Commit Graph
39166 Commits
Author SHA1 Message Date
iota97 003a34ccf5 Increase few column width for long translation, make control binding a bit taller 2021-09-28 18:02:37 +02:00
Henrik Rydgård 5ee9738b75 Merge pull request #14939 from unknownbrackets/debugger-assets
Serve local web debugger from assets
2021-09-28 17:18:39 +02:00
Henrik Rydgård e384ad90fc Merge pull request #14945 from unknownbrackets/ui-scroll-memory
UI: Keep scroll position on async load
2021-09-28 16:55:06 +02:00
Henrik Rydgård 91e9db554f Merge pull request #14946 from ANR2ME/adhoc
[Adhoc] Fix threading issue when exiting PPSSPP due to unjoined AdhocServer thread
2021-09-28 16:52:51 +02:00
Henrik Rydgård b1ff9b6b60 Merge branch 'Felipefpl-master' 2021-09-28 16:49:14 +02:00
Felipe 06d7105240 Updated translation
Updated translation to brazilian portuguese.

Fix line endings
2021-09-28 16:48:45 +02:00
Henrik Rydgård 51fff4d04f Merge pull request #14948 from unknownbrackets/ui-game-id
UI: Fix Game ID with insets on left side
2021-09-28 16:42:58 +02:00
Unknown W. Brackets aedb4f7ed8 UI: Fix Game ID with insets on left side.
In the game list.
2021-09-28 07:28:59 -07:00
ANR2ME 5b010afff3 oops need to typecast metasocket 2021-09-28 20:44:03 +07:00
ANR2ME 9a714249a6 Changing most frequently used global vars to atomic to avoid possible multi-threading issue on friendFinder thread which communicates with AdhocServer in background.
PS: There are more global vars being used here (too many actually), so we should find a better approach in the future (ie. using PSPThread instead).
2021-09-28 20:44:03 +07:00
ANR2ME 6a79f59c06 Fix threading issue when exiting PPSSPP due to unjoined AdhocServer thread when AdhocServer failed to bind the socket and exited the thread early. 2021-09-28 20:44:03 +07:00
ANR2ME 1fd54153fc Prevent some games (ie. DBZ SB2) from repeatedly trying to Disconnect Adhocctl when not connected to AdhocServer. 2021-09-28 20:44:03 +07:00
Henrik Rydgård ccc86f3a2d Merge pull request #14935 from unknownbrackets/http-timeout
http: Fix timeout mid request
2021-09-28 11:40:54 +02:00
Unknown W. Brackets 931ba43216 UI: Remove scroll to top on size change.
It wasn't actually used anywhere, and I don't see a reason for it now.
2021-09-27 23:39:33 -07:00
Unknown W. Brackets 374569ce7e UI: Keep scroll position on async load.
For the saved scroll position in the game list.
2021-09-27 23:37:31 -07:00
Unknown W. Brackets fc78b408b2 UI: Have scroll views directly remember their pos.
Kinda like checkboxes, cleaner this way.
2021-09-27 23:25:41 -07:00
Unknown W. Brackets d5a9525fff UI: Cleanup another header misuse. 2021-09-27 17:47:15 -07:00
Unknown W. Brackets 8f1cca8b83 UI: Use a proper view for touch control borders. 2021-09-27 17:42:47 -07:00
Unknown W. Brackets db48e6bd1e UI: Allow touch control editor buttons to grow.
If the buttons need to be taller for various reasons, allow them to grow
and push other buttons up.  Add a scroll in case this requires a lot of
space.
2021-09-27 17:05:55 -07:00
Unknown W. Brackets 4d5a63a74e Merge pull request #14943 from kotcrab/disasm-vwbn
Remove .s suffix from vwbn disassembly
2021-09-27 14:46:44 -07:00
kotcrab 450d0ef015 Remove .s suffix from vwbn disassembly 2021-09-27 22:42:10 +02:00
Henrik Rydgård b4d1737068 Merge pull request #14942 from unknownbrackets/ui-chat-escape
UI: Allow cancel mapped to a letter in chat
2021-09-27 21:40:24 +02:00
Unknown W. Brackets fd58172417 UI: Allow cancel mapped to a letter in chat. 2021-09-27 10:42:24 -07:00
Henrik Rydgård e0c4624dbd Merge pull request #14936 from unknownbrackets/ui-sizing
UI: Fix measuring width constrained choices
2021-09-27 17:29:48 +02:00
Henrik Rydgård 99df18bbae Merge pull request #14938 from unknownbrackets/path-fix
UI: Fix game installer extension check
2021-09-27 17:29:15 +02:00
Unknown W. Brackets 947b5a10ad Merge pull request #14940 from jbeich/freebsd
Unbreak build on FreeBSD
2021-09-27 06:50:39 -07:00
Unknown W. Brackets 6814f5e7af Debugger: Add web debugger to build packaging. 2021-09-26 12:27:54 -07:00
Unknown W. Brackets 0cf07a8d62 Debugger: Add web debugger in assets.
This is from the "bundled" branch, which is generated by GitHub Actions.
2021-09-26 12:24:29 -07:00
Henrik Rydgård 000e9c6873 Merge pull request #14934 from Narugakuruga/patch-7
Update zh_CN.ini
2021-09-26 21:15:39 +02:00
Unknown W. Brackets 552cbb2a2c Debugger: Serve local web debugger from assets. 2021-09-26 11:56:32 -07:00
Unknown W. Brackets 1f3d31f687 UI: Fix game installer extension check. 2021-09-26 09:36:52 -07:00
Unknown W. Brackets d623cae7cc UI: Fix measuring width constrained choices. 2021-09-26 07:55:38 -07:00
Unknown W. Brackets dfe945710d http: Fix timeout mid request.
Sometimes we think a socket is ready, and it isn't.  We shouldn't fail the
whole read just because of this.
2021-09-25 23:26:38 -07:00
Narugakuruga 67df9d4a5f Update zh_CN.ini 2021-09-26 13:21:04 +08:00
Narugakuruga 6577858b2c Update zh_CN.ini 2021-09-26 13:20:01 +08:00
Henrik Rydgård 2adc3c668a Merge pull request #14933 from unknownbrackets/memstick-dir
Android: Create default folders in custom path
2021-09-26 07:05:57 +02:00
Narugakuruga 4806d4372f Update zh_CN.ini 2021-09-26 13:05:49 +08:00
Narugakuruga 12830e76f6 Update zh_CN.ini
make description more accurate.
UMD delay is need for some game like MHFU demo version, so it's "slow but least bugs"
host "might cause bugs" instead of "cause bug", so user will try different settings to make game runs better
Software Skinning make some games run slower, so do not hint user it will most likely to improve speed.
Lazy texture caching "might cause font rendering bugs" , user can try if it really occurs, then decide to use it
2021-09-26 13:03:54 +08:00
Unknown W. Brackets f5ee1af309 Android: Create default folders in custom path.
If scoped storage is off and the memstick directory was customized, load
it before pre-creating default folders.
2021-09-25 20:40:34 -07:00
Henrik Rydgård 166cc072ce Merge pull request #14931 from unknownbrackets/ui-wrap
Cleanup some issues in word wrapping
2021-09-25 21:47:43 +02:00
Unknown W. Brackets 7dc3287617 UI: Handle newlines after ellipsis. 2021-09-25 12:01:41 -07:00
Unknown W. Brackets 2f570481b7 UI: Cleanup ellipsis more.
Arg, silly me.
2021-09-25 11:46:00 -07:00
Unknown W. Brackets bbc83bcdab UI: Correct text wrap with shy or Unicode spaces. 2021-09-25 11:37:10 -07:00
Unknown W. Brackets 522a1562fa Merge pull request #14930 from kotcrab/fix-vcst-disasm
Fix disassembly of vcst
2021-09-25 11:07:36 -07:00
Unknown W. Brackets 7d730f2a8b UI: Add unit tests for text wrapping. 2021-09-25 10:59:54 -07:00
Unknown W. Brackets 3f39bfeae9 UI: Cleanup more ellipsis cases, refactor. 2021-09-25 10:58:45 -07:00
kotcrab 7a124d84ae Fix disassembly of vcst 2021-09-25 19:34:41 +02:00
Unknown W. Brackets 92d13cc05b UI: Cleanup double ellipsis issues.
We mostly only use FLAG_ELLIPSIZE_TEXT in PPGe, but it wasn't behaving
well in some cases.
2021-09-25 09:41:11 -07:00
Henrik Rydgård 98c164296f Merge pull request #14929 from unknownbrackets/ui-buttons
UI: Avoid math on calculated value width
2021-09-25 18:19:36 +02:00
Unknown W. Brackets 6be64efce5 Merge pull request #14928 from kotcrab/fix-vmftvc-disasm
Fix disassembly of vmfvc and vmtvc
2021-09-25 08:13:57 -07:00