Commit Graph
39166 Commits
Author SHA1 Message Date
Henrik Rydgård e05c3ef63f UWP: Make the home button say "Home" instead of "Browse...". 2020-12-20 11:40:02 +01:00
Henrik Rydgård 1b9783b811 Merge pull request #13795 from hrydgard/uwp-browser-fixes
UWP file browser fixes
2020-12-20 11:39:48 +01:00
Henrik Rydgård c2e98938b1 Merge pull request #13798 from sum2012/kernel_minor1
Add some ThreadManForKernel nids
2020-12-20 11:39:38 +01:00
sum2012 d60bc6f32f Forget this one HLE_KERNEL_SYSCALL 2020-12-20 18:17:00 +08:00
sum2012 c8d92ca09d Add some ThreadManForKernel nis
Find in #13797
2020-12-20 18:14:38 +08:00
Henrik Rydgård ddb5462bce Folder browsing on main screen: Prevent navigating "up" when you can't. 2020-12-20 01:47:52 +01:00
Henrik Rydgård 2c4a42a695 UWP: Make the home button say "Home" instead of "Browse...". 2020-12-20 01:47:49 +01:00
Henrik Rydgård aa2f102a0a PathBrowser: Show simplified version of paths under the memstick dir. 2020-12-20 01:00:07 +01:00
Henrik Rydgård d771dca3da Fix navigation upwards from a pinned game streaming folder. Fixes #13224. 2020-12-20 00:49:56 +01:00
Henrik Rydgård 89d20e4ab8 Update ffmpeg submodule to a named (identical) commit, to not confuse some buildbots 2020-12-20 00:30:52 +01:00
Henrik Rydgård a272deeba3 Postprocessing shader, GL: Fix shader version bug. Fixes #13779 2020-12-19 23:45:31 +01:00
Henrik Rydgård 6e6f1693d9 UWP buildfix 2020-12-19 23:19:42 +01:00
Henrik Rydgård 7ca0f6a1c0 D3D11: Avoid the debug layer hazard tracker after blits. 2020-12-19 20:31:58 +01:00
Henrik Rydgård 92e648b73d Cleaner exit on Windows. Will hopefully help #13325 2020-12-19 20:31:58 +01:00
Henrik Rydgård 05bfac0ef0 Misc logging improvements 2020-12-19 20:31:58 +01:00
Henrik Rydgård e6c3d72226 Merge pull request #13794 from hrydgard/crash-screen-improvements
Improvements to crash screen.
2020-12-19 20:30:35 +01:00
Henrik Rydgård 6c8ee35826 Crash screen: Add a very dangerous and inaccurate "Resume" function.
Not sure if there's much point really but maybe..
2020-12-19 20:27:39 +01:00
Henrik Rydgård a550aacf96 Further improvements to crash screen 2020-12-19 20:08:48 +01:00
Henrik Rydgård 808c584e20 Hide touch controls on bluescreen 2020-12-19 19:59:06 +01:00
Henrik Rydgård bc3ee5a60d Fix bluescreen layout on notched phones 2020-12-19 19:53:53 +01:00
Henrik Rydgård ac6715baa9 Improvements to crash screen.
Part of #13299

Use the new tests/cpu/crash tests in pspautotest to test this code
(manually).
2020-12-19 19:48:24 +01:00
Henrik Rydgård 0da96ff119 Merge pull request #13791 from achurch/linux-mmap-commit-fix
Linux: Properly avoid committing address space for large mmap().
2020-12-19 14:54:04 +01:00
Henrik Rydgård fd1b186e93 Merge pull request #13792 from hrydgard/uwp-audio-improvement
Fix UWP audio and a hang bug
2020-12-19 13:38:17 +01:00
Henrik Rydgård 97e75bb563 Fix synchronization bug in StorageFileLoader.cpp (wrong mutex) 2020-12-19 13:17:53 +01:00
Henrik Rydgård 222bf5c02c XAudioBackend: Limit the number of queued buffers properly.
This is probably not the optimal way to write this loop but it works a
hell of a lot better than the old one..
2020-12-19 12:59:28 +01:00
Henrik Rydgård 99d1d85e4b Reformat and do minor cleanups in UWP/XAudioSoundStream 2020-12-19 12:57:05 +01:00
Andrew Church 163ed5b5f7 Linux: Properly avoid committing address space for large mmap().
A shared or writable mapping is charged to the process's memory
commitment regardless of MAP_NORESERVE, so the mmap() call to find a
4G base can still fail depending on memory usage and overcommit settings.
2020-12-19 19:45:42 +09:00
Henrik Rydgård 738d9c81d4 Merge pull request #13784 from nassau-tk/pgf-fix-figure
Fix PGF a figure.
2020-12-17 16:05:42 +01:00
nassau-tk f001ee284e Fix PGF a figure. 2020-12-17 23:45:47 +09:00
Henrik Rydgård 244f842956 Merge pull request #13780 from nassau-tk/pgf-fix-i
Fixed "jpn0/kr0/ltn0,2,4,6
2020-12-17 09:28:19 +01:00
nassau-tk b4847976d3 Fixed "jpn0/kr0/ltn0,2,4,6 2020-12-17 13:33:21 +09:00
Conrad Kreyling e3540ccd17 First pass on using Display KHR, needs proper init flags 2020-12-16 13:15:39 -05:00
sum2012 f7a864981c Add stack value in scempeg and scepsmf from jpcsp
Might help video corruption issue
2020-12-16 22:33:55 +08:00
Henrik Rydgård ed9c54b93a Add an iOS-only utility in devtools to copy savestates to memstick root.
Makes it easier to access the files on iOS over USB from MacOS.
2020-12-16 14:52:34 +01:00
Henrik Rydgård 1814fa5602 Fix background idle animation on iOS when task switching 2020-12-16 14:49:45 +01:00
Henrik Rydgård ed60a85d32 Merge pull request #13775 from hrydgard/workaround-ios-driver-bug
Apple driver GLSL bug workaround
2020-12-16 14:45:08 +01:00
Henrik Rydgård 7de7680416 Apple driver bug workaround. See issue #13451 2020-12-16 14:39:08 +01:00
Henrik Rydgård 381313ec9e Fix check for Android version in whether to display "ignore camera notch when centering" Fixes #13774 2020-12-16 12:00:26 +01:00
Henrik Rydgård 73da378efd Merge pull request #13769 from hrydgard/opengl-detect-cleanup
Minor cleanups in GPU feature detection, and restore a lost compat hack.
2020-12-15 11:04:03 +01:00
Henrik Rydgård 2dcfa63498 GL: Detect Apple GPUs as a category 2020-12-14 22:10:18 +01:00
Henrik Rydgård 559ccd9f33 Minor cleanups 2020-12-14 20:06:06 +01:00
Henrik Rydgård 7061993c8f VK: Restore the ARM Mali Z hack that got lost in the refactor somehow.
Warning fixes.
2020-12-14 19:54:39 +01:00
Henrik Rydgård 32c9728c0c Some cleanups in GL feature and shader language detection.
Gets rid of many wrong or bad checks for IsCoreContext.
2020-12-14 19:46:11 +01:00
Henrik Rydgård afaff2e299 ARM64 buildfix
I guess previously ARM was defined in 64-bit mode too?
2020-12-14 19:43:40 +01:00
Henrik Rydgård 226a8be1cc Minor refactor in sceUtility.cpp, making future changes easier. 2020-12-13 19:55:37 +01:00
Henrik Rydgård 292fecd535 Android: Enable fullscreen ("Immersive mode") by default.
Fixes #12806
2020-12-13 19:28:21 +01:00
Henrik Rydgård 3b54063955 Fix regression in Dream Club Portable. Fixes, for OpenGL, #6497 2020-12-13 18:27:37 +01:00
Henrik Rydgård 47a9b1cd05 Merge pull request #13763 from hrydgard/range-culling-bezier-spline-off
Turn off vertex range culling in bezier/spline calls.
2020-12-13 18:09:41 +01:00
shenweip 20df3d2c8a Minor comment. 2020-12-14 00:42:09 +08:00
shenweip eeb51f2d59 Don't display data info as new data when saving done. 2020-12-14 00:37:57 +08:00