Commit Graph
39166 Commits
Author SHA1 Message Date
Unknown W. Brackets 5fae2171cc softgpu: Correct cull handling for sprites. 2020-09-08 16:29:45 -07:00
Unknown W. Brackets c1ce8383ae Headless: Setup logman earlier.
So we can control all the GPU init logging.
2020-09-08 15:52:39 -07:00
Unknown W. Brackets cbeeb8fdf1 GPU: Allow culling in through mode.
It works per tests and is used in Soul Caliber.  Fixes #13400.
2020-09-08 15:52:01 -07:00
Henrik Rydgård cf43f2d57f Merge pull request #13335 from unknownbrackets/plugins2
Support for loading game-specific plugins
2020-09-08 20:10:45 +02:00
Unknown W. Brackets ac7522b0dd Plugins: Schedule plugins before game thread. 2020-09-08 09:31:09 -07:00
Unknown W. Brackets 2f4945aad8 Plugins: Oops, typo. 2020-09-08 09:12:19 -07:00
Unknown W. Brackets e383b0279f Plugins: Support for loading game-specific plugins. 2020-09-08 09:12:19 -07:00
Unknown W. Brackets 8c80a97807 Module: Split out module start to use externally. 2020-09-08 09:12:19 -07:00
Henrik Rydgård 40272ff403 Merge pull request #13405 from ANR2ME/net_blocking
Allow blocking socket simulation on multiple threads simultaneously
2020-09-08 17:19:52 +02:00
ANR2ME 57584343a2 Simulate blocking PtpFlush 2020-09-08 19:16:44 +07:00
Henrik Rydgård 10520470d1 Merge pull request #13387 from sum2012/kernel_minor
Imp sceKernelFindModuleByName
2020-09-08 09:10:27 +02:00
ANR2ME 871707c6a7 Allows blocking socket simulation on multiple threads simultaneously 2020-09-08 13:17:52 +07:00
ANR2ME d8d2fd8107 Making use Adhoc SocketAlert Flags to stop/abort blocking sockets 2020-09-08 13:17:52 +07:00
Henrik Rydgård b3d78647b5 Merge pull request #13401 from ANR2ME/wlan_channel
Wlan channel Fix - Ridge Racer 2 & Warriors Orochi 2
2020-09-08 07:29:42 +02:00
ANR2ME 20ad57a511 Fixed return value when using Automatic Wlan Channel. Fixes Ridge Racer 2 and Warriors Orochi 2 2020-09-08 10:33:20 +07:00
ANR2ME 87965ca89b Changing default Wlan Channel to 11 on Automatic to be the same with real PSP 2020-09-08 10:33:20 +07:00
ANR2ME 824beb7232 Prevent sceNetGetMallocStat from spamming Info Logs 2020-09-08 10:33:20 +07:00
Unknown W. Brackets a817a60382 TexCache: Correct detaching textures. 2020-09-07 15:10:26 -07:00
Henrik Rydgård 8a9b4ab40a Merge pull request #13397 from unknownbrackets/render-tex
TexCache: Always apply detach matches if found
2020-09-07 20:11:03 +02:00
Unknown W. Brackets fcaef648ec Net: Fix memory corruption on save old state.
Can't restore these if they're not inited either.
2020-09-07 07:23:13 -07:00
Unknown W. Brackets b5712efdfb Net: Correct save state from old loaded state.
Fixes #13395.
2020-09-07 07:11:33 -07:00
Unknown W. Brackets 0e98bd46e8 Merge pull request #13394 from unknownbrackets/debugger
Debugger: Add formats to breakpoint logging
2020-09-07 09:58:17 -04:00
Henrik Rydgård 9f18489fd9 Merge pull request #13396 from unknownbrackets/ge-debugger
GE Debugger: Include game ID inside dump file
2020-09-07 09:12:58 +02:00
Unknown W. Brackets ee6fbd9a0b TexCache: Rename "Invalid" attach to "Inexact".
The name has seemed confusing to me for a while.
2020-09-06 23:04:52 -07:00
Unknown W. Brackets 85fb9a61e8 TexCache: Always apply detach matches if found.
The "Invalid" matches will only apply if nothing was attached, so it's
important that detaches happen.
2020-09-06 23:01:13 -07:00
Unknown W. Brackets 815580533c GE Debugger: Include game ID inside dump file.
Just so we're not relying on filename parsing.  It's useful information.
2020-09-06 14:38:56 -07:00
Henrik Rydgård 55ca5ab1d7 Merge pull request #13393 from ANR2ME/adhocctl_fix
Adhocctl fix - Fix SceNetAdhocctlParameter structure
2020-09-06 23:24:44 +02:00
Unknown W. Brackets b92fab88b6 Debugger: Add formats to breakpoint logging. 2020-09-06 13:56:18 -07:00
ANR2ME 6a2de8647f Fixed SceNetAdhocctlParameter structure 2020-09-07 03:38:47 +07:00
ANR2ME b1d6f6aa48 Added some more info in Debug Log to help debugging 2020-09-07 03:38:45 +07:00
Henrik Rydgård 901239c05e Merge pull request #13392 from ANR2ME/adhoc_socket
Ignore SIGPIPE error on certain system (ie. Linux)
2020-09-06 22:09:11 +02:00
ANR2ME 2040be06e1 Added another HexData printing with offset and ASCII contents to help dumping some data in the logs 2020-09-07 02:59:12 +07:00
ANR2ME 442d3685dc Fixed an issue where the 1st line showing 17 bytes of data instead of 16 bytes like the rest of the lines 2020-09-07 02:56:59 +07:00
ANR2ME 69b3c788eb Ignore SIGPIPE error on certain system (ie. Linux) 2020-09-07 02:38:45 +07:00
Henrik Rydgård ec6fdc2ac0 Merge pull request #13388 from ANR2ME/adhoc_socket
Adhoc Socket - An attempt to implement Socket Alert
2020-09-06 17:27:27 +02:00
ANR2ME c2a4d56430 An attempt to implement AdhocSocketAlert 2020-09-06 11:12:04 +07:00
ANR2ME ff6b466eff Oops forgot to replace these numbers with const on adhoc socket reindexing PR 2020-09-06 05:53:16 +07:00
sum2012 d0f18cbbe5 Imp sceKernelFindModuleByName
#13204
2020-09-05 22:02:47 +08:00
Henrik Rydgård 5f1e3b2950 Merge pull request #13383 from ANR2ME/adhocctl_fix
Adhocctl Fix - Valhalla Knights 2
2020-09-05 10:07:33 +02:00
Henrik Rydgård 46208f8724 Merge pull request #13384 from ANR2ME/adhocmatching_fix
AdhocMatching Timeout Fix - Phantasy Star Portable 2 Timeout issue
2020-09-05 10:06:44 +02:00
Henrik Rydgård 75e55d5368 Merge pull request #13385 from ANR2ME/adhoc_socket
Adhoc Socket Reindexing - Fix Crash issue due to out of bound when indexing
2020-09-05 10:06:06 +02:00
ANR2ME 00d2b488dd Reindexing PDP and PTP socket using const/var instead of using confusing raw numbers 2020-09-05 13:44:35 +07:00
ANR2ME 19cc81fe91 Fix crash issue due to out of bound when indexing PDP socket 2020-09-05 13:17:20 +07:00
sum 37737ceaa1 Add draft sceKernelFindModuleByUID (#13380)
* Add draft sceKernelFindModuleByUID

#13205

* Add KERNEL_SYSCALL flag

* oop

* oop2

* Not sure why make this change before

* Last night I might be too tried
2020-09-05 07:29:56 +02:00
ANR2ME e79d3b8204 Fix Phantasy Star Portable 2 Timeout issue 2020-09-05 11:45:14 +07:00
ANR2ME 423a7b2391 Fix multiplayer on Valhalla Knights 2 2020-09-05 08:58:29 +07:00
Henrik Rydgård d6399b6036 Merge pull request #13378 from ANR2ME/adhocmatching_fix
AdhocMatching P2P Mode Fix - Bleach Heat the Soul 7
2020-09-04 11:13:51 +02:00
ANR2ME c564e77b9f Fix AdhocMatching P2P Mode. This fix Bleach Heat the Soul 7 2020-09-04 16:08:07 +07:00
Henrik Rydgård 619009be93 Merge pull request #13318 from ANR2ME/net_blocking
Simulate blocking behavior using non-blocking on networking
2020-09-04 09:25:33 +02:00
Henrik Rydgård 56892944f6 Fix crash in Digimon Adventures.
Fixes #13371
2020-09-04 09:01:42 +02:00