Henrik Rydgård
d397635e49
Mouse input: Approximate the old smoothing function
2023-12-14 19:24:39 +01:00
Henrik Rydgård and GitHub
578a90fb81
Merge pull request #18549 from GermanAizek/fix-mouse-delta
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Removed unused AccumulateMouseDeltas function on Windows
2023-12-14 17:58:30 +01:00
Herman Semenov
446ac51be2
Remove unused AccumulateMouseDeltas function on Windows
2023-12-14 19:33:25 +03:00
Henrik Rydgård and GitHub
6da23a2a24
Merge pull request #18543 from hrydgard/minor-crash-fix
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Minor debugger-related crash fixes
2023-12-14 14:12:20 +01:00
Henrik Rydgård and GitHub
b78c7ad470
Merge pull request #18545 from GermanAizek/const-ref-params
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Objects in function parameters have been replaced with constant references
2023-12-14 13:49:33 +01:00
Herman Semenov
3d422b11c0
[GPU Common Vulkan/UI/Windows Debugger] Added const reference for function params
2023-12-14 14:23:31 +03:00
Henrik Rydgård
15c0bb1bd0
Fix crash in debugger after unloading the game.
2023-12-13 22:00:55 +01:00
Herman Semenov
6360cec554
Fixed set 0xFFFFFFFF for pixel Y coordinate
2023-12-12 15:35:23 +03:00
oltolm
96a30ffb49
CtrlDisplayListView: fix ASAN eror
2023-12-10 16:32:18 +01:00
Henrik Rydgård
db4993bfdc
Implement full support for mouse input on Android
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The smoothing algorithm changed a bit now that I centralized that logic
in a way that can work with all backends.
2023-12-10 09:52:19 +01:00
Henrik Rydgård
566d9f67f6
SDL input filtering
2023-12-08 16:17:38 +01:00
Henrik Rydgård
676a4de4d7
Remove an ifdef controlling dialog button order
2023-12-07 17:30:15 +01:00
Henrik Rydgård
aed8bc6d7b
RetroAchievements: Finish the Challenge->Hardcore rename
2023-12-03 16:41:29 +01:00
Henrik Rydgård
dae758e5f4
Fix some bugs and mistakes found by Nemoumbra through static analysis
2023-11-26 13:43:11 +01:00
Henrik Rydgård
bd08fdd566
Forgot some cases where I need to enable save (but not load) state in challenge mode, if the option is set
2023-11-16 20:13:47 +01:00
Henrik Rydgård
96cfdbaa96
Some more XInput cleanup
2023-11-11 11:08:22 +01:00
Henrik Rydgård
004d8fc20e
Remove unused code
2023-11-11 10:51:41 +01:00
Katharine Chui
cdd6f2f5c9
skip xinput trigger threshold check
2023-11-11 16:03:08 +08:00
Henrik Rydgård
6dbe49775c
Add a sysprop for IsDebuggerPresent.
2023-10-12 11:58:04 +02:00
Henrik Rydgård
0ad2827e14
Vulkan: Fix synchronization when shutting the GPU down in-game.
2023-10-11 12:27:39 +02:00
Henrik Rydgård
e4ea4831e9
Delete the vertex cache option from the code.
2023-10-10 15:43:43 +02:00
Henrik Rydgård
20c13f3b4c
Do the Vulkan check as early as possible
2023-10-03 12:17:43 +02:00
Henrik Rydgård
c4e2ad37ff
Windows: Avoid loading shell libraries during startup.
2023-10-03 12:17:43 +02:00
Henrik Rydgård
e39980fc73
Reduce refresh rate checks.
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These turned out to be unexpectedly expensive, so cache the value and
also try to check it a bit less.
2023-10-03 11:00:47 +02:00
Henrik Rydgård
c0e5da02ff
Buildfixes
2023-09-30 12:06:07 +02:00
Henrik Rydgård
19e4de5088
Change global UI messages to use an enum instead of strings.
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Makes it easier to add new ones and delete outdated ones without missing
any uses.
2023-09-30 11:37:02 +02:00
Henrik Rydgård
ade64171ce
Proof-of-concept: libchdr works on Windows
2023-09-29 10:05:19 +02:00
Henrik Rydgård
c8d7226a5f
DInput: Seems sometimes we never check for pads on startup? Fix that.
2023-09-27 12:07:21 +02:00
Henrik Rydgård
c2c7933393
Backend change from Win32 menu: Add quick workaround for instance counter misbehavior.
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Should really do this some better way.
See #18148
2023-09-20 18:46:41 +02:00
German Semenov
c498a42e92
Core, UI, Windows: Removed excess converting C-string in params
2023-09-15 13:54:11 +03:00
Henrik Rydgård
ef6ea1bd23
Minor cleanup
2023-09-11 11:41:29 +02:00
Nemoumbra
ef20a0ba34
Ctrl+X -> Ctrl+H for closing the bottom tabs
2023-09-07 14:39:15 +03:00
Henrik Rydgård
80a99a67d9
Control: Change internal interfaces to batch-process input axis updates
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These naturally come in bunches on many platforms like Android, so lay
some groundwork to also handle them in bunches to minimize locking in
the future.
Linux buildfix
2023-08-31 11:55:53 +02:00
Henrik Rydgård
1025bbcf89
Log level/type: Use enum class instead of the awkward namespace trick.
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Just a small cleanup I've wanted to do for a long time.
2023-08-25 11:48:59 +02:00
Henrik Rydgård
dfe187df1e
Allow disabling HTTPS through the config file
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Simply set:
```ini
[General]
DisableHTTPS = True
```
Added to help debug issue #17969
2023-08-24 21:28:30 +02:00
Henrik Rydgård
d2d8688e47
Add "Create frame dump" to the in-game developer menu (that can be enabled in dev settings)
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Makes it possible to create one without connecting the websocket
debugger, even on non-Windows platforms.
2023-08-24 14:41:35 +02:00
Henrik Rydgård
60492ae579
Make System_ShowFileInFolder a "request"
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Also makes support queryable.
Lets us remove the dummy implementations.
2023-08-24 14:22:35 +02:00
Henrik Rydgård
5b76615463
Cleanup and more sensible defaults for current directory
2023-08-18 15:04:20 +02:00
Henrik Rydgård and GitHub
5acb421908
Merge pull request #17927 from hrydgard/path-creation-cleanup
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Windows: Memstick directory creation cleanup
2023-08-18 13:51:42 +02:00
Henrik Rydgård and GitHub
a8cbe060dc
Merge pull request #17926 from hrydgard/create-shortcut-windows
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Windows: Fix "Create desktop shortcut" functionality
2023-08-18 13:20:22 +02:00
Henrik Rydgård
44d602ca7d
Move InitSysDirectories to where it belongs and rename it. Plus warning fixes.
2023-08-18 13:03:32 +02:00
Henrik Rydgård
6f6ea4595a
Windows: Split out Create... from InitSysDirectories, fixup uses
2023-08-18 12:46:40 +02:00
Henrik Rydgård
01f07c9f9c
Windows: Fix "Create desktop icon" functionality
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All it needed was to suffix the filename with .lnk correctly.
2023-08-18 10:49:00 +02:00
Henrik Rydgård
25f02d0227
Windows: Make switching UMD through "Emulation->Switch UMD" threadsafe
2023-08-18 10:29:10 +02:00
Henrik Rydgård
ef2d7a810a
Add comments, move some stuff around, get rid of some indentation. No functionality change.
2023-08-15 18:34:06 +02:00
Henrik Rydgård
ff6e118fff
Get rid of a lot of ifdefs around presentation mode. Instead, set things dynamically.
2023-08-14 11:02:29 +02:00
Henrik Rydgård
86fcb28d4d
Remove "bool retainControl_" for simplicity. Not needed.
2023-08-13 18:40:35 +02:00
Henrik Rydgård
1ea11c233c
Remove "SwapBuffers" from the GraphicsContext interface.
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Buildfixes
More buildfix
headless buildfix
One more buildfix
2023-08-11 01:57:02 +02:00
Henrik Rydgård
ed9b033f7d
D3D9/11: Move away from using context->SwapBuffers(), instead move present to draw_->Present().
2023-08-11 01:57:02 +02:00
Henrik Rydgård
1bdbef487b
D3D11: Pass the swapchain pointer into the thin3d context
2023-08-11 01:57:02 +02:00