Commit Graph
65 Commits
Author SHA1 Message Date
Herman Semenov 446ac51be2 Remove unused AccumulateMouseDeltas function on Windows 2023-12-14 19:33:25 +03:00
Henrik Rydgård 7d0eac730f Remove WindowsHost 2023-03-25 10:43:00 +01:00
Henrik Rydgård 9e125eeba7 Remove NotifyUserMessage from Host 2023-03-25 10:32:09 +01:00
Henrik Rydgård 7c5cc8cafd And ToggleDebugConsoleVisibility. 2023-03-24 21:43:45 +01:00
Henrik Rydgård a73ac49d59 Move the non-working "Create desktop shortcut" stuff to the request framework 2023-03-24 20:05:48 +01:00
Henrik Rydgård e71be8af2e Remove PollControllers from host. Break out a WindowsInputManager from WindowsHost. 2023-03-24 19:57:24 +01:00
Henrik Rydgård 5a5779dcd6 Remove symbol-map related functions from Host 2023-03-24 18:08:31 +01:00
Henrik Rydgård 5af92cfca0 Cleanup 2023-03-24 17:52:56 +01:00
Henrik Rydgård 1250692657 Convert host->SetWindowTitle to a request 2023-03-24 17:52:01 +01:00
Henrik Rydgård 21bd50dcb0 Remove polling requirement from DSound audio backend
Might as well sleep for a short period instead, same effect really.
2023-03-24 10:40:10 +01:00
Henrik Rydgård 47f063550a Remove InitGraphics/ShutdownGraphics from Host, except for headless 2023-03-21 22:47:20 +01:00
Henrik Rydgård 2786786c9f Avoid Host in Windows graphics init 2023-03-21 14:07:27 +01:00
Henrik Rydgård f5472ba0d8 Cleanup up unnecessary audio init functions 2023-03-21 13:39:02 +01:00
Henrik Rydgård f60f5ccaea Move SetDebugMode notification 2023-03-21 13:39:00 +01:00
Henrik Rydgård fc1732cc22 Move NotifySwitchUMDUpdated 2023-03-21 13:37:19 +01:00
Henrik Rydgård c92a4acb40 Move NotifySymbolMapUpdated to System_Notify 2023-03-21 13:37:19 +01:00
Henrik Rydgård dda8635c89 Move three notifications out of Host 2023-03-21 13:37:19 +01:00
Henrik Rydgård 06fcc9ccd7 Add System_Notify 2023-03-21 13:37:16 +01:00
Henrik Rydgård ac5855cdf8 Remove CanCreateShortcut function 2023-03-21 12:23:01 +01:00
Henrik Rydgård d3955b42bb Rename some system functions, merge the Launch* ones.
android launchurl buildfix
2023-03-21 12:22:59 +01:00
shenweip a0fe0e38c1 SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI. 2020-10-22 17:45:29 +08:00
shenweip fbea8f438d Update symbol list of disassembly window when loadexec. 2020-09-12 19:45:25 +08:00
Unknown W. Brackets b0ca635414 Windows: Show instance counter only with peers. 2020-08-18 06:59:49 -07:00
Silent 0b5458f759 Remove KeyboardDevice which was essentially useless
Refactor InputDevice to simplify it
2019-07-02 19:17:52 +02:00
Unknown W. Brackets 52e2e0763a Windows: Detect DirectInput devices after launch. 2018-10-08 21:21:37 -07:00
Unknown W. Brackets f1afc51994 GE Debugger: Refactor out stepping callback.
In case we have multiple connected debuggers, we don't want just a
callback.  A counter works fine.
2018-09-01 09:41:20 -07:00
Unknown W. Brackets a4c0640f01 GE Debugger: Factor out host calls some.
Moving more of this to cross platform for the web debugger.
2018-09-01 08:32:03 -07:00
aliaspider 15c4406df7 add missing inclues. 2018-03-22 22:14:19 +01:00
Unknown W. Brackets c097910439 UI: Reset touch controls after config load.
This is potentially earlier than full init, better to move the controls as
soon as possible.
2017-12-09 14:11:39 -08:00
Unknown W. Brackets 626102e84a Windows: Use system API to toggle fullscreen.
Instead of having a special Host API for Windows only.
2017-07-30 07:51:53 -07:00
Unknown W. Brackets 9e390510df Remove legacy InputState. 2017-03-14 22:07:07 -07:00
Henrik Rydgård 8b5048be72 Fix high-DPI rendering/input on Windows 2017-01-16 20:53:41 +07:00
Unknown W. Brackets a1fbcc3d93 Avoid directly calling osm from Core/GPU code.
This allows UI to handle the message however it wants to, and reduces
cross linkage issues.
2016-05-27 22:05:30 -07:00
Henrik Rydgard 15de6e6b98 GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
Needed to prevent clutter all over the codebase.

Does not go all the way yet, goal would be a common render loop between platforms but not there yet.
2016-01-01 14:40:16 +01:00
Henrik Rydgard 8bedc60a93 React to window resizing in a slightly more traditional way, may help #7957? 2015-09-19 15:16:31 +02:00
Henrik Rydgard 62d86f3246 Remove useless indirection class "PSPMixer" 2015-01-11 12:02:49 +01:00
Henrik Rydgard dda3ca3d5f D3D9 init error reporting improved. Use "override" properly in Host. 2014-09-20 21:55:58 +02:00
Henrik Rydgard 1d7642fa48 Remove most mentions of the "_XBOX" define 2014-08-24 14:21:35 +02:00
Henrik Rydgard f127bb715b Revert "Windows: Get rid of that silly inner "display" window. Should be zero functional change."
Should help #6295.

This reverts commit 281ff6ce2a.

Conflicts:
	Windows/WindowsHost.cpp
	Windows/WndMainWindow.cpp
2014-06-29 22:13:53 +02:00
Henrik Rydgard 281ff6ce2a Windows: Get rid of that silly inner "display" window. Should be zero functional change. 2014-05-11 18:04:07 +02:00
Sacha a0c5af288c Add InputBox as a platform-specific system function instead of a host function. Enable it on all Qt platforms. Add Set Nickname to mobile Qt. 2013-12-08 20:16:34 +10:00
Kingcom 5844d0107b Rewrite SymbolTable 2013-11-27 13:33:30 +01:00
The Dax 7000b63082 When using a debug build, always show the debug log/enable logging on start. 2013-10-13 14:31:48 -04:00
The Dax 9c868351de Make Enable Debug Logging checkbox instant as it was intended to be. 2013-10-13 14:18:50 -04:00
The Dax 3d8b68e88e Make Fullscreen checkbox instant. 2013-10-13 13:34:55 -04:00
Unknown W. Brackets 18b70c89ef Add an initial GE debugger interface on Windows. 2013-09-22 10:27:09 -07:00
The Dax ac88cbd894 Let NewUI's Antialiasing option be instant so a game reboot isn't required. 2013-09-08 00:27:39 -04:00
The Dax 05b860c167 Win32: Update OSK bypass with Unicode/wchar/wstring support. 2013-08-27 07:36:46 -04:00
Henrik Rydgard 55aa3d13c7 Win32: Switch to a UNICODE build. This took quite a bit of fixing. 2013-08-26 19:00:16 +02:00
The Dax e97def9c66 Win32: Simplify Change Nickname code and slightly change InputBox_GetString to take a const default value. We don't modify it. 2013-08-23 06:37:47 -04:00