Commit Graph
4441 Commits
Author SHA1 Message Date
Henrik Rydgård df9be770d6 Add tip to Lazy texture caching button. Replaces #14183 2021-11-09 22:54:47 +01:00
Henrik Rydgård 4161b500ab Merge pull request #15021 from unknownbrackets/ui-font-atlas
UI: Support a second texture for just fonts
2021-11-09 22:51:09 +01:00
Henrik Rydgård 4d38905474 Merge pull request #15100 from vit9696/master
SDL: Read assets from Resources on macOS like on iOS
2021-11-07 23:21:29 +01:00
Henrik Rydgård 6349704924 Switch texture scaling shaders to a fixed scale model, preparing for the next change. 2021-11-07 13:12:28 +01:00
vit9696 1066224b6f SDL: Read assets from Resources on macOS like on iOS
closes #15041
2021-11-06 09:22:08 +03:00
Henrik Rydgård b88d676f78 Remove the vertex cache from the OpenGL backend.
It was disabled for a very long time, and now that we've re-enabled it, it
mostly causes problems.

Not feeling like debugging it on weird hardware, I think it's better
to focus energy on other optimizations.
2021-11-06 00:45:43 +01:00
iota97 5adaf87dbe Fix analog resize 2021-10-24 20:33:24 +02:00
Unknown W. Brackets 2bd13c5d9d Debugger: Track reason for entering stepping. 2021-10-23 16:56:15 -07:00
Henrik Rydgård 11eb5fa0c2 Merge pull request #15002 from unknownbrackets/ui-open-memstick
UI: Add button to show memstick folder
2021-10-19 19:55:30 +02:00
Unknown W. Brackets 21ff0b1dfd UI: Correct filtering message without keyboard. 2021-10-19 10:01:52 -07:00
Unknown W. Brackets 8c882e9571 UI: Add more keyboard sysprop checks. 2021-10-19 10:01:52 -07:00
Unknown W. Brackets 8e15f755e6 UI: Add a sysprop for if the device has a keyboard.
Still left some ifdefs because of System_InputBoxGetString(), but
hopefully we can move away from them.  Some devices (like SDL) may only
optionally have a keyboard, so it's a runtime check.
2021-10-19 10:01:52 -07:00
Unknown W. Brackets d1fdd22990 UI: Add search filtering to settings. 2021-10-19 10:01:52 -07:00
Unknown W. Brackets 1f4cbb7aaa UI: Add game settings tabs in a consistent way. 2021-10-19 10:01:51 -07:00
Unknown W. Brackets e86b7a3a44 UI: Add button to show memstick folder.
See #13919.
2021-10-19 10:01:27 -07:00
Unknown W. Brackets 08a55d19d5 macOS: Allow opening game folder. 2021-10-19 10:01:27 -07:00
Unknown W. Brackets 450b59809b Qt: Allow opening game folder. 2021-10-19 10:01:27 -07:00
Unknown W. Brackets eb81d5b30b UI: Support a second texture for just fonts.
Will still allow using fonts between both.
2021-10-19 10:01:17 -07:00
Unknown W. Brackets 25da99a16d Io: Remove setting to disable I/O on thread. 2021-10-12 20:40:26 -07:00
Unknown W. Brackets 9730251132 UI: Remove I/O on thread setting.
Still configurable in the ini if really needed, for now.
2021-10-12 20:40:24 -07:00
Unknown W. Brackets b1e31d89e1 Audio: Correct protection against time skew. 2021-10-10 15:05:51 -07:00
Henrik Rydgård e6857388c7 Add input device debug info to touchscreen test screen
(yeah maybe there's a better place but it's fine).

Also make a slight tweak to the detection order which I don't think
matters much.
2021-10-10 11:50:20 +02:00
Unknown W. Brackets b77695c760 Audio: Protect against time skew.
It might be possible a clock is adjusting backwards slightly after a time
update, and this could've caused sz to become negative.

Based on crash reports.
2021-10-09 08:24:54 -07:00
Henrik Rydgård 89a452c168 Merge pull request #14993 from unknownbrackets/ui-chat-key
UI: Disable focus movement on game start
2021-10-08 18:39:29 +02:00
Unknown W. Brackets 5884a2201d UI: Disable focus movement on game start.
Otherwise, dev tools or chat remain usable while trying to play the game.
This was an unintentional bug from chat UI refactoring.
2021-10-08 09:23:22 -07:00
Unknown W. Brackets 9c92af2b77 UI: Delay between successive mapping in controls. 2021-10-07 18:45:15 -07:00
Henrik Rydgård efc1293b6c Merge pull request #14974 from unknownbrackets/ui-savedata
Make savedata description scrollable
2021-10-06 17:08:16 +02:00
Unknown W. Brackets 0f83901838 UI: Keep buttons at bottom for savedata.
Also make them wider, looks like a layout mistake.
2021-10-05 23:55:51 -07:00
Unknown W. Brackets e8a83269bb UI: Add scroll to savedata viewer for long descs. 2021-10-05 23:50:21 -07:00
Henrik Rydgård 887f6101d5 Remove the "Auto" texture scale factor. It's a performance trap and not really useful. 2021-10-05 20:41:40 +02:00
Henrik Rydgård 16c1713a87 Hide "What's This"? button on Android TV - no browser anyway 2021-10-05 11:38:34 +02:00
Henrik Rydgård 64b8ac603a Fix bug in deleting of directories in memory stick move. Also improve progress reporting. 2021-10-04 23:49:08 +02:00
Henrik Rydgård 08b7d646e8 Show text on the Browse button 2021-10-04 22:46:40 +02:00
Henrik Rydgård 992ad801e7 Add a crude way to blacklist post/texture shaders from certain vendors.
Use it to work around #14530 for now.
2021-09-28 23:39:52 +02:00
Henrik Rydgård cc43ce0404 Merge pull request #14944 from unknownbrackets/ui-touch-controls
Cleanup UI touch controls button handling
2021-09-28 19:37:29 +02:00
iota97 003a34ccf5 Increase few column width for long translation, make control binding a bit taller 2021-09-28 18:02:37 +02:00
Henrik Rydgård e384ad90fc Merge pull request #14945 from unknownbrackets/ui-scroll-memory
UI: Keep scroll position on async load
2021-09-28 16:55:06 +02:00
Unknown W. Brackets aedb4f7ed8 UI: Fix Game ID with insets on left side.
In the game list.
2021-09-28 07:28:59 -07:00
Unknown W. Brackets 931ba43216 UI: Remove scroll to top on size change.
It wasn't actually used anywhere, and I don't see a reason for it now.
2021-09-27 23:39:33 -07:00
Unknown W. Brackets fc78b408b2 UI: Have scroll views directly remember their pos.
Kinda like checkboxes, cleaner this way.
2021-09-27 23:25:41 -07:00
Unknown W. Brackets d5a9525fff UI: Cleanup another header misuse. 2021-09-27 17:47:15 -07:00
Unknown W. Brackets 8f1cca8b83 UI: Use a proper view for touch control borders. 2021-09-27 17:42:47 -07:00
Unknown W. Brackets db48e6bd1e UI: Allow touch control editor buttons to grow.
If the buttons need to be taller for various reasons, allow them to grow
and push other buttons up.  Add a scroll in case this requires a lot of
space.
2021-09-27 17:05:55 -07:00
Unknown W. Brackets fd58172417 UI: Allow cancel mapped to a letter in chat. 2021-09-27 10:42:24 -07:00
Unknown W. Brackets f5ee1af309 Android: Create default folders in custom path.
If scoped storage is off and the memstick directory was customized, load
it before pre-creating default folders.
2021-09-25 20:40:34 -07:00
Unknown W. Brackets 2a4f8c57bc UI: Grow chat button based on text width. 2021-09-24 08:21:33 -07:00
Henrik Rydgård ff7e13a3cd Merge pull request #14923 from unknownbrackets/ui-savedata
Reduce IO in savedata screen sorting, move to async
2021-09-24 09:09:07 +02:00
Unknown W. Brackets 09ca16361c UI: Asynchronously update size and dates on sort.
This means items shift and jump into place, but it also means we don't
hang even for large savedata collections.
2021-09-23 22:31:43 -07:00
Unknown W. Brackets 8c937f45f7 UI: Cache save size on save buttons.
It was calculating the size and date for each permutation, which became
monstrously slow on Android with scoped storage.
2021-09-23 22:14:25 -07:00
Unknown W. Brackets 7513d92862 UI: Reduce IO in savedata manager sorting. 2021-09-23 22:00:16 -07:00