Henrik Rydgård
df9be770d6
Add tip to Lazy texture caching button. Replaces #14183
2021-11-09 22:54:47 +01:00
Henrik Rydgård
4161b500ab
Merge pull request #15021 from unknownbrackets/ui-font-atlas
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UI: Support a second texture for just fonts
2021-11-09 22:51:09 +01:00
Henrik Rydgård
4d38905474
Merge pull request #15100 from vit9696/master
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SDL: Read assets from Resources on macOS like on iOS
2021-11-07 23:21:29 +01:00
Henrik Rydgård
6349704924
Switch texture scaling shaders to a fixed scale model, preparing for the next change.
2021-11-07 13:12:28 +01:00
vit9696
1066224b6f
SDL: Read assets from Resources on macOS like on iOS
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closes #15041
2021-11-06 09:22:08 +03:00
Henrik Rydgård
b88d676f78
Remove the vertex cache from the OpenGL backend.
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It was disabled for a very long time, and now that we've re-enabled it, it
mostly causes problems.
Not feeling like debugging it on weird hardware, I think it's better
to focus energy on other optimizations.
2021-11-06 00:45:43 +01:00
iota97
5adaf87dbe
Fix analog resize
2021-10-24 20:33:24 +02:00
Unknown W. Brackets
2bd13c5d9d
Debugger: Track reason for entering stepping.
2021-10-23 16:56:15 -07:00
Henrik Rydgård
11eb5fa0c2
Merge pull request #15002 from unknownbrackets/ui-open-memstick
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UI: Add button to show memstick folder
2021-10-19 19:55:30 +02:00
Unknown W. Brackets
21ff0b1dfd
UI: Correct filtering message without keyboard.
2021-10-19 10:01:52 -07:00
Unknown W. Brackets
8c882e9571
UI: Add more keyboard sysprop checks.
2021-10-19 10:01:52 -07:00
Unknown W. Brackets
8e15f755e6
UI: Add a sysprop for if the device has a keyboard.
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Still left some ifdefs because of System_InputBoxGetString(), but
hopefully we can move away from them. Some devices (like SDL) may only
optionally have a keyboard, so it's a runtime check.
2021-10-19 10:01:52 -07:00
Unknown W. Brackets
d1fdd22990
UI: Add search filtering to settings.
2021-10-19 10:01:52 -07:00
Unknown W. Brackets
1f4cbb7aaa
UI: Add game settings tabs in a consistent way.
2021-10-19 10:01:51 -07:00
Unknown W. Brackets
e86b7a3a44
UI: Add button to show memstick folder.
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See #13919 .
2021-10-19 10:01:27 -07:00
Unknown W. Brackets
08a55d19d5
macOS: Allow opening game folder.
2021-10-19 10:01:27 -07:00
Unknown W. Brackets
450b59809b
Qt: Allow opening game folder.
2021-10-19 10:01:27 -07:00
Unknown W. Brackets
eb81d5b30b
UI: Support a second texture for just fonts.
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Will still allow using fonts between both.
2021-10-19 10:01:17 -07:00
Unknown W. Brackets
25da99a16d
Io: Remove setting to disable I/O on thread.
2021-10-12 20:40:26 -07:00
Unknown W. Brackets
9730251132
UI: Remove I/O on thread setting.
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Still configurable in the ini if really needed, for now.
2021-10-12 20:40:24 -07:00
Unknown W. Brackets
b1e31d89e1
Audio: Correct protection against time skew.
2021-10-10 15:05:51 -07:00
Henrik Rydgård
e6857388c7
Add input device debug info to touchscreen test screen
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(yeah maybe there's a better place but it's fine).
Also make a slight tweak to the detection order which I don't think
matters much.
2021-10-10 11:50:20 +02:00
Unknown W. Brackets
b77695c760
Audio: Protect against time skew.
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It might be possible a clock is adjusting backwards slightly after a time
update, and this could've caused sz to become negative.
Based on crash reports.
2021-10-09 08:24:54 -07:00
Henrik Rydgård
89a452c168
Merge pull request #14993 from unknownbrackets/ui-chat-key
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UI: Disable focus movement on game start
2021-10-08 18:39:29 +02:00
Unknown W. Brackets
5884a2201d
UI: Disable focus movement on game start.
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Otherwise, dev tools or chat remain usable while trying to play the game.
This was an unintentional bug from chat UI refactoring.
2021-10-08 09:23:22 -07:00
Unknown W. Brackets
9c92af2b77
UI: Delay between successive mapping in controls.
2021-10-07 18:45:15 -07:00
Henrik Rydgård
efc1293b6c
Merge pull request #14974 from unknownbrackets/ui-savedata
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Make savedata description scrollable
2021-10-06 17:08:16 +02:00
Unknown W. Brackets
0f83901838
UI: Keep buttons at bottom for savedata.
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Also make them wider, looks like a layout mistake.
2021-10-05 23:55:51 -07:00
Unknown W. Brackets
e8a83269bb
UI: Add scroll to savedata viewer for long descs.
2021-10-05 23:50:21 -07:00
Henrik Rydgård
887f6101d5
Remove the "Auto" texture scale factor. It's a performance trap and not really useful.
2021-10-05 20:41:40 +02:00
Henrik Rydgård
16c1713a87
Hide "What's This"? button on Android TV - no browser anyway
2021-10-05 11:38:34 +02:00
Henrik Rydgård
64b8ac603a
Fix bug in deleting of directories in memory stick move. Also improve progress reporting.
2021-10-04 23:49:08 +02:00
Henrik Rydgård
08b7d646e8
Show text on the Browse button
2021-10-04 22:46:40 +02:00
Henrik Rydgård
992ad801e7
Add a crude way to blacklist post/texture shaders from certain vendors.
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Use it to work around #14530 for now.
2021-09-28 23:39:52 +02:00
Henrik Rydgård
cc43ce0404
Merge pull request #14944 from unknownbrackets/ui-touch-controls
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Cleanup UI touch controls button handling
2021-09-28 19:37:29 +02:00
iota97
003a34ccf5
Increase few column width for long translation, make control binding a bit taller
2021-09-28 18:02:37 +02:00
Henrik Rydgård
e384ad90fc
Merge pull request #14945 from unknownbrackets/ui-scroll-memory
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UI: Keep scroll position on async load
2021-09-28 16:55:06 +02:00
Unknown W. Brackets
aedb4f7ed8
UI: Fix Game ID with insets on left side.
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In the game list.
2021-09-28 07:28:59 -07:00
Unknown W. Brackets
931ba43216
UI: Remove scroll to top on size change.
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It wasn't actually used anywhere, and I don't see a reason for it now.
2021-09-27 23:39:33 -07:00
Unknown W. Brackets
fc78b408b2
UI: Have scroll views directly remember their pos.
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Kinda like checkboxes, cleaner this way.
2021-09-27 23:25:41 -07:00
Unknown W. Brackets
d5a9525fff
UI: Cleanup another header misuse.
2021-09-27 17:47:15 -07:00
Unknown W. Brackets
8f1cca8b83
UI: Use a proper view for touch control borders.
2021-09-27 17:42:47 -07:00
Unknown W. Brackets
db48e6bd1e
UI: Allow touch control editor buttons to grow.
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If the buttons need to be taller for various reasons, allow them to grow
and push other buttons up. Add a scroll in case this requires a lot of
space.
2021-09-27 17:05:55 -07:00
Unknown W. Brackets
fd58172417
UI: Allow cancel mapped to a letter in chat.
2021-09-27 10:42:24 -07:00
Unknown W. Brackets
f5ee1af309
Android: Create default folders in custom path.
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If scoped storage is off and the memstick directory was customized, load
it before pre-creating default folders.
2021-09-25 20:40:34 -07:00
Unknown W. Brackets
2a4f8c57bc
UI: Grow chat button based on text width.
2021-09-24 08:21:33 -07:00
Henrik Rydgård
ff7e13a3cd
Merge pull request #14923 from unknownbrackets/ui-savedata
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Reduce IO in savedata screen sorting, move to async
2021-09-24 09:09:07 +02:00
Unknown W. Brackets
09ca16361c
UI: Asynchronously update size and dates on sort.
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This means items shift and jump into place, but it also means we don't
hang even for large savedata collections.
2021-09-23 22:31:43 -07:00
Unknown W. Brackets
8c937f45f7
UI: Cache save size on save buttons.
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It was calculating the size and date for each permutation, which became
monstrously slow on Android with scoped storage.
2021-09-23 22:14:25 -07:00
Unknown W. Brackets
7513d92862
UI: Reduce IO in savedata manager sorting.
2021-09-23 22:00:16 -07:00