Unknown W. Brackets
0f3f74408f
Cheats: Parse files using C files for Path compat.
2021-05-09 17:00:48 -07:00
Unknown W. Brackets
8a0adfde33
headless: Avoid C++ files for Path support.
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Not critical for Android paths, but better if they work.
2021-05-09 17:00:48 -07:00
Unknown W. Brackets
8544bd0c3e
Windows: Avoid C++ files for consistency.
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There's already the mingw thing, and we're avoiding these for Android
paths too. Let's be consistent.
2021-05-09 17:00:48 -07:00
Unknown W. Brackets
fada6583c9
Core: Fix virtual disc index reading.
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Otherwise it thought the newline was part of the path.
2021-05-09 17:00:48 -07:00
Unknown W. Brackets
df8e80d4fb
Common: Use C FILE for log file output.
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Not strictly needed for Android paths, but may be convenient.
2021-05-09 17:00:48 -07:00
Henrik Rydgård
2999e1cb86
Core: Remove some uses of OpenCPPFile.
2021-05-09 17:00:48 -07:00
Henrik Rydgård
b1a53d493e
Merge pull request #14438 from unknownbrackets/debugger-delayslot
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Core: Leave delay slot when re-entering jit
2021-05-09 18:42:33 +02:00
Unknown W. Brackets
e0afdfe9be
Core: Leave delay slot when re-entering jit.
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If stepping, we may get into a delay slot within interpreted code, and
then try to run (i.e. Step Out), which won't clear the delay slot
properly.
This can cause weird behavior when interp is used again later, in addition
to immediate wrong branching behavior.
2021-05-09 08:52:38 -07:00
Henrik Rydgård
96c109e6ce
Merge pull request #14435 from unknownbrackets/analog-limit
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Ctrl: Apply analog limiter to real sticks too
2021-05-08 23:05:49 +02:00
Unknown W. Brackets
63edd037d7
Ctrl: Apply analog limiter to real sticks too.
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Previously only applied to virtual analog by button, but there's no
particular good reason for that.
2021-05-08 13:34:07 -07:00
Henrik Rydgård
0b79c087ad
Merge pull request #14433 from unknownbrackets/hwtess
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GPU: Correctly initialize HW tessellation support
2021-05-08 20:39:59 +02:00
Unknown W. Brackets
3304814fd6
GPU: Minor cleanup duplicate header/conditions.
2021-05-08 09:12:22 -07:00
Unknown W. Brackets
de46b0998a
GPU: Correctly initialize HW tessellation support.
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Oops, shouldn't call a virtual in a constructor.
2021-05-08 09:10:23 -07:00
Unknown W. Brackets
4462b0c612
http: Add progress to missing request.
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Oops, I guess I had things still cached.
2021-05-02 11:31:40 -07:00
MojoJojoDojo
ba08e08252
Update for translation.
2021-05-02 20:28:50 +03:00
Henrik Rydgård
630f071d53
Merge pull request #14424 from unknownbrackets/common-cleanup
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Cleanup color conv and net buffer handling
2021-05-01 22:29:19 +02:00
Unknown W. Brackets
1459c16fb8
http: Skip processing response body for void.
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No need to decompress or copy between buffers.
2021-05-01 11:20:05 -07:00
Unknown W. Brackets
20443571bd
Store: Retain cancel/speed on resize or switch.
2021-05-01 11:20:05 -07:00
Unknown W. Brackets
2f08fb6583
Store: Show a rough speed indicator.
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Some of the homebrew are a bit larger, it's nice to see a speed and not
just the progress bar.
2021-05-01 11:20:05 -07:00
Unknown W. Brackets
3379f33882
http: Always use/require progress in requests.
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This fixes several cases where we weren't passing cancel flags
consistently.
2021-05-01 11:20:05 -07:00
Unknown W. Brackets
f762fbc53d
http: Always use non-blocking in http.
2021-05-01 11:20:05 -07:00
Unknown W. Brackets
af5618705c
http: Remove timeoutless requests.
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Let's always have timeouts. This timeout is reset even when a single byte
is sent, so it's pretty generous.
2021-05-01 11:20:05 -07:00
Unknown W. Brackets
1e22966984
http: Separate out net buffer code from formatting.
2021-05-01 11:20:05 -07:00
Unknown W. Brackets
e869a3979b
Draw: Centralize funcs in ColorConv.
2021-05-01 11:20:05 -07:00
Unknown W. Brackets
915265e531
Draw: Optimize GL A1R5G5B5 conversion.
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This seems to be enough to trigger SIMD in x86_64 at least.
2021-05-01 11:20:05 -07:00
Unknown W. Brackets
8a8328c431
Common: Move ColorConv to a more appropriate place.
2021-05-01 11:20:05 -07:00
Henrik Rydgård
75d5c4367e
Merge pull request #14422 from unknownbrackets/warnings
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Small warning fixes
2021-05-01 09:19:46 +02:00
Henrik Rydgård
05b3395543
Merge pull request #14420 from unknownbrackets/threadpool-cleanup
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Cleanup some of the threadpool and net code a bit
2021-05-01 08:43:52 +02:00
Henrik Rydgård
37da40a8a7
Merge pull request #14421 from unknownbrackets/lua-usb
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Usb: Stub sceUsbstorBootSetCapacity() for Lua homebrew
2021-05-01 08:42:19 +02:00
Unknown W. Brackets
4bd6117137
UWP: Ignore _CRT_SECURE_NO_WARNINGS in UI.
2021-04-30 23:35:19 -07:00
Unknown W. Brackets
f12aa92a00
Common: Cleanup some logging warnings.
2021-04-30 23:31:54 -07:00
Unknown W. Brackets
a140ec037a
Usb: Stub sceUsbstorBootSetCapacity().
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Apparently many Lua based homebrew call this on startup and hang if it
fails, but often otherwise don't use sceUsb.
2021-04-30 23:22:01 -07:00
Unknown W. Brackets
a35b21a5d7
http: Set a more useful user agent.
2021-04-30 23:12:42 -07:00
Henrik Rydgård
e2e1c677cb
GameInfoCache: Don't expose the workqueue.
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Was unused anyway.
2021-04-30 23:04:24 -07:00
Henrik Rydgård
f4a6d291e1
Common: Capitalize setCurrentThreadName().
2021-04-30 23:02:36 -07:00
Unknown W. Brackets
7e21e9a721
Common: Cleanup some mismatched indentation.
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Also move initialization from constructors in a few places.
2021-04-30 22:59:41 -07:00
Henrik Rydgård
9894c74bef
Common: Cleanup HTTPServer indentation.
2021-04-30 22:35:25 -07:00
Henrik Rydgård
e6aa841b78
Common: Get rid of Executor.cpp/h.
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There was only one implementation.
2021-04-30 22:33:34 -07:00
Henrik Rydgård
8c72cc119e
Merge pull request #14416 from unknownbrackets/merge-v1.11.3
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Merge v1.11.3 into master
2021-04-27 09:08:18 +02:00
Unknown W. Brackets
8241cd5d81
Merge tag 'v1.11.3' into merge-v1.11.3
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v1.11.3
2021-04-26 19:14:50 -07:00
Henrik Rydgård
6dbfa2fb52
Merge pull request #14413 from unknownbrackets/savedata
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Savedata: Eat less cycles in savedata init
2021-04-26 08:52:25 +02:00
Henrik Rydgård
59ecff13fb
Merge pull request #14412 from unknownbrackets/reloc-fix
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Core: Correct thread dependency in relocations
2021-04-26 07:21:51 +02:00
Unknown W. Brackets
a84df2536a
Core: Fix vrot cos(2) typo.
2021-04-25 19:26:16 -07:00
Unknown W. Brackets
c3da85234c
Savedata: Eat less cycles in savedata init.
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Other threads do get scheduled more, but I'm not sure what factors this is
based off of. Hoping this helps #14382 .
2021-04-25 18:38:30 -07:00
Unknown W. Brackets
4f6aaea1e8
Core: Correct thread dependency in relocations.
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Didn't realize it was looking at the later value before relocation.
This still remains about as much faster as before and still beneficial to
thread.
2021-04-25 16:49:52 -07:00
Unknown W. Brackets
f818e514f2
Merge pull request #14411 from hrydgard/file-util-cleanup
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FileUtil cleanup
2021-04-25 15:20:03 -07:00
Unknown W. Brackets
58d46274ef
Common: FileUtil rename buildfix.
2021-04-25 14:51:39 -07:00
Unknown W. Brackets
7abacbd940
Common: UWP buildfix.
2021-04-25 14:35:15 -07:00
Henrik Rydgård
a2a0551a83
Buildfix, and more renaming while we're at it.
2021-04-25 22:25:29 +02:00
Henrik Rydgård
d8583cd0d6
Buildfixes
2021-04-25 21:13:25 +02:00