -04:00
Henrik Rydgård e27e285624 Merge pull request #6396 from hrydgard/ridge-racer-hack
Ridge Racer hack: Flush after every prim if fb addr == tex addr.
2014-06-23 17:52:25 +02:00
Henrik Rydgård 14c0c019db Merge pull request #6407 from unknownbrackets/replace-funcs
Fix function replacement hooks on arm
2014-06-23 17:50:32 +02:00
Henrik Rydgård 0110ccb3d2 Merge pull request #6408 from unknownbrackets/gpu-minor
Clear buffers right after creating them
2014-06-23 17:49:54 +02:00
Unknown W. Brackets 8a7b440933 Don't need this flag, it read from memory. 2014-06-23 08:21:20 -07:00
Unknown W. Brackets 24d8a34a0b Properly respect resolveReplacements.
And use the same opcode reading func in armjit as x86jit.
Fixes Star Ocean on Android.
2014-06-23 08:20:38 -07:00
Unknown W. Brackets ec94498342 When scanning or relocating, check replacements.
Just to make sure we don't wrongly detect the length or unresolve a var
wrong etc.
2014-06-23 08:18:56 -07:00
Sacha e2664c7ec2 Qt: The .desktop version isn't related to app version.
App uses VERSION from Settings.pri instead.
Also, Qt version checker didn't work in Qt3 anyway so no need for this check.
Update outdated comments in PPSSPP.pro.
2014-06-24 00:11:31 +10:00
Unknown W. Brackets ad060b992d Clear buffers right after creating them.
Seems like some drivers have trouble otherwise.
2014-06-23 00:17:35 -07:00
Henrik Rydgård 1a830b1b60 Merge pull request #6402 from unknownbrackets/gpu-minor
Fix render-to-tex when format temporarily mismatches
2014-06-23 08:35:15 +02:00
Henrik Rydgård 5436d2f935 Merge pull request #6403 from unknownbrackets/sched-cycles
Eat cycles when context switching and delaying
2014-06-23 08:34:28 +02:00
Henrik Rydgård 04e46d712d Merge pull request #6404 from unknownbrackets/ge-minor
Don't wake a killed list in ge callback end.
2014-06-23 08:32:44 +02:00
Unknown W. Brackets 17496330ce Don't wake a killed list in ge callback end.
Fixes #3198, some homebrew demos locking up.
2014-06-22 23:21:10 -07:00
Unknown W. Brackets 633120b895 Fix a crash on read from stdin.
Found in a homebrew demo.
2014-06-22 23:18:39 -07:00
Unknown W. Brackets 5e8716f9cc Adjust strlen() cycle approximation.
The hashed implementations take several cycles per character.
2014-06-22 23:18:06 -07:00
Sacha 858a783b36 CMake 3.0: Fix DL_LIBS being reset for Blackberry. 2014-06-23 16:07:26 +10:00
Unknown W. Brackets c1e293fe7c Fix a warning on 32-bit that might be bad... 2014-06-22 22:17:48 -07:00
Unknown W. Brackets 392edb4f84 Eat some cycles when switching threads.
There's a cost and it seems to be at least this much.  Matters for
Wipeout Pure when callbacks are allowed to wait.
2014-06-22 22:17:47 -07:00
Unknown W. Brackets 6d104edb5d Make sure not to leak any enabled vertex arrays.
When returning to EmuScreen, we need to reset any enabled vertex arrays or
we could crash in EmuScreen.  Also, when starting a frame / dirting the
shader, make sure also to toggle the vertex arrays.
2014-06-22 21:42:29 -07:00