Henrik Rydgard
|
52ce9c1118
|
Fix horizontal scrolling in ScrollViews and horizontal scroll gesture detection
Use this to scroll the tabs in TabHolders, to make more tabs fit on screen.
|
2015-02-24 00:22:58 +01:00 |
|
Unknown W. Brackets
|
3148621ff3
|
Minor tweaks to README.
|
2015-02-23 15:01:33 -08:00 |
|
Henrik Rydgård
|
a04a486732
|
Merge pull request #7522 from sum2012/readme
Update Readme
|
2015-02-23 23:53:30 +01:00 |
|
sum2012
|
c72e188182
|
Update Readme
|
2015-02-24 06:44:20 +08:00 |
|
Henrik Rydgård
|
1170331b53
|
Merge pull request #7520 from unknownbrackets/gpu-blend
Avoid using constant color when blending
|
2015-02-23 20:18:09 +01:00 |
|
Unknown W. Brackets
|
a3342a72d7
|
Fix copy/paste mistake from 808eeb3a25.
I'm pretty sure this was not intentional.
|
2015-02-23 11:06:44 -08:00 |
|
Unknown W. Brackets
|
b5126f7236
|
Use ONE/ZERO in place of CONSTANT_ALPHA if okay.
|
2015-02-23 09:58:46 -08:00 |
|
Unknown W. Brackets
|
3ff51588f7
|
Avoid using constant color when blending.
If it's just ONE/ZERO or etc., we can keep those constants. May be
faster, and apparently less buggy in some drivers.
|
2015-02-23 08:37:00 -08:00 |
|
Henrik Rydgård
|
f2cde73587
|
Merge pull request #7519 from thedax/d3d9-hack
Add the Phantasy Star Portable 2 depth range hack to Direct3D9 as well.
|
2015-02-23 11:17:36 +01:00 |
|
The Dax
|
7104629b24
|
Add the Phantasy Star Portable 2 depth range hack to Direct3D9 as well.
It seems to work fine for me..
|
2015-02-23 04:42:04 -05:00 |
|
Henrik Rydgård
|
4d7877fa33
|
Merge pull request #7518 from thedax/touch-tweak
On Maemo, iOS, and Symbian, make sure to always show the menu touch button.
|
2015-02-23 10:23:50 +01:00 |
|
The Dax
|
c84343e9ae
|
On Maemo, iOS, and Symbian, make sure to always show the menu touch button, regardless of touch control visibility.
|
2015-02-23 04:13:26 -05:00 |
|
Henrik Rydgård
|
d694ea24fe
|
Merge pull request #7516 from unknownbrackets/gpu-depth
Floor float z coords in throughmode
|
2015-02-23 09:57:13 +01:00 |
|
Henrik Rydgård
|
cbe8696b64
|
Merge pull request #7517 from thedax/sound-tweak
If audio is disabled, don't play background audio.
|
2015-02-23 09:21:17 +01:00 |
|
The Dax
|
31fafe3b32
|
If audio is disabled, don't play background audio.
|
2015-02-23 03:07:34 -05:00 |
|
Unknown W. Brackets
|
29e6197e6f
|
Floor float z coords in throughmode.
Fixes #6766 in 32-bit mode only.
|
2015-02-22 21:04:48 -08:00 |
|
Unknown W. Brackets
|
9d5ae2b336
|
For 5551 buffers, force stencil mask to 1/0.
4444 it would also be ideal to spread the bits, but that gets a bit
complicated. 5650 probably doesn't matter.
|
2015-02-22 19:11:11 -08:00 |
|
Henrik Rydgård
|
9489f80a46
|
Merge pull request #7514 from unknownbrackets/warnings
Fix a few type comparison warnings
|
2015-02-22 22:34:59 +01:00 |
|
Unknown W. Brackets
|
036b606ef0
|
Update native.
|
2015-02-22 13:31:56 -08:00 |
|
Unknown W. Brackets
|
a8b59e171b
|
Fix a few type comparison warnings.
|
2015-02-22 13:31:23 -08:00 |
|
Unknown W. Brackets
|
5f863cbbe8
|
Fix a small warning.
|
2015-02-22 13:30:35 -08:00 |
|
Unknown W. Brackets
|
8e19f568d7
|
Optimize spline weighting using SSE and templates.
Makes the Thundaga spell much more survivable on a i7, at least.
|
2015-02-22 13:24:48 -08:00 |
|
Unknown W. Brackets
|
90605520a1
|
Add conversions between Vec3f and Vec3Packedf.
|
2015-02-22 13:16:07 -08:00 |
|
Henrik Rydgård
|
b722148989
|
Merge pull request #261 from sum2012/unused
Remove unused import
|
2015-02-22 11:47:20 +01:00 |
|
sum2012
|
7ed0e24b17
|
Remove unused import
|
2015-02-22 16:17:22 +08:00 |
|
Unknown W. Brackets
|
69756733eb
|
Add another GE cmd for skip tex in debugger.
|
2015-02-21 18:09:53 -08:00 |
|
Unknown W. Brackets
|
abace1aa76
|
For render-to-tex, full alpha on 565 use only.
It's not how it was drawn, but how it is used... in case it changes
formats, which apparently Split/Second does. Fixes #7492.
|
2015-02-21 18:08:50 -08:00 |
|
Henrik Rydgård
|
3f4cb7fb3e
|
Merge pull request #7508 from unknownbrackets/replace-minor
Allow multiple replacements on the same func
|
2015-02-22 01:02:33 +01:00 |
|
Unknown W. Brackets
|
1075a394ce
|
Optimize xBRZ with ARGB a bit.
Alpha is quite common with PSP textures. Measured by Zenju to provide a
15% performance improvement in Visual Studio.
|
2015-02-21 15:51:03 -08:00 |
|
Unknown W. Brackets
|
0982336565
|
Oops, fix race in xBRZ buffer alloc.
|
2015-02-21 15:51:02 -08:00 |
|
Unknown W. Brackets
|
10049e62a8
|
Allocate the xBRZ buffer only when actually used.
This way if scaling is off, we don't have to worry about potentially
eating more RAM on any platform.
|
2015-02-21 15:51:02 -08:00 |
|
Unknown W. Brackets
|
3c9150231d
|
Update to xBRZ 1.2, with perf improvements.
Performance improvements in PPSSPP not measured, but xBRZ expects 30%
improvement. Fixes #7443.
|
2015-02-21 15:51:01 -08:00 |
|
Unknown W. Brackets
|
8a0f854dc6
|
Fix an iterator corruption on tls thread autofree.
|
2015-02-21 15:50:20 -08:00 |
|
Unknown W. Brackets
|
8d15cb953a
|
sceKernelGetTlsAddr() should only return a ptr.
So, that means no error codes - only null.
|
2015-02-21 15:50:19 -08:00 |
|
Unknown W. Brackets
|
1c0d880bc3
|
Support the alignment option in tlspl objects.
|
2015-02-21 15:50:19 -08:00 |
|
Unknown W. Brackets
|
3bfe7102e3
|
Handle the priority attribute for tlspls.
|
2015-02-21 15:50:18 -08:00 |
|
Unknown W. Brackets
|
ccaa75ec53
|
Don't return an error for double tls free.
Apparently, that's a-okay.
|
2015-02-21 15:50:17 -08:00 |
|
Unknown W. Brackets
|
be1e7cfb37
|
Fix waiting tlspl result, address not block num.
|
2015-02-21 15:50:17 -08:00 |
|
Unknown W. Brackets
|
76dfbc7436
|
Clear tls blocks before alloc and after free.
The PSP actually does both, so let's do it too.
|
2015-02-21 15:50:16 -08:00 |
|
Unknown W. Brackets
|
abd03bd597
|
Fix size handling in sceKernelReferTlsplStatus().
|
2015-02-21 15:50:16 -08:00 |
|
Unknown W. Brackets
|
baca1ab901
|
Handle other threads properly when deleting tlspls.
|
2015-02-21 15:50:15 -08:00 |
|
Unknown W. Brackets
|
f52cb71300
|
Use an aligned blocksize for TLS.
|
2015-02-21 15:50:15 -08:00 |
|
Unknown W. Brackets
|
dd07a0596b
|
Free TLS on thread end.
PSP does this so we should too. Not yet cleaning up completely.
|
2015-02-21 15:50:14 -08:00 |
|
Unknown W. Brackets
|
4c15afa905
|
Allow multiple replacements on the same func.
Or, more specifically, hooks. This allows enter and exit on the same
func, which can obviously be useful for debugging.
|
2015-02-21 15:48:09 -08:00 |
|
Henrik Rydgard
|
879baec692
|
With this, Jak and Daxter works again (but does warn at startup and has one illegal GetPointer later).
I really don't understand what's going on..
|
2015-02-21 13:07:13 +01:00 |
|
Henrik Rydgard
|
1ecfd6cebc
|
More replacement function accuracy improvements. Makes J&D happy, "fixing" #7502.
|
2015-02-20 00:17:47 +01:00 |
|
Henrik Rydgard
|
f1a856c53c
|
Update README.md for 1.0.1
|
2015-02-19 11:16:16 +01:00 |
|
Henrik Rydgard
|
23492d8d90
|
Jak and Daxter relies on implementation details of memcpy (scary!), fix our replacement. Fixes #7502
|
2015-02-19 11:16:16 +01:00 |
|
Unknown W. Brackets
|
e89c881e4a
|
Merge pull request #7493 from clienthax/master
Fix VideoCore detection for rpi
|
2015-02-17 12:13:14 -08:00 |
|
clienthax
|
c70fe1c381
|
Update CMakeLists.txt
|
2015-02-17 19:15:54 +00:00 |
|